Hi! This is my first post on this or any other forum, but I've hung around here and at EVNova.net for quite a while. It's pretty sad that that site went down-I visited it every day
But as far as the aforementioned total conversion goes-I've always thought that one thing EV Nova lacked was immersiveness, especially when compared to new games like Freelancer (compare freelancer's news system to EV Nova's), and the only plugin that ever made me feel really involved was ARPIA 2 (which is really excellant). Polycon is really just as good as any other EV game, even though it's only a TC (heh. only?), but I didn't feel that it played especially differently than EV Nova when you compare actual gameplay. By immersiveness, I mean the feeling that this world is really occupied with other, individual space captains and people, and that other people than you (the player) do things all the time. So I decided to make a TC of my own, which had these features. I realize that not everything is possible with this engine, but I'm determined to make the effort!
Basically, right now I'm making a basic, small area, with a small number of ships (22, in 8 different categories). This area is just intended to give me room to begin crafting the missions and factions which will form the 'world'. I have some nifty ideas involving multiple misn files being used during what you'd think was a single mission to give you more options-for example, when taking on a bounty during a bounty hunting mission he will try to bribe you into leaving him alone. This uses three misn's-one for getting to the bounty, one for accepting the bribe, and one for just killing him rather than accepting the bribe. I haven't tested this but I think that it should work. I'm also going to make it so that you buy separate subsystems to upgrade your ships-for example, you start out with x engines, and upgrade to y engine. There will be capital ships available to purchase as well (not battleships-battleships in my TC are unattainable, really, REALLY big navy issue line warships whereas capital ships are basically a step beyond heavy fighter class ships).
Here's a picture of a Cavalier class capital ship
Please post and tell me what you think!
(by the way, how do signatures and avatars work? I can't quite get it.)
This post has been edited by Shlimazel : 16 December 2010 - 08:28 PM