Hello, I probably seem new around here but have played EV since the original version of the original EV was released. I've made a few plugins, primarily small mods for EV and EVO that either added a small quest line or made content that wasn't available acquirable. These were primarily for personal use and were never released.
I use to play on an old iMac that is now not in use. I've converted to PC and don't currently have access to a Mac.
I'm interested in developing a TC plugin for EVN based on the Mass Effect universe. I'm especially interested in capturing the freedom of choice from the original games and allowing players to choose their own path through the quest line that both has serious consequences and, unlike the Mass Effect series, can drastically effect the course of events for the player. I'd also like to present the player with the option of playing different races, thus not limiting the character to a human role.
I'm looking to get help developing such a plugin as I know such a task would be too great for me to undertake by myself. I'm primarily interested in writing descriptions and mission strings/storyline for the game (as well as coding missions) but will certainly pick up as much work as needs doing. I'm hoping to find others who would be interested in helping to develop the storyline as well as pick up some of the coding needs for the plugin. I would especially be interested in someone who would be willing to develop a system map as this is a particular part of plugin development I have had trouble with in EVN.
I know one graphic designer who would probably be willing to render high quality planet landing images, but would also need to find anyone who was interested in developing ship, outfit, and encounter images if possible.
I don't plan to over exert myself on this project. I (as I'm sure most others) have other priorities that are much higher than a plugin, so I'd like to set realistic goals for myself, primarily working on weekends. Through the week only as time permits.
If anyone would be interested in partaking in this project, please feel free to respond, especially anyone who would be willing to work out overall story details (including deciding on a time period, and whether player actions should be related to the events of the game or totally separate) as well as helping to code the plugin.
This post has been edited by Player0 : 04 February 2010 - 08:56 PM