• Special maneuvers on some ships or by some outfits. Controlled much like tricks in a fighting game or secondary weapons. Barrel roll, decreasing chance to get hit. Barrel roll and loop to allow super quick complete direction change. In general one shot special moves.
I get the idea, but an immelmann turn (what I think you mean by roll and loop) doesn't make any sense in space. The fastest way to turn would be to just fire your maneuvering thrusters to spin around and then fire the main engines. Like EVN already does, but you could also flip on the other axis if you wanted.
It would work for inertialess ships though!
That said, I'd like to see visible maneuvering thrusters when you turn. This is probably already possible with banking animations, but I'd also like to see them fire the other way to counteract the turn.
This post has been edited by Jalisurr : 19 January 2012 - 07:40 PM