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I'd like to make a one-of-a-kind ship, i.e., one that's (1) available only on one planet and (2) is never available again once it's bought (well, maybe if it's sold later).
I'm not sure if #1 is possible. #2 presumably requires manipulating and checking a control bit, but I don't know which ones are reserved by EVN and which are available to developers.
Any guidance?
dp
Yes. Put a number in the planet's "Special Tech" field, and put the same number as the ship's tech level. This is actually used in the Nova scenario, for the Argosy. It is only available on Heraan.
Thanks, Darth. I see that, once again, I've posed a question that's answered in the bible.
Does anyone know: Are the tech levels used in stock EVN documented anywhere?
Yeh, you on a mac or a pc?
EDIT: I have a document which has all of the tech levels but there is a Mac version and a PC version. I can send you whichever one you need. On top of that there are two other sheet which have weapons on it and one with ships on it and each of thier tech levels. I didnt make them and they are a bit squashed but its easy enough to read anyway.
This post has been edited by Sp3cies : 18 January 2006 - 12:49 PM
dp, on Jan 18 2006, 05:12 AM, said:
dp View Post
The tech levels... I don't know. Probably, but not officially; you should be able to find a list in the add-on files or run a search in this forum. Regardless, you can also export the Nova files to text format and use you spreadsheet to gather the data, if you're feeling like it.
As for control bits, there is no such this as reservation. The best way to be safe is to use the middle of an unused range.
Zacha Pedro, on Jan 18 2006, 03:41 PM, said:
As for control bits, there is no such this as reservation. The best way to be safe is to use the middle of an unused range. View Post
What I meant was: Does anyone know which control bits are used already by EVN and which are available for developers to use? If I unwittingly manipulate a bit EVN uses, my plug will introduce a bug (obviously).
The advice to use the middle of an unused range is sound, but what ranges are unused?
darth_vader, on Jan 17 2006, 10:01 PM, said:
the Argosy. It is only available on Heraan. View Post
argosy? as in the EV 1 argosy?
No. There is a ship in Nova called the Argosy.
The entire 2000-2999 range is unused.
orcaloverbri9, on Jan 19 2006, 03:09 PM, said:
The entire 2000-2999 range is unused. View Post
whoops, yeah, i know which one it is, but i allways forget it's name.
orcaloverbri9, on Jan 19 2006, 08:09 PM, said:
Thanks, orcaloverbri9!
Curious, tho: How did you determine this?
There's a w00tware utility called Mission BitMap which would analyse bits - not sure where you could get it now though. There's also a list of unused bits somewhere though it may be out of date.
I've posted an up-to-date list recently, but I don't remember where, so I'll post it again. This was created using the w00tware utility Guy mentioned. Unfortunately, there isn't anyplace you can download it currently.
Used bits in Nova 1.0.9: 0-90, 96, 123-149, 152-170, 175, 178-237, 250, 275-327, 330-335, 340-341, 347-377, 415, 417, 422-446, 450, 467, 500, 502-503, 509-513, 515-519, 600-613, 650-653, 666-667, 677, 681, 749-753, 800-819, 838, 850-852, 995, 1000, 1100, 1300-1309, 1500-1502, 3000-3007, 3009, 3015, 3025, 3050, 3721, 3789, 4000, 4322, 4444, 5757-5765, 5770, 5999-6034, 6100-6106, 6137, 6200-6206, 6300-6302, 6666, 6723-6724, 7777-7788, 7878-7880, 8338-8340, 8444, 8888-8911, 9011-9015, 9111, 9200-9208, 9215-9216, 9333-9334, 9500-9501, 9666, 9812, 9995, 9998-9999 Unused bits in Nova 1.0.9: 91-95, 97-122, 150-151, 171-174, 176-177, 238-249, 251-274, 328-329, 336-339, 342-346, 378-414, 416, 418-421, 447-449, 451-466, 468-499, 501, 504-508, 514, 520-599, 614-649, 654-665, 668-676, 678-680, 682-748, 754-799, 820-837, 839-849, 853-994, 996-999, 1001-1099, 1101-1299, 1310-1499, 1503-2999, 3008, 3010-3014, 3016-3024, 3026-3049, 3051-3720, 3722-3788, 3790-3999, 4001-4321, 4323-4443, 4445-5756, 5766-5769, 5771-5998, 6035-6099, 6107-6136, 6138-6199, 6207-6299, 6303-6665, 6667-6722, 6725-7776, 7789-7877, 7881-8337, 8341-8443, 8445-8887, 8912-9010, 9016-9110, 9112-9199, 9209-9214, 9217-9332, 9335-9499, 9502-9665, 9668-9811, 9813-9994, 9996-9997
Edwards
Sp3cies sent me the following info re. the EVN tech levels, which seems worth sharing. Indeed, I suggest that this info, along with the control-bit info posted by Edwards, be added to the next version of the EVN Bible.
dp ---------------
tech levels in stock nova scenario: 1,3,4,5,6,7 Federation/human items/ships. 8,9 Polaris Items 10,11 Auroran Items 12 Pirate Items 14 Federation Military ships 15 Rebel Items/ships 16 EMP torpedoes, Pirate ships 17 Auroran Ships, incl enterprise, but not argossy 18 Polaris Ships, Peaceful 19 Polaris Warships 20 Sigma Upgrades, Sigma ships 22 Polaris Dragon 31 Wraiths, Hyperoids, and Krypt pods. All have BuyRandom and HireRandom of 0. 32 Mod Starbridges 42 Illegal versions of weapons 55 Cheap carbon fiber/jammers 57 Cheap reactors 58 Forged liscense (both working and fed. sting version) 65 Degraded carbon fiber 67 Failing reactors 73 Another forged ES&W liscense. 77 Drop Bear Repellant 80 Map, Sol, Kel'ar ly only 81 Map, Fed/polaris 82 Map, Rebel, Auroran, Pirate 88 Argossy 100 Wild Geese Lightning 111 IPC, Thor. Reactor, Light Cannon, Vectored Thrust. 112 Port and Polish 113 Glitech stuff: Thead lance, Polaron cannon, Glitech wraith cannon, Etheric wake missiles. 115 Gravimetric and Hellhound missiles. 116 Chrome Valk upgrade (Starbridge upgrade) 133 BRL, Wraith cannon - Rebel version 200 Transmission jammer and fed and moash IFF jammers (Auroran string parts), Thunderforge 999 Stuff your not allowed to buy 8000 Kestrel 9999 Stuff your not allowed to buy, incl The Unrellenting 32767 Escape pod