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Have any of you stopped to think about how huge of a topic this is?
------------------ Dr. Tall says: Taller is Better They say that you should date a younger woman...perhaps they should have been more specific. Does 13 hours count?
You just posted for the 500th time on this topic Dr. Tall! This is 501 and still going!
------------------ Ferazel Rocks! Cythera's 'Team Stories' Rock!
Quote
Originally posted by ferazel_09: **You just posted for the 500th time on this topic Dr. Tall! This is 501 and still going! **
AAAAAARGH! The 500th post was made by our competitor! That fiend made the 500th post! AAAAAARGH! I wanted to make it! AAAAAARGH!
------------------ Measuring energy in kilowatt-hours is as stupid as measuring distance in knot-seconds.
Anyone like this? The green area with stripes is the castle kingdom, and the sand and ocean ones have been merged to make the island one. (url="http://"http://www.frontiernet.net/~pschaaf/obw/map.jpeg.sda.bin")http://www.frontiern...ap.jpeg.sda.bin(/url)
Level: Forest (To be renamed) Status: Development Download: (url="http://"http://homepage.mac.com/bfj/forest.sit")http://homepage.mac.com/bfj/forest.sit(/url) ~100k
Okay, please play through the level and tell me what I need to add/take out. If you want, Ascaff, you can add it to the level list on the OBW page.
BUG REPORT: Some BG Tiles Missing Some Invisible Walls to take care of Some spike balls to fix Some sythes(sp?) to fix Ferazel moves awfuly slow in this level - I'm going to take a look see at this Seesaw platform needs fixing
Other than that, you should be able to run through the level okeydorry.
------------------ (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/Ultimate.cgi?action=email&ToWhom;=Burnum")Stephen(/url) ż' ((url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/ubbmisc.cgi?action=getbio&UserName;=Burnum")The Burnum Man(/url)) Play Ferazel's Wand? (url="http://"http://homepage.mac.com/burnum/ferazel.hqx")Download Equity Of Redemption!(/url) - A New Ferazel's Wand World
I disagree with the island idea. I'd like sand and ocean to be seprate. If there was island, there would have to be a ruler for just the island kingdom. I'd like to rule my own kingdom. (Maybe have FerazelFreak as some high level next to me, since he's helping me a lot.)
I'm kinda screwing around with the map that was posted in a 3d graphics program and it looks 3d. Who should I send it to? (aschaaf, AVN?)
------------------
Can you send a copy to me? I want to see it.
Originally posted by FerazelFreak: **I'm kinda screwing around with the map that was posted in a 3d graphics program and it looks 3d. Who should I send it to? (aschaaf, AVN?) **
Send it to me.
Burnum: You can take spamguy's conv range. I'll post your level with the next update.
I'm making a castle level with the O&E; background. As AVN said, "text-based level design is great!". It will have the Library.
I made someting that will be usefull to MASCOTers: (url="http://"http://www.frontiernet.net/~pschaaf/obw/MSIP.sit.sda.bin")http://www.frontiern...SIP.sit.sda.bin(/url) Should I let the public have it, or just OBW?
I have a secret idea for OBW that I don't want Dr Tall to see: -----BEGIN PGP MESSAGE----- Version: PGPfreeware 6.5.8 for non-commercial use http://www.pgp.com
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Originally posted by ferazel_09: **I disagree with the island idea. I'd like sand and ocean to be seprate. If there was island, there would have to be a ruler for just the island kingdom. I'd like to rule my own kingdom. (Maybe have FerazelFreak as some high level next to me, since he's helping me a lot.) **
Hmm. I really want a castle/mountians kingdom...
(This message has been edited by aschaaf_86 (edited 04-11-2001).)
here, i'm just demonstrating how Cinema 4d can make things look 3d, so this isn't a final or anything.
I think we -----BEGIN PGP MESSAGE----- Version: PGPfreeware 7.0.3 for non-commercial use http://www.pgp.com
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For those without PGP, ferazel_09 said partialy. I agree.
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Also, who posted "Manditrak" on the addons page??
Sorry, I posted it, and it didn't upload it right, it was SUPPOSED to be 4 levels. :frown:
How do you get enemy pipes to work? (what IDs?)
Originally posted by FerazelFreak: **Sorry, I posted it, and it didn't upload it right, it was SUPPOSED to be 4 levels.:frown: **
Don't post them there. Stuff them (BUT REMOVE ALL 'PICT's FIRST), and e-mail them to me.
Originally posted by aschaaf_86: **Don't post them there. Stuff them (BUT REMOVE ALL 'PICT's FIRST), and e-mail them to me. **
I thought it was sort of wierd. Would you like me to take them off the page?
---Zelda
------------------ All I know is that wherever Ben goes, great software follows--Merciless
Yeah, do that please, Zelda, thanks, it got ALL screwed up. Also Zelda, HOW DO ENEMY PIPES WORK? (it's me, FerazelFreak, but I'm at school in math and I forgot my password)
Originally posted by FerazelFreak.: Yeah, do that please, Zelda, thanks, it got ALL screwed up. Also Zelda, HOW DO ENEMY PIPES WORK? (it's me, FerazelFreak, but I'm at school in math and I forgot my password)
Done.