The Aerobrake Junior

I find that a great terran strat is to build a large group of tanks, a nuke or two and some ghosts, and then to max out on wraiths and about 8 BCs. The tanks provide both a means of ground defense and a way to bombard enemy bases if the battle is so intense that he has no spare units to throw at them. The wraiths are entirely expendable, and as such can be thrown in wave after wave for little regard as to whether they live or die. It is easy to rebuild them, and they are not that expensive. I use the BCs to move in after the waves of wraiths have taken out most enemy units and most of what remains is defensive buildings. Those can be easily taken out with Yamato, and then the primary weapons can quickly eliminate the rest of the enemy base.

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--ares
(url="http://"http://www.saberstudios.f2s.com/")Saber Studios(/url) -- (url="http://"http://home.cfl.rr.com/aresev/")The Legion(/url)

"A towel is about the most massively useful thing an interstellar hitchhiker can have." -- Hitchhiker's Guide to the Galaxy

Well, I played a few games on Bnet today, and got screwed over every single time.

Example:

"Where did u say no rush??????"

"In the chat and gamename"

"I have amnesia"

That is actually what one guy said. The others wouldn't respond when I asked what in the hell was wrong with them.

Anyways, I have about peaked in my contempt for the morons on bnet. Tonight I am going to start a new account, join norush games and attack a few minutes in with zerglings.

If not just to exact my revenge, then to release pent up stress. 😛

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--ares
(url="http://"http://www.saberstudios.f2s.com/")Saber Studios(/url) -- (url="http://"http://home.cfl.rr.com/aresev/")The Legion(/url)

"A towel is about the most massively useful thing an interstellar hitchhiker can have." -- Hitchhiker's Guide to the Galaxy

lol, I did that once. Ecept for me it was backstabbing. I had about 4 games in a row where my allies backstabbed me, so I did exactly what you are doing 🙂 . If you ever see "TemplarofShadow" on your team, prepare to be backstabbed! 😛

oh yeah, and a (url="http://"http://www.geocities.com/zeldasite5/starcraftgames.html")Me vs Macavenger replay(/url)

I won this one of our 2 games, and he won the other. I assume he will be posting his win shortly. 😄

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I like Cake!
(url="http://"http://www.freewebz.com/nick014/evindex.html")Nick's EV Page(/url)

Yeah, the people on bnet are complete ######s. I have resolved never to play someone I don't know personally, unless I am going to screw them over. I just played a few games where I rushed with lings. It is not that effective, seeing as how one photon cannon can take out about 5,000 zerglings without losing a hitpoint.

Oh well, I pissed some people off, and that's all the counts. Later tonight I am going to start a 2on2 game, allie with the other two (or not) and rush my own teammate. Everyone on Bnet is a complete bastard, so I feel no remorse for ruining an hour long game for somebody.

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--ares
(url="http://"http://www.saberstudios.f2s.com/")Saber Studios(/url) -- (url="http://"http://home.cfl.rr.com/aresev/")The Legion(/url)

"A towel is about the most massively useful thing an interstellar hitchhiker can have." -- Hitchhiker's Guide to the Galaxy

(quote)Originally posted by BariSaxGuy5:
**I won this one of our 2 games, and he won the other. I assume he will be posting his win shortly.;)

BTW Bari, I want to try you on a normal money map again next time we're on. I was so damn out of practice with that style of map in general that my ideas were all screwed up and bouncing off each other. Scrambling money map and rush map ideas together leads to a really messed up game plan. 😉 So, maybe next time, now that the ways to play it are coming back to me, I can give you a better fight. 🙂

I have two more current replays in my backlog to post, which hopefully will happen tomorrow, and then I'll start throwing up some of the instructional, anti-comp, build order type replays.

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- Macavenger | e-mail: (url="http://"mailto:e-gamerguy1@attbi.com")mailto:e-gamerguy1@attbi.com(/url)e-gamerguy1@attbi.com**

I've been rushed on AOE II before to. I played a 2 human vs. 2 comp in my second online game, and right as it started he sent 20 light cavalry over to my town (Which was fairly well set u, too) and switch teams and killed all my villagers, and then converted all my buildings. Despite having a scout way out in the sticks, I quit.

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Quote

Originally posted by Jimbob:
**I've been rushed on AOE II before to. I played a 2 human vs. 2 comp in my second online game, and right as it started he sent 20 light cavalry over to my town (Which was fairly well set u, too) and switch teams and killed all my villagers, and then converted all my buildings. Despite having a scout way out in the sticks, I quit.

**

Hehe, you have to deal with your building getting converted. 😛 That gets darn annoying... Those fat priests are the first thing I always shoot at.

I always build walls around my towns (just pallaside walls help plenty). These give plenty of warning when the enemy is attacking. If they don't actually stop the invaders, it will at least give you time to send the villagers into the city hall.

When I'm being attacked, I always send my troops (which the majority is archers. They rock!) where the enemy cannot see them, which tends to be the opposite side of the city. Once the invaders breech the wall, they attack the city hall and the villagers fight back. While the enemy is occupied with destroying the town hall, I send my army around and attack from behind. The waves of arrows always overwhelm the enemy before he can react. This strategy has never failed when I've used it.

Archers prove very effective against light calvary. I love surrounding my towns with guard towers (rather close together) and stuffing them with six archers each. These always slaughter or repulse limited raids by light calvary.

Another way I like to defend my towns is with double palliside / stone walls. When the enemy is attempting to destroy the wall or get around it (I always make one entrance and no more), your archers can knock out a good few of them. Also, make the entrance of your walls a maze (several passages, but only one leading to the city). This causes a good deal of confusion to the invaders, especially if the army is large. If you have guard towers behind the walls, you can use these to repulse the attack while the enemy attempts to find a route into the city.

Just a few tips. I've never played the Mac version of Age of Empires II (as I've heard it is buggy), but those are a few things that proved very effective when I tried them.

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What would be the best army makeup for AoEII? I'm thinking that being british and using a crap load of archers with some infantry screening them would be best and some siege weapons behind would make it rather hard to stop. With a whole bunch of archers any enemy infantry/cavalry would be massacred before they could get to my infantry. Of course I'm not quite sure as I haven't even installed it yet but I'm just thinking.

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Vitute et Probitate
(url="http://"http://www.geocities.com/spl_cadet/")Coming eventually, spl_cadet shipyards!(/url)

Quote

Originally posted by spl_cadet:
**What would be the best army makeup for AoEII? I'm thinking that being british and using a crap load of archers with some infantry screening them would be best and some siege weapons behind would make it rather hard to stop. With a whole bunch of archers any enemy infantry/cavalry would be massacred before they could get to my infantry. Of course I'm not quite sure as I haven't even installed it yet but I'm just thinking.

**

You'll discover what works best for you the more you play. Learn from your mistakes.

My tactics all boil down to using the enemy's offensive against him. I am very serious about recon units, and therefore scout out the surrounding area of my city thoroughly (I always stay on the defense, then take advantage of the enemy). Once I have located the enemy force, I can usually accurately choose where he will strike. Often, if the enemy does not fall into the spot where I have chosen for a counterstrike, I will take a few knights / calvary units and make a false attack against the invaders. Once a small amount of fighting has occured, my forces will then retreat directly toward my defenses. The enemy almost always follows.

I usually use the following defense tactic: Do your best to outflank the attackers. Even if your force is half the size of the invaders. you can often defeat him by outflanking him. My favorite thing to do is choose a canyon-like section of terrain, and post archers along the woodline on each side. Depending on which angle your enemy is viewing the map, chances are he won't see many of those archers. Then, place your knight units behind the woods, away from where the battle will take place (a few swordmen and pikemen are also a good idea). Now that your archers are along the sides of the woods, place swordmen directly inside the canyon (on the frontline). Swordmen are important, and should make up the bulk of your army if the archers don't. Mix some pikemen in with them, and maybe a few other units. Behind this line of infantry, place the majority of your knights here. These will go in once the infantry do. Behind the knights, place yet another line of archers (I can't understimate the power of archers. I couldn't do anything without support fire ;)). Now, if you have done a good job of forcing / luring the enemy into this section, everything should go just fine.

The attack begins: The enemy force begins to approach the shallow canyon, and it just at the entrance when your archers bid them a warm welcome. By the time the enemy realizes he has enemy archers on both sides of the canyon, your own force in the canyon will be visable. While the enemy is busy dealing with the archers along the woodline, send in the swordmen (I love watching enemy troops fall from getting hit from behind :p). Now the battle is fully underway. Send in the knights once your infantry start taking losses. These guys make an excellent clean-up crew. Have the archers which were located behind the knights move forward and fire.

The enemy is likely by now thinking of retreat. You've taken him by surprise, and he's in bad shape. Take the forces which you had located behind the woods and send them around to the entrance in which the enemy entered the canyon. He's now surrounded, and knights are on both sides of him. This has always finished off any resistance left. After trying this tactic on one particular occasion, the enemy entered the battle with 82 units and ended up with 0 in about a minute. I had 75 units and ended with 60. Then you can watch your opponent blast you via chat in anger for taking advantage of his poor tactics. 😛 It's worked every time... stay on the defense and then take the offensive when the time is right.

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...to them which love God, all things work together for good... Romans 8:28

Wow, AOE sounds pretty cool. If I like starcraft, how much of a chance is there that I will like AOE?

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--ares
(url="http://"http://www.saberstudios.f2s.com/")Saber Studios(/url) -- (url="http://"http://home.cfl.rr.com/aresev/")The Legion(/url)

"A towel is about the most massively useful thing an interstellar hitchhiker can have." -- Hitchhiker's Guide to the Galaxy

101%. AOE is good, but AOE2 shares the throne with starcraft as king of realtime strategy games

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I like Cake!
(url="http://"http://www.freewebz.com/nick014/evindex.html")Nick's EV Page(/url)

Would I still enjoy aoe2 if I never touched or saw aoe? I will look into it.

I play two friends today, 2on1, and it was very, very boring. We are all of a relatively decent skill level (mine being higher than the other two) and after a 30 minutes of no rush, the game was pointless. We all had such huge fleets and our bases entirely surrounded by several layers cannons/turrets, that attack was futile. I tried nuking, but they had dectectors patroling everything. So did I. Every attack that I or they launched was quickly extenguished.

On the other hand, a rush game is not much fun because it leaves no room for upgrading and making advanced units and making huge armies. To me, it wrecks the entire purpose of the game.

I mean, what can you do to an enemy who has 50 corsairs, 50 scouts, and a ton of carriers whose base is completely surrounded by photon cannons and patrolling detectors? I tried to break through his cannons with BCs, but they were slaughtered by his flying units.

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--ares
(url="http://"http://www.saberstudios.f2s.com/")Saber Studios(/url) -- (url="http://"http://home.cfl.rr.com/aresev/")The Legion(/url)

"A towel is about the most massively useful thing an interstellar hitchhiker can have." -- Hitchhiker's Guide to the Galaxy

Should have used siege tanks with wraiths, valkyries, and BCs as air support. Siege tanks when sieged have the longest range of anything. You would have been able to make pretty good headway. And you should have a sci vessel or comsat station to detect the observers and shoot them down while your army moves in. And if it was 2v1 you two should have cooperated better. Carriers covering BCs that yamato the pylons thus knocking out the cannons. Then BCs and wraiths providing cover while the carriers finish wiping out the defenseless cannon, making a hole for your army. Or if he was zerg, same thing but using guardians instead of carriers.

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Vitute et Probitate
(url="http://"http://www.geocities.com/spl_cadet/")Coming eventually, spl_cadet shipyards!(/url)

When I first played Age of Empires, the only game that ever had me has hooked as I was then was Escape Velocity. If you like historic wars and awesome strategy, Age of Empires is perfect. The new AOE II is even better... Many, many more features.

The original is still very popular.

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...to them which love God, all things work together for good... Romans 8:28

Yes, both of the games are awesome. I played the first before the second and got my skills down. Now playing against the hardest computer in the second one is easy.

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If only there was a signiture fairy....
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Quote

Originally posted by Jimbob:
**Now playing against the hardest computer in the second one is easy.

**

Heh, provided you can build defenses quickly enough before he marches sixty troops into the center of your town. 😛

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...to them which love God, all things work together for good... Romans 8:28

Heh. Here are the first two chapters of my story for English:

Strike the Sp33k

Chapter 1: The poor little G4

Tim was driving around in his Honda Civic early on Friday morning. Very early. Have-to finish-school-project-early. Figuring it was four, it just had to be enough time to start (and finish) his 5-page debate on Macs and PCs. He knew what he was going to write anyway. So the car turned into a nearby Starbucks with computers on the counter so Tim could finish his work.

He walked into the shop and noticed the interior was quite nice, excluding a few PCs in the corner. It had a mahogany counter with stools of the same, and a few booths on the far side. It also had a couch near the door. Tim approached the counter and asked
“Hey, can I have a cappuccino and a computer?”
Despite the odd sound of this the guy at the counter understood and gave him the coffee and went to turn on a G4 tower on the counter. Tim took the time to notice the cashierÂ’s rather interesting expression, as if he knew something was going to happen soon.

The computer, being a Mac, was obviously very nice. He sat down, took the pro mouse in hand, and double clicked AOL. It began to load. But, right when the program finished loading, the computer starting smoking, and the spell check system exploded. The panels on the computer melted into TimÂ’s coffee.
“That was, err, interesting .” he stated rather depressed.
The cashier finally broke out and said “That always happens when you get on AOL these days, man. Darn AOL sp33k screws up everything ”
“Well, do you have Netscape or something on that iMac over there?” Tim needed to get on to research stats on the computers, a well-needed defense point for PC/Mac debates.
“Nope. Boss is brainwashed. Says it’s no good.”
“I see.”

So the cashier told Tim how evil AOL really was. Tim, after all these years of Microsoft, AOL, and PC filtered truth, knew what was going on in the world. AOL was destroying the beautiful evil language with one, simple thing: AOL Sp33k. Such as saying nm instead of nothing much or imhom instead of IÂ’m home. Tim knew he had to do one thing: Destroy the evil AOL Dark L0rd, and end AOLÂ’s Tyranny.

The Civic sped down the road back to an apartment. Tim leapt out of the car, despite not putting it in park. His short brown hair shook lightly as he flew into the apartment. He stopped at a mirror and stared into his own, deep, blue eyes. He needed something to compliment his 6’1” frame. Then he had it: A black leather jacket and blue jeans. Of course, that happened to be what he was wearing at the time. Did it matter? No. It looked good anyway. And then, the name came: He would be Super W00t Man! But, he couldn’t do it himself. He’d need help. He went on the computer to search for some eligibles. Luckily, the only one he’d need came through the roof.

Chapter Two: Enter Safety Man Joel

Tim stared at the caped lump on the floor, and proceeded to kick it. The lump answered by groaning. Suddenly it jumped up and yelled “Ha-ha! Safety Man Joel to the rescue!”
Tim blinked a few times and said “From what?”
“Your internet connection! It’s not secure!”
Tim rolled his eyes and pushed “safety man” on the floor.
“Why were you on the roof in the first place, might I ask?” Tim queried.
“It’s my duty, as Safety Man Joel, to make sure everyone is safe from everything at all times. So, I was checking a cable line on your roof, since it’s my job, and I realized it was insecure, then I slipped and fell on my back, and the roof broke.”
“Really. Uh, the door’s that way, shouldn’t be to hard to find.” Tim felt rather shaken, half because of someone falling through the roof, and half because of what his landlord would say.
“You know, I bet you’re one of those AOL commies .” Safety Man said as he walked out.
Tim quickly slid around the corner to the door and locked it shut.
“You’re not going anywhere,” he stated

So they sat around and talked about how evil AOL Sp33k was, and how much they hated AOL. Then Tim brought up his plan: not omitting anything, he told of his experience at Starbucks, what the cashier told him, and what his alias was. Safety Man Joel agreed to help Super W00t Man, and they walked outside to drive to a Dell store so they could observe how bad AOL Sp33k had taken over. Except, Tim noticed his car had rolled down the hill into the creek.
“rap..."
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If only there was a signiture fairy....
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(This message has been edited by Jimbob (edited 02-08-2002).)

spl_cadet: It was actually a terran and a protoss against me. Next time I will make some more seige tanks and try those out.

Jimbob, I was about to read your story, and then I realized I have to leave in a few minutes. I will check it out after school.

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--ares
(url="http://"http://www.saberstudios.f2s.com/")Saber Studios(/url) -- (url="http://"http://home.cfl.rr.com/aresev/")The Legion(/url)

"A towel is about the most massively useful thing an interstellar hitchhiker can have." -- Hitchhiker's Guide to the Galaxy

Jimbob, when you write a story like that for English, you know you've been around computers and computer geeks too much.

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STVEF name: Insano

Jimbob: If I handed that in to my English teacher, she'd bite my head off. Even though she likes Macs, she'd think the story was a big pile of... you know. I, however, thik it's pretty good.

Good, we're talking about AoE II now...

Quote

Originally posted by ares1:
**Would I still enjoy aoe2 if I never touched or saw aoe?
**

I've only seen the cover of AoE once, but AoE II is second only to Escape Velocity/Nova on my list. 🙂

I always put walls around my city, plus tons of Guard Towers. I like to play defensively- for me, the best offense is a kick-ass defense. 😄

If I'm feeling evil, I just send some villagers to build a castle, or three, right next to the enemy's town hall, while some cavalry distract the enemy army. Then my castles, plus some guard towers I stick here and there, destroy the city from the inside out. <evil grin>

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(This message has been edited by Luke (edited 02-08-2002).)