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Awhile back someone mentioned away to get rid of that annoying white outline Coldstone puts on the graphics. How do you do this (please be speceific)? Oh, and I have Graphics Converter and Photoshop 6. Thanks!!!
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Himmm, If I remember correctly I thought I read something to the effect that it was caused by anti-aliasing caused by rendering on white backgrounds. I personally havn't had too much of an issue with this because well I'm still building worlds rather than sprites right now.
I could be wrong, but have you tried rendering on black or another really dark background color?
------------------ -Joseph "The Cruelest Lies Are Told in Silence"
I just answered this question for dammy on irc, and hadn't closed the sticky I wrote it in, so I thought I'd post it. He was using the grass brushes in PSE 2 or PS 7 and a rock. This is assuming that the file you have is a layered photoshop file. Note: this was written for irc, so the grammar/capitalization is worse than my posts usually are. I could fix it up, but I'm too lazy. •make a duplicate of the layer with the grass on it, and make 2 layers with a grassy background color or your grass tile under the other layers •now, merge the copy of the background and the grass •on the merged layer, go to image>adjust>threshold set the slider where you think it should be, the black area will be transparent while the white will be the grass •select the wand, and select the black •before you deselect, delete the area that is selected on the grass layer and the background •you can delete the merged layer, you don't need it •make another background, a white one After this, you can export away. There are a million methods to doing this, but this works the best I think. Happy Photoshopping!
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(This message has been edited by spitfire (edited 02-17-2003).)
Can I have "personalized" version? Sorry, but that was a bit hard to follow. I have a fire graphic that is in Photoshop format. I also have 5 or 6 PCT (or PNG, forget which) variations.
To get rid of the white border around images:
1. Open your PICT (.pct) image in Photoshop (I have 7.0)
2. Make the image window large enough to see gray around the image.
3. Click on the Magic Wand
4. Click the Magic Wand in the white area away from your image
5. Edit >Stroke a. width = 2 pixels b. color = black (000000) c. location = center d. mode = Color burn e. opacity = 100%
6. Click Okay and you've got a black stroke
7. Click the Magic Wand in the gray area to reset it
8. Zoom into the image about 7 times
9. Magic Wand click into the STROKE (the black line you just made)
10. Image >Adjustments a. Replace Color (Color is black) b. Leave all as is EXCEPT (1) Drag Lightness all the way to the right to +100
11. Save image
------------------ -- Debra Danillitphil Productions
Thank you for your help, but unfortuneately: a. I have a lot of different white spots around the image b. It didn't quite work. Color burn created a multicolored line and in normal, it still would not select it properly
Thank you for responding though.
Try replacing the white color around the image under Image > Adjustments >replace color (10a would be whiteish instead of black) by first selecting the white around the image with both the magic wand and the eyedropper in Adjustments and then lightening to 100%.
Then do the process, making sure that the Edit >Stroke color is black (000000), centered, etc. and following the process.
I do this all the time and it works like a charm.
(This message has been edited by Debra (edited 02-17-2003).)
or you can use the wand, select most of the white, then go to the menu, hit select-then hit similar, it will select similar shaded pixels throughout the picture, if it selects ones in the fire you dont want selected hit Q, mask in the area with the lasso tool you dont want changed and hit cmmd delete, then hit q again and it will jump you out with the new selection. you can also play with the tolerance of the wand which is how many pixels it selects bordering the color you clicked on. the llower the tolerance the more stricly it adheres to the color you clicked on.
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I dont think there is a method for deleting these pixels all at at the same time, i use the select => colour range command in photoshop 7 several times before all the white / almost white pixels are all removed. Photoshop does also add anti-alias pixels when you resize / rotate the image, unless you set interpolation to '"nearest neighbour" in the general preferences. Also, If you model and render your graphics with a 3d app you should disable ant-alias in the render-options. succes!
Quote
Originally posted by CI-Ia0s: **Can I have "personalized" version? Sorry, but that was a bit hard to follow. I have a fire graphic that is in Photoshop format. I also have 5 or 6 PCT (or PNG, forget which) variations.
**
Assuming your file has Photoshop layers with transparency, this technique should work. For example, you have a layer of an anti-aliased bush. If you just put it on a white background, there will be fringes around the edges. Let's pretend that this bush is going to be a stamp for a dirt tile, we would want the semi-transparent pixels that make up the anti-aliasing to be over a brown background so it stamps well over the dirt. So, I'll go over the instructions again in a bit more detail, but lets assume you have one layer with semi-transparent edges. For dammy, this was semi-transparent green lines to make grass around the edges of a a rock. • Make a duplicate of your first layer. You should now have two layers with semi-transparent edges. • Make a background layer. This should be a color similar to the color you will be laying the stamp over. If I was laying it over a grass tile, I'd want it to be green. If I was laying it over dirt, I'd want a brown color. • Duplicate the background layer. So you should have two background layers. • Select the background copy. Link it with the copy of the semi-transparent layer. • Merge the linked layers. • Now, go to Image>Adjustments>Threshold. • You will see that it has converted the merged layer to two colors (black and white). Set the slider to a level that provides a good boundary between what was the semi-transparent layer and the background. • Select, with the wand, the area that was outside the semi-transparent layer. In the previous example, it was the black area. • Now that you have a selection, delete the merged layer (the one that's black and white). You should be back to two layers, one that is anti-aliased, and a background. • Select the semi-transparent layer. Delete the area that is in the selection. • Select the background layer. Delete the area within the selection again. •Make a white layer and put it beneath the other layers. You are finished, save it as a PICT or whatever. I think that's about as clear as I can make it. If you have any trouble on any of the particular instructions, ask me here.
My stamp will be placed on multiple backgrounds (i.e. dirt, grass, rock, etc.). What should I do in that case?
Originally posted by CI-Ia0s: **My stamp will be placed on multiple backgrounds (i.e. dirt, grass, rock, etc.). What should I do in that case?
You would need to make a copy of the file for every background and follow the instructions for each separate background on different files.
Someone mentionded Alpha channels. How does this work?
C!-!a0s
read these words:
As three people told you in #coldstone yesterday (url="http://"http://coldroom.150m.com/CGE_Stuff/CGE_Tips.html#Q27")http://coldroom.150m...E_Tips.html#Q27(/url)
read this and the two or three links and question below it.
OR do what FPB did give up and call it a feature.
namaste ~stray
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