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Ok it is time to continue our rude and ruthless discussion, if they close this one we'd best use my board, so to start off:
1)If you can't spend $100 on a gem how can you waste $50 on garbage? Really I don't understand..
2)And WHY waste your time building a game no one will buy; nobody buys isometrics anymore... :rolleyes:
3)And maybe I would use <snip> if I hadn't wanted to be rude... (duh)
Until the next round, --WR
------------------ 'You will do nothing but die!' - Edwin, BG II Bored? Come visit (url="http://"http://www.gug.ca/members/shi/phpBB2/index.php")WR Forums(/url)!
Also, that image is very nifty.
WR
Quote
Originally posted by Sniberal: 1)If you can't spend $100 on a gem how can you waste $50 on garbage? Really I don't understand..
There are just times when garbage is more appropriate to the job at hand... would you feed diamonds to your pet pig, or table scraps?
**2)And WHY waste your time building a game no one will buy; nobody buys isometrics anymore...:rolleyes: **
Ah yes, that must be why the GameBoy Advance has sold so poorly... no one likes things that aren't 3D and require a new computer to run well.
And certainly no one will create things with Coldstone simply for the joy of creation... look at the vast nothingness that is EV plug-in development.
;pat: ;pat: We know, dear.
4) I hope none of you DO plan to sell your games... Not only does Coldstone have a major bug it's foundly refered to as the POG editor...:D
A bug that will never be fixed! Muhahahahaha!!!!!!!111
And of course, two different games may never use the same (or similar) engines... After all, no one has made any additional games using the Q3 or Tribes2 engines.
------------------ I don't know what I'm talking about. Oh no, here comes another learning experience. (url="http://"http://homepage.mac.com/glennfield/ColdstoneBugs.html")Coldstone 1.0.1 Bug List(/url) - last update 10/10/2002 (url="http://"http://www.ambrosiasw.com/webboard/Forum48/HTML/001547.html")Stark Bledfast's Coldstone Debugging 101(/url)
(This message has been edited by Glenn (edited 11-26-2002).)
Isometric: as defined by the Meriam Webster Dictionary:
1. Of or exhibiting equality in dimensions or measurements.
Your definition and the popular one you are referring to doesn't apply either, CGE does not inherently build isometric games.
This argument is imbalanced. ----------- I don't have 100 dollars to spend on Torque nor would i, infact I paid for CGE years ago, circa 1998 and only paid 30dollars, that's right my registration was honored. CGE does work and infact there is a game hat has been released By ' Gray'. Your arguments are clouded by immature flakes of emotion and weighed down by some diurnal urge to step in front of a train(think on it, interpret it). ----------- Kudos does spamming arrouse you. ----------- Your lack of knowledge and information deflates all and any arguments you pose, as does this topic ...which continues to distance you further from your goal of enlightenment...perhaps you need to take a course in debate,psychology or sociology. ----------- I've never heard the term POG editor used on this the CGE board, the only mis na ing i've seen is CRPGE (do the math) ----------- here,Sniberal, pick your own memorial:
"...as you fade into nothing as determination depletes/wears down the dirt clod of your antagonism, as you become innert...still...quiet..."
"fade fade away like a stain saturated like bleach. "
"Wither dear vine, tremble against the juggernaut that is your fall."
they're a little annoying but then again-- --------- ANyhow we all know you're not curious, you simply get your jollies from causing ruckus and dischord
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(This message has been edited by ellrx (edited 11-26-2002).)
/me notes that this is the second topic he's shot down in three hours... damn, that's weird!
Having said that, BOOM! And of course, because I can:
iLock.
-Andiyar
------------------ "Any good that I may do here, let me do now, for I may not pass this way again"