Hey everyone! I know this forum is still a little dead, but I was wondering about interest in a plug idea. For a while I wondered what it would be like to be one of the station gunners, or fight with stations. At the time, I was playing with PlugPack V18 installed, and I thought about the defense drones. So after a little bit of effort, I got myself a defense drone, as my own ship, and turns out, it's actually kinda fun to act as a defender for a stellar object. So my thought was, what if I created a new storyline in the Nova universe?
The system Obatta always has pirates attacking traders and such, with few Feds or Associated Traders there to ward them off. I've started by creating a newly discovered system in the middle of the Obatta Nebula, system SPC-8021. I set up this system with a station called Outpost 9. It's a station the same style of Spacedock III. It has a small shipyard, an extensive outfitter, and a bar. The primary goal of this station is to defend traders against pirates and marauders, and prevent incursions into Fed space from enemies. When you begin this storyline, you are "assigned" to a "station defense position", but what really happens is you're forced into a defense drone that is heavily upgraded, that is supposed to be part of the station. You're given access to some Fed tech, and a large daily salary to help with costs of ammunition. Unless I ask for permission to use the graphics from PlugPack v18, I still have yet to make my own for the drone.
Those are the basic mechanics.
The storyline will probably be of moderate length, possibly 50 missions if I can figure out ways to do it. I was thinking that just for fun, the player could defend the station in the "turret". Missions could be available from the bar (where you receive the first mission), the Mission BBS, or occasionally at the spaceport. These missions will gradually get harder. Most of them will probably be "defend the station, try not to die, kill the enemy", all of different difficulties. I'm also thinking of trying to have a mission where an important figurehead of the federation is visiting, and you have to defend the ship from assassins as the ship comes in to port. Some missions might be battles between fleets where you as the player are supposed to be the deciding factor.
Also, the storyline will be played from a fed perspective, and will line up with certain elements from the regular Fed storyline. A possible example: When the Polaris send the Raven in to destroy everything, it's possible that they sent assault fleets towards other key defensive systems, and one just might be SPC-8021. Stuff like that.
I have a few questions.
Has this been done already?
Would this be interesting to play, if done correctly?
Anyone have any suggestions as to how to make it correctly, maybe other mission possibilities?
Any help is awesome and appreciated, thanks!
This post has been edited by Article : 17 December 2014 - 01:17 PM