a ship

Quote

Originally posted by blackhole:
In EV you normally make your ships as 3D models in a program such as Strata, Cinema4D, anything like that. You create an animation that spins it around in 36 frames, ending up 10° before it started, render the animation and convert it to a sprite map.

In Nova you can have more frames than that. (I usually use 71) Plus there's tilting effects.
The bigger the ship, the more frames it should have.

------------------
(url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/search.cgi?action=intro&default;=26")Search!(/url) insomniac1@sbcglobal.net

Quote

Originally posted by Zaku:
any whay i kmy be able to buy a grahics program tell me witch you think is easyest to use and where to buy it now i still need a teacher for EVNEW

Translated:

Quote

Originally splattered randomly over out screens by Zaku:
**Anyway, I may be able to buy a graphics program. Tell me which you think is the easiest to use and where to buy it.

I still need a teacher for EVNEW**

Listen, (url="http://"http://www.dictionary.com/")dictionary.com(/url) is your friend. In English we have Grammar and Spelling. Conventions so we can actually understand what is said.

Sorry if I sound harsh, but every 10 year old I have known has had sufficient grasp of these concepts to write a coherent sentence. Most 6 years olds have a better grasp of where capital letters and full stops go.

Yes, I know this sounds insulting, but I expect a certain level of spelling and grammar from posters here. This is not real time, you can spend half an hour writing a post if that's what it takes to get it right. I know I do sometimes. Also, if you can't use grammar and spelling properly, you really should learn those skills before attempting to make a plugin, there's more writing than you'd expect.

As for your question, I would recommend Cinema 4D, that's what I use when I am doing 3D modelling (no, I'm not making an EV plugin) and find it quite intuitive. It costs US$300 on academic discount, somewhere over US$1000 normally. Be prepared to spend several years learning the program before you get to EV:Nova quality. That goes for any 3D graphics program, they take a lot of learning.

I don't know EVNEW, but the EV:Nova bible is a good place to start when trying to understand everything. Open the Nova resources and look at how they're put together.

------------------
--sitharus
(url="http://"http://www.sitharus.com/")Me, online!(/url)
Insults are the arguments employed by those who are in the wrong. Jean-Jacques Rousseau

If some plug in maker that uses evnew -lease theach me>

------------------

Quote

Originally posted by blackhole:
**As for your question, I would recommend Cinema 4D, that's what I use when I am doing 3D modelling (no, I'm not making an EV plugin) and find it quite intuitive. It costs US$300 on academic discount, somewhere over US$1000 normally. Be prepared to spend several years learning the program before you get to EV:Nova quality. That goes for any 3D graphics program, they take a lot of learning.

I don't know EVNEW, but the EV:Nova bible is a good place to start when trying to understand everything. Open the Nova resources and look at how they're put together.
**

I found on a site that did an interesting review on 3D renderers that while most of the information is quite advanced, the bit at the end might help a bit (there was an image that I had posted that doesn't allow external linking, so I'm getting rid of it)
(url="http://"http://www.zaon.com/company/articles/3d_rendering.php")here(/url)

This will hopefully give you an idea of where to look for the high-end modeler/renderer for you. Of course, these all are very pricy programs, so it's best to get a demo first. Maya has Maya PLE, 3dsmax must have a demo too, XSI has the XSI Experience, Lightwave has a demo, Cinema 4D and Houdini I assume have demos as well. For mid-pricerange programs, there are Strata and Carrera. For something free, go for programs like Mechanisto, Blender, Wings 3D, and POV-Ray - These tend to be harder to learn, don't have as many features as the others, and usually don't use file formats that are easily compatible with the others.

I'm leaving Bryce out of my list because it really isn't a modelling program. From what I've seen, people work far too hard to make models in Bryce that they could easily have done in a cheaper modeller.

As for EVNEW, try reading the EV Nova Bible, it will tell you everything you need to know about what everything means. It won't tell you what to do with the information.

Matrix

------------------
"Interestingly, according to modern astronomers, space is finite. This is a very comforting thought -- particularly for people who can never remember where they have left things." - Woody Allen

(url="http://"http://htf.mondominishows.com/valentine/main.asp?seed=7375&serial;=214877")The funniest valentine I've ever gotten.(/url)

(This message has been edited by what_is_the_matrix (edited 03-11-2004).)

hm, looks like that image isn't working.

------------------
(url="http://"http://www.adventuredog.net")Adventure Dog(/url): Everyone's favorite little black and white dog.
In a fight for peace, you must fight for equality, not revenge.
"I am against evolution being taught in schools. I am also against widespread literacy and the refrigeration of food." - The Onion

Quote

Originally posted by what_is_the_matrix:
**I found on a site that did an interesting review on 3D renderers that while most of the information is quite advanced, the bit at the end might help a bit (there was an image that I had posted that doesn't allow external linking, so I'm getting rid of it)
here

This will hopefully give you an idea of where to look for the high-end modeler/renderer for you. Of course, these all are very pricy programs, so it's best to get a demo first. Maya has Maya PLE, 3dsmax must have a demo too, XSI has the XSI Experience, Lightwave has a demo, Cinema 4D and Houdini I assume have demos as well. For mid-pricerange programs, there are Strata and Carrera. For something free, go for programs like Mechanisto, Blender, Wings 3D, and POV-Ray - These tend to be harder to learn, don't have as many features as the others, and usually don't use file formats that are easily compatible with the others.

I'm leaving Bryce out of my list because it really isn't a modelling program. From what I've seen, people work far too hard to make models in Bryce that they could easily have done in a cheaper modeller.

As for EVNEW, try reading the EV Nova Bible, it will tell you everything you need to know about what everything means. It won't tell you what to do with the information.

Matrix

**

Of note, that note seems to differentiate the learning curve between people with math and artist minds. Somehow I really don't think that's accurate.

------------------
(url="http://"http://www.zhouj.net/days/")Days of Glory(/url), Upcoming TC for EV: Nova

as someone who does both math and art, I'd have to agree with zhouj.

------------------
(url="http://"http://www.adventuredog.net")Adventure Dog(/url): Everyone's favorite little black and white dog.
In a fight for peace, you must fight for equality, not revenge.
"I am against evolution being taught in schools. I am also against widespread literacy and the refrigeration of food." - The Onion

Zaku: Do a search for Mechanisto online. It's free and relatively easy to learn. It isn't a very powerful program, but once you know how to model it applies pretty well to other programs as well. Mechanisto is a great starter's 3D program, especially since there are so many tutorials for it out there.

------------------
To quote a pillar of American society: D'OH!

Quote

Originally posted by Mazer Rackham:
**Zaku: Do a search for Mechanisto online. It's free and relatively easy to learn. It isn't a very powerful program, but once you know how to model it applies pretty well to other programs as well. Mechanisto is a great starter's 3D program, especially since there are so many tutorials for it out there.

**

Isnt Mechanisto Mac only? Zaku's on a PC if you havnt noticed that from his use of EVNEW.

For PC, the only 3d graphics proggy i have been able to make sense of is Wings3d, but even that has some significant limitations (but i think part of that is that I dont know all that can be done with it.
-Az

------------------
It is here. EVNEW Public Beta (url="http://"http://www.aznt.com/EVN/EVNEW")www.aznt.com/EVN/EVNEW(/url)
Stuffit is a piece of .sit.

using a spell check program is a good idea.

Ok, I decided to try making your ship. I've got a basic model of a skyhopper now with no real textures. If you could be a little more specific about what textures you want that would be nice. also, do you want the wraithi cannon to replace the big cannon on the bottom of the SW hopper?
I've got a few ideas of my own too. How about getting rid of those bland sticks on the wings and putting light cannons or medium blasters there?

I will say right now that I'm not super at 3D drawing, or making textures. I may not be able to do exactly what you want.

to everybody else:has anybody got a good poloris texture, with and/or without the cool little lights? This ship will look a lot better if use my home-made textures as little as possible.

EDIT-I forgot to mention several important things. I'm on a mac and I have no Idea how to make a Nova plug anyway. I still haven't figured out how to spin my ships without using a proccess which takes three hours, and I don't feel like doing that for sombody else. Which of course means somebody has to do it for me. In short, I need some help here.
------------------
Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.

(This message has been edited by Captain Phillips (edited 03-12-2004).)

Quote

Originally posted by Captain Phillips:
**using a spell check program is a good idea.

Ok, I decided to try making your ship. I've got a basic model of a skyhopper now with no real textures. If you could be a little more specific about what textures you want that would be nice. also, do you want the wraithi cannon to replace the big cannon on the bottom of the SW hopper?
I've got a few ideas of my own too. How about getting rid of those bland sticks on the wings and putting light cannons or medium blasters there?

I will say right now that I'm not super at 3D drawing, or making textures. I may not be able to do exactly what you want.

to everybody else:has anybody got a good poloris texture, with and/or without the cool little lights? This ship will look a lot better if use my home-made textures as little as possible.

EDIT-I forgot to mention several important things. I'm on a mac and I have no Idea how to make a Nova plug anyway. I still haven't figured out how to spin my ships without using a proccess which takes three hours, and I don't feel like doing that for sombody else. Which of course means somebody has to do it for me. In short, I need some help here. **

I can render them and make spin's if you send the finished models to me.

------------------
(url="http://"http://www.zhouj.net/days/")Days of Glory(/url), Upcoming TC for EV: Nova

Quote

Originally posted by zhouj:
**I can render them and make spin's if you send the finished models to me.

**

thanks. what format will you need?

------------------
Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.

Quote

Originally posted by Captain Phillips:
**thanks. what format will you need?

**

Anything that Bryce or Lightwave can handle. Are you using either?
If not, just send me a .dxf, .3ds, or .obj .

------------------
(url="http://"http://www.zhouj.net/days/")Days of Glory(/url), Upcoming TC for EV: Nova

(This message has been edited by zhouj (edited 03-12-2004).)

(This message has been edited by zhouj (edited 03-12-2004).)

(This message has been edited by zhouj (edited 03-12-2004).)

Quote

Originally posted by zhouj:
**Anything that Bryce or Lightwave can handle. Are you using either?
If not, just send me a .dxf, .3ds, or .obj .

**

I use Strata Vision3D, not to be confused with Strata 3D. obj or dxf are the easiest for me to make if Br and Li don't read Srata vision's files.

------------------
Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.

Quote

Originally posted by Captain Phillips:
**I use Strata Vision3D, not to be confused with Strata 3D. obj or dxf are the easiest for me to make if Br and Li don't read Srata vision's files.

**

.obj or .dxf would be fine. And I believe neither reads StrataVision files.

------------------
(url="http://"http://www.zhouj.net/days/")Days of Glory(/url), Upcoming TC for EV: Nova

(blackhole is going to be nice and make my post readable...)

Okay, the big cannons graphics should be the Wraith grav. beam, but purple called the plasma cannon. The side things can be made into better things if you want, I don't know what. The texture of the ship should be that of the rebel dragon, because I like the green flashy things on it. It should be very fast and manoeuvrable and have pretty good mass, but not over done, Okay? The engine should be so it looks like the Viper's, but instead of two make it one big one, and the colour blue. That's about it. I think it would look awesome. (Like a hotdog! Eddie Izzard joke 😛 --blackhole) Oh, I forgot, call the ship the Falcon. I think this ship will be totally awesome, do you agree?

(Grammar notes - only use 'and' once in a sentence. 'I' is always capital on its own. There's normally a ',' before 'but', and if you're referring to a object something possesses you put a ' before the s, or after the s if there's already one there. Learn this and you'll get A's in English ;))

(This message has been edited by blackhole (edited 03-12-2004).)

Quote

Originally posted by Zaku:
**okay the big cannons graphics should be the wrath grav beam but purple called the plazma cannon and the side things can be made into better things if you want i dont know what and the texture of the ship should be that of the rebel dragon becuse i like the green flashey things on it it should be very fast and monoverable and have pretty good mass but nor over done okay and the engine should be so it looks like the yipers but instead of two make it one gig onke and the colar blue thats ab out it and i think it would look asome and i forgot call thew ship the Falcon i think this ship will be totaly asomje do you agree?
**

asomje!

Matrix

------------------
"Interestingly, according to modern astronomers, space is finite. This is a very comforting thought -- particularly for people who can never remember where they have left things." - Woody Allen

(url="http://"http://htf.mondominishows.com/valentine/main.asp?seed=7375&serial;=214877")The funniest valentine I've ever gotten.(/url)

if any one has made this program for me try to get it to me any whay ypou can becuse e mail does not work

------------------

Quote

Originally posted by Zaku:
**(blackhole is going to be nice and make my post readable...)

Okay, the big cannons graphics should be the Wraith grav. beam, but purple called the plasma cannon. The side things can be made into better things if you want, I don't know what. The texture of the ship should be that of the rebel dragon, because I like the green flashy things on it. It should be very fast and manoeuvrable and have pretty good mass, but not over done, Okay? The engine should be so it looks like the Viper's, but instead of two make it one big one, and the colour blue. That's about it. I think it would look awesome. (Like a hotdog! Eddie Izzard joke 😛 --blackhole) Oh, I forgot, call the ship the Falcon. I think this ship will be totally awesome, do you agree?

(Grammar notes - only use 'and' once in a sentence. 'I' is always capital on its own. There's normally a ',' before 'but', and if you're referring to a object something possesses you put a ' before the s, or after the s if there's already one there. Learn this and you'll get A's in English ;))

(This message has been edited by blackhole (edited 03-12-2004).)**

Looking at the model I've got and imagining it like you said It looks awsome. The rebel dragon texture will be alot harder to duplicate, but it will look better in the end.

so, does anybody have a rebel dragonish texture?

------------------
Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.

Posted Image

take a look at this zaku. This is a rendering of the model I've got, without details and with only basic, template textures. I'd like you to give me an idea of what should be changed to make it more what you want, is the line pattern Ok? would to like it to be more detailed? Like I said, the textures you see are only templates. They don't have the bump maps or lighting the final textures will.

EDIT-I'm afraid that the picture I put up is already outdated. I have begun to add details to the basic model. There are now reproductions of the Light blasters on each of the lower wings, and windscreens where the cabin is. I've run into a problem here. The wraith graviton beam isn't a visible weapon. It is just a progection that comes from the wraith's arms/wings? It would look dumb if I put wraith arms/wings? on the bottom of the ship don't you think? What do you want me to do about it?

------------------
Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.

(This message has been edited by Captain Phillips (edited 03-14-2004).)