ResEdit Error Code -39 (Unexpected end of file)

This occurs whenever I try to copy more than one Rlëd resource onto my plug. Not just when I try to copy multiple at once, but whenever I try to copy one and have already copied a different Rlëd since opening the file. What is going on here?

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To quote a pillar of American society: D'OH!

Try increasing the amount of memory allocated to ResEdit. I have mine set to 32MB. I just tried doing multiple rleD copies of weapon sprites, spob sprites, and ships sprites in singles, pairs, and gobs of multiples and encountered no trouble at all.

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Sounds to me like you've reached the maximum size the file will allow. You may need to make a separate "Graphics" plug for just your graphics resources.

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Quote

Originally posted by UncleTwitchy:
**Sounds to me like you've reached the maximum size the file will allow. You may need to make a separate "Graphics" plug for just your graphics resources.

**

Ayup. If your file is over 14.someobscurenumber megabytes than you won't be able to copy/paste things or indeed do anything without it giving you that error.

Question: is this only ResEdit native, or do all resource files need to be under 15 megs?

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Thanks for the assistance, Arturo. Thanks for the solution, Uncle Twitchy and Mantaray!

Mods, uLock (which, from your point of view, is an iLock request).

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Quote

Originally posted by Mantaray:
**Question: is this only ResEdit native, or do all resource files need to be under 15 megs?

**

All resource files need to be under 15 megs. A poor restriction on Apple's part, sounds like some legacy technical limitation, but I do not know for sure.

Of course, resource files have been deprecated anyway, so I can't exactly complain about their limitations 🙂

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(quote)Originally posted by AriosSw:
**All resource files need to be under 15 megs. A poor restriction on Apple's part, sounds like some legacy technical limitation, but I do not know for sure.

Of course, resource files have been deprecated anyway, so I can't exactly complain about their limitations 🙂

all the best,

Dave
**

Quote

Originally posted by pipeline:
**.... given that Cocoa is so forgiving and easy to write for.:)

**

And thats an understatement! Here's a quick example for non-programmers. I have just completed all the basic functionality (in Cocoa) for what may be my next app (the interface, everything is there, it just needs graphics and a few bug fixes). Total time spent: 2 Days

Total time spent on EVONE (Carbon C) to date: 18 months

Yes, the new app isnt completely done, but really, how many more days can it take to polish it up?

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