Originally posted by AriosSw:
**I am considering adding the ability to generate a random galaxy (given some parameters) to a future version of EVONE (NOT the next beta, see this thread for that).
Since the algorithm itself is not all that difficult, I am simply wondering if there is interest in having this feature? If so, what aspects of the galaxy would you like to be able to customize and what abilities should it have?
I hesitate on things like this, because while it is a good idea in theory- I think it tends to encourage laziness on the part of developers. Sure, it'd save a bunch of work, but a scenario's galaxy is one of the key elements to the overall feel of the game, and in my opinion, it should be something the developer takes pride in and spends a lot of time working on. For me, designing the galaxy is one of the most important, fun parts of creating the scenario.. If we reduce it to a randomly generated thing, what's to stop the entire scenario from being randomly generated? Where is the line drawn? Ships? Weapons? Missions?
I think that you don't see many love stories in EV simply because the engine isn't quite geared towards that. What are you going to do, keep meeting your significant other in a bar (or, with Nova, the Outfitter, Shipyard, or Trade Center) and have questions like "Will you go out on a date with me?" | Yes/No | "Great, pick me up on <DST> in a month and we'll have dinner."?