What do YOU want?

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Originally posted by cdrcoyote:
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I dont beleive that you can edit the behavior types. Correct me if im wrong.

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No correction neccessary, the AI types are hardcoded and unchangeable. Though being able to edit or add to them would be amazingly cool. Probably be too buggy though.
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I like long walks, especially those taken by people who annoy me.

(This message has been edited by Ernimtir (edited 03-03-2003).)

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Originally posted by TheRedeemer:
**What I think would be cool is to include planets like in Martin Turners 'The Frozen Heart' plug for ev:redface: where you would press number 1 on the keypad and you could land at Earth but also press number 2 and land, still on the same planet but a different part of the planet. (this probably has allready been included in some nova plug ins but I havent found one yet.)
Also another Idea is that you could have a space station that moved from system to system, not like a ship, you would not actually see it moving, but it could go and orbit round a different planet in another system. You could write it into a story saying it was a sort of aid station (i.e owned by the Red Cross) and it moved to different planets when they needed help etc.
Just a few ideas there, I have no idea how easy/difficult they would be to implement or if any of you actually like them, but hey there just Ideas.

TheRedeemer
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Well a couple of planets are like that, but I don't know about the Station. Seems an inordinate amount of effort for a meaningless peice of work. Sure it would be kind'a cool but I don't think that many people would notice.
Just drifting off topic a bit but does anyone now when, in Frozen Heart, you finish the 'Take Evidence to Earth' mission ends? I took the stuff to Baxter on Earth and he told me to meet him on Devore but he never contacted me. No more than one reply to that bit please. I don't want to get off topic too much.

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Hey! If I want cheesey pufes, I'll get cheesey pufes!
-Eric Cartman Law Enforcer
"Respect my Authorita!"


The multiple port idea sounds cool. I may use it. 🙂

I would like to see more missions offered in the trade dialog. For instance, a courier mission string would make sense to take place only in the trade dialog or main spaceport.

There are four AI types open for developers: wimpy, brave, warship, and interceptor. There are two others, but they can't be used by mere mortals.

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"Boo."
(url="http://"http://www.evula.org/monster/")Monster Studios(/url) - (url="http://"http://www.evula.org/monster/studio/c.html")Caribbean(/url)

(This message has been edited by Mantaray (edited 03-02-2003).)

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Originally posted by Mantaray:
**The multiple port idea sounds cool. I may use it.:)

I would like to see more missions offered in the trade dialog. For instance, a courier mission string would make sense to take place only in the trade dialog or main spaceport.

There are four AI types open for developers: wimpy, brave, warship, and interceptor. There are two others, but they can't be used by mere mortals.

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I've always wondered this: why are there two extra AI's that you aren't supposed to use? If you're not supposed to use them, then why are they there?

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Hey! If I want cheesey pufes, I'll get cheesey pufes!
-Eric Cartman Law Enforcer
"Respect my Authorita!"


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Originally posted by Starbridge42:
**I've always wondered this: why are there two extra AI's that you aren't supposed to use? If you're not supposed to use them, then why are they there?

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One is Escort, one is Naval Fighter. From the EV bible: Naval Fighter Carried by another ship. Reserved for internal use - do not use!
Escort Flies with the player. Reserved for internal use - do not use!

So its your escort, and fighter from your bay.

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I am eager to try to ansver mission questions

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Originally posted by EVula:
**Multiplayer would be cool.;)

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Think Ares 😉 😛
Wouldnt be as good as Nova itself but good enough for lots of people.

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Insanity has its advantages