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Originally posted by SilverDragon: **That's a great rule idea... I've tried to do the same before, it's a very smart plan.
I'll vacate Azdgari for you, providing you promise not to idle in the story. I'll take Zidagar, and I've convinced Grunadulater that playing Igadzra would be a smarter idea, since Hinwar aren't as important...
Of course, Rebel, if you're perfectly happy with Zidagar, I'll stay on as Azdgari. I'll move if I need to, but I do want to see what can be done as them.
**
I don't mind doing either. You beat me to Adzgari, so it's your choice. If you do want to switch anyways, I'll take Azdgari. If not, I'm fine doing Zidagar.
------------------ You're just jealous because the voices only talk to me! -Ultimate Rebel
Originally posted by Ultimate Rebel: ** I don't mind doing either. You beat me to Adzgari, so it's your choice. If you do want to switch anyways, I'll take Azdgari. If not, I'm fine doing Zidagar.**
While very much inclined to follow sickly politeness and offer once more, I won't. Have fun as Zidagar, Rebel.
------------------ -Esponer
Originally posted by SilverDragon: **While very much inclined to follow sickly politeness and offer once more, I won't. Have fun as Zidagar, Rebel.:)
Okay, sign me up for Zidagar. <Me goes off to review all the ships and stuff. Evula's site talks about EV:O, right?
Originally posted by Ultimate Rebel: **
No, because he doesn't care. But Shayborgs site gives you info Zidagar weapons (not shields, speeds or other technical stuff).
------------------ I am eager to try to ansver mission questions
Oh, fine. I'll get you some stats later today, Rebel. Proper stats, with nice fancy numbers and all that numbery stuff. Happy?!
Oh. Right. Stats. With numbery bits.
<restarts into OS 9>
(All shield/armour/energy/mass figures in Res-Edit form -- divide by 10 for shipyard stats. Immense boredom resulted in odd names for most things. Work it out.)
(-Zidagar Information Matrix Classified Military Articles Zidagar Space Navy Specification-)
...
Zidagar Fighter Shield Capacity = 200 Shield Regeneration Rate = 35 Structural Integrity = 0
Hyperdrive Energy Cell Capacity = 300 Hyperdrive Speed = 24 hours / hyperlink (1 dph) Hyper-jump Rate = Fast
Maximum Cruise Speed = 450 Thrust = 1000 Lateral Thruster Power = 6
Fixed Weapon Hardpoints = 5 Turret Weapon Hardpoints = 1
Mass = 8 tons Length = 15 metres Weapon Space = 22 tons Cargo Capacity = 5 tons
Minimum Crew = 1
Weaponry - x3 Swivel Phase Cannon x1 Phased Beamer
Zidara (Zidagar Tumni shipyards Zidara class destroyer escort)
Shield Capacity = 1600 Shield Regeneration Rate = 500 Structural Integrity = 150
Hyperdrive Energy Cell Capacity = 400 Hyperdrive Speed = 48 hours / hyperlink (2 dph) Hyper-jump Rate: Semi-fast
Maximum Cruise Speed: 250 Thrust = 450 Lateral Thruster Power = 4
Fixed Weapon Hardpoints = 3 Turret Weapon Hardpoints = 3
Mass = 75 tons Length = 110 metres Weapon Space = 30 tons Cargo Capacity = 15 tons
Minimum Crew = 33
Weaponry - x2 Phase Turret x2 Dispersal Rocket Launcher (x10 Dispersal Rocket) x2 Phased Beamer x1 Zidagar Fighter Bay (x2 Zidagar Fighter)
(-Zidagar Information Matrix Zidagar Territorial Data-)
Zidagar Colonial Territory - Zidagar Neholl Saffera Twyus Vlagos Terapin Namot Plogok Vastan Fluron Neeg Yerdor Pozdag Qerid
(This message has been edited by SilverDragon (edited 11-26-2002).)
Originally posted by SilverDragon: **(All shield/armour/energy/mass figures in Res-Edit form -- divide by 10 for shipyard stats. Immense boredom resulted in odd names for most things. Work it out.)
Hey, thanks Silver. Now I don't have to wander around trying to find some info about them.
I notice that my fleets (the Miranu Trade Fleets) include no Crescent fighters. I am fine with this...so long as there is no North Tip Renegade player who wants to ruin the commodity and negotiation fun.
------------------ Cogito Ergo Cogito United we stand, so I wandered off and got me a chair.
Originally posted by Solel: **I notice that my fleets (the Miranu Trade Fleets) include no Crescent fighters. I am fine with this...so long as there is no North Tip Renegade player who wants to ruin the commodity and negotiation fun.
i never found that the fighters made any difference. Besideds, i beefed up the Zachit for ya.
------------------ Insanity has its advantages
Zidagar Fighter
Thrust = 1000 Turret Weapon Hardpoints = 1 Weapon Space = 22 tons Cargo Capacity = 5 tons
Zidara
Shield Capacity = 1600 Thrust = 450 Lateral Thruster Power = 4
Oh, the stats where changed in 1.02? Less shields, cargo, and weapon space, but more speed. Zidara has now 450 accel (?! for warships), turning of Good (?! again), and Zidagar Fighters have more accel than Azdaras (??!)
Originally posted by General Cade Smart: **Oh, the stats where changed in 1.02? Less shields, cargo, and weapon space, but more speed. Zidara has now 450 accel (?! for warships), turning of Good (?! again), and Zidagar Fighters have more accel than Azdaras (??!)
I don't have 1.0.0 and 1.0.1 data files at hand currently (if you do, please email them to me at (url="http://"mailto:simon.ridley@softhome.net")mailto:simon.ridley@softhome.net(/url)simon.ridley@softhome.net
Originally posted by U.E. Admiral: **i never found that the fighters made any difference. Besideds, i beefed up the Zachit for ya.
The Miranu had quite a number of Crescent fighter militia vessels at their hands, and I would say they were an integral part of the Miranu's defences. After all, we all know that Crescent fighters rock, don't we?
Originally posted by SilverDragon: **The Miranu had quite a number of Crescent fighter militia vessels at their hands, and I would say they were an integral part of the Miranu's defences. After all, we all know that Crescent fighters rock, don't we?
When I first plated EV:O I thought the crescent fighters looked like funky cd players.
Originally posted by Ultimate Rebel: **When I first plated EV:O I thought the crescent fighters looked like funky cd players.:)
Hrm. If you insult my favourite ship, boy, I'll murder you in EoD even more than I already pplanned too. <grin>
Originally posted by SilverDragon: **Hrm. If you insult my favourite ship, boy, I'll murder you in EoD even more than I already pplanned too. <grin>
You'd have to destroy your favorite ship to kill me.
Originally posted by Ultimate Rebel: **You'd have to destroy your favorite ship to kill me.;)
What's this? You have Zidagar fighters, Rebel, not standard Crescent ones. The Zidagar variants are deadly (> the Azdaras, in my opinion), but they're ugly, so I don't care.
And if you don't think I can do it... smart bombs, Aziras. And some other stuff I haven't planned yet. Fear.
Alright, leaving the Crescent Fighter issue unresolved, I have a separate question. Do we have an Igadzra player yet? Because, if we do, then we have all the key component players and we should be able to lock the player slots and start the composition soon right?
Solel
I am Igadzra.
------------------ I see undead people. Visit the (url="http://"http://www.wheenit.com/monkey-robot/webboard/phpBB2/index.php")Monkey-Robot boards(/url).
Originally posted by SilverDragon: **What's this? You have Zidagar fighters, Rebel, not standard Crescent ones. The Zidagar variants are deadly ( > the Azdaras, in my opinion), but they're ugly, so I don't care.
Oh, okay. But you'll have to avoid my phase cannons and sads and other things that I haven't planned yet.