EVO webboard ships

Quote

Originally posted by UE General:
**OK sorry all I was trying to do is to keep this topic at the very top of the web board.:frown: :frown: :frown: :frown: :redface: :redface: :redface:
**

Ok, you can post that time thing as long as you don't post to much and don't bug me about your ship or when this plug-in will be out.

P.S. this plug-in will be compatible whith most small plug-ins.
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(This message has been edited by Nova6 (edited 11-24-2000).)

Quote

Originally posted by Cigna:
600 points of defense versus the Igazra's 500 would be reasonable, yes. But remember that Crescent weapons are only a quarter as efficient against armor as against shields, so with all that armor, your ship carries the equivalent of 1500 shield points.

Hmmmm, I see what you mean! I'll edit and change the armor.

Quote

Originally posted by Cigna:
**For one thing, the very concept of a dreadnaught isn't very Azdgari-like. Azdgari are fighter pilots. The only reason they build ships as large as a Crescent Warship is to carry the fighter bay around. Then, an alliance between the Azdgari and the Voinians seems very unlikely indeed. They're located on opposite sides of the galaxy and have nothing in common. And finally, a ship that's humonguously armored but as fast as most other capital ships simply disbalances the game -- unless other races have such dreadnaughts too, the thought of which I don't like (but then again, it's not my plug).
**

That is not my opinion. My opinion is that the Azdgari built the Azdgari warship to compete with the Igazra and the larger Zidaras. And so, I will keep it mostly the way it is, but with a few modifications. (But the Azdgari/Voinian contract stays!).

Quote

Originally posted by Cigna:
8 guns on a dreadnaught?!? Such a heavy ship isn't supposed to turn quickly enough to put guns into use

Sorry, I disagree. The Attack Cruiser has nice turning, so it will be able to put these guns into use. Also, I've found that if you shoot an enemy ship, while not targeting it, and while it is attacking another vessel, it will not shoot you. This would work well on the Attack cruiser and its large amount of guns. And either way, so what? I like being able to put lots of cannons on a big capital ship, even if it doesn't give you much advantage.

Quote

Originally posted by Cigna:
- Drop the Voinian stuff
- Use shields rather than armor
- Make an assault frigate rather than a battleship
- If you do make a battleship, make it appear rarely (as a përs?), make it less maneuverable, and make it obscenely expensive (25+ Mcr).

Hmmmm, I will change the armor, but other than that, not any of the others.

-Captain Carnotaur

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To Escape Velocity: Nova and Beyond!

(This message has been edited by Captain Carnotaur (edited 11-24-2000).)

(This message has been edited by Captain Carnotaur (edited 11-24-2000).)

Checking Ambrosia's Time. Thanks Nova6. 😄 😄 😄 🙂 🙂 😉 😉

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Checking time and how much posts I put down.

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Wow - I leave for a day and when I come back this think has 175 posts! Oh well, I guess I can attribute a lot of that to UE General

Anyway, Nova6, you never got back to me about if you wanted to have a merger with this plug-in and one I'm working on. If you want, I'll e-mail you a list of changes it makes. Just to highlight some of teh major ones:

*Ammo takes up cargo space instead of mass
*UE Cloaking Device avalible at outfit shops after Dreadnaught missions
*Cargo-Fighter Bays added for Helian, V. Interceptor, E. Fighter and Arada
*Enhanced Adzara Bay added (if you have 100 Million Credits for the bay and 20 A. apice for the fighters :D)
*7 Weapons added
*14 Outfits added
*49 People from the EVO Web Board added(as Përs)
*All fighter Bays can be purchaced
*Most ships will appear in game after doing appropriate missions
*The skill of AI ships varies
*Mercenaries appear in NT, ST, and (Human) independant space
*UE Cruiser takes advantage of captured Voinian Technology

Please rspond this time. I was releasing it soon, but if this merger goes through, then I could make some more changes that I was saving for future versions while you work on the ships. I've already added a few ships, but I could take those out. The ships are the Voinian Escorted Freightor, the Adzari Enhanced Warship*, the Emalgha Carrier, and the UE Assult Fighter

*this isn't avalible for purchace and only appears extreemly rarely after the Adzari missions.

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So where U at? Where U been?
I sure I'll be seeing you again.
Because this world is kinda small,
Can't we all just get along? -Limp Bizkit

Quote

Originally posted by 21st Century Digital Boy:
**Wow - I leave for a day and when I come back this think has 175 posts! Oh well, I guess I can attribute a lot of that to UE General

Anyway, Nova6, you never got back to me about if you wanted to have a merger with this plug-in and one I'm working on. If you want, I'll e-mail you a list of changes it makes. Just to highlight some of teh major ones:

*Ammo takes up cargo space instead of mass
*UE Cloaking Device avalible at outfit shops after Dreadnaught missions
*Cargo-Fighter Bays added for Helian, V. Interceptor, E. Fighter and Arada
*Enhanced Adzara Bay added (if you have 100 Million Credits for the bay and 20 A. apice for the fighters :D)
*7 Weapons added
*14 Outfits added
*49 People from the EVO Web Board added(as Përs)
*All fighter Bays can be purchaced
*Most ships will appear in game after doing appropriate missions
*The skill of AI ships varies
*Mercenaries appear in NT, ST, and (Human) independant space
*UE Cruiser takes advantage of captured Voinian Technology

Please rspond this time. I was releasing it soon, but if this merger goes through, then I could make some more changes that I was saving for future versions while you work on the ships. I've already added a few ships, but I could take those out. The ships are the Voinian Escorted Freightor, the Adzari Enhanced Warship*, the Emalgha Carrier, and the UE Assult Fighter

*this isn't avalible for purchace and only appears extreemly rarely after the Adzari missions.
**

I still want to do this plug-in,but I would like to work with you on your plug-in as well.

P.S.Souldn't you post a topic where people can post their ideas on what they think should be changed? Or do you already have one?

P.P.S.It only has 125 posts. 😉
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(This message has been edited by Nova6 (edited 11-24-2000).)

Nova6 is my is one of the problem ones or was mine one of the 13. 😄 😄 😄 😄 😄 😄 😄 Checking time. I hope my ship was one of the first 13.

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Quote

Originally posted by UE General:
**Nova6 is my is one of the problem ones or was mine one of the 13.:D 😄 😄 😄 😄 😄 Checking time. I hope my ship was one of the first 13.

**

No, Your ship wasn't messed up. 😄

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Thanks Nova6 for telling me my ship wasn't one of them. Yes. 🙂 🆒 🙂

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Is Ambrosia's time 8:00 pm at night right now my time is 5:00 pm.

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I think I have to eat dinner soon. Hope no one misses me. 😄 :rolleyes: (Being Sarcastic) Checking time. Hey wheres Titan

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Quote

Originally posted by UE General:
**Is Ambrosia's time 8:00 pm at night right now my time is 5:00 pm.
**

I think so.

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UE General: Would you mind using "?" somtimes.

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Boy at this time the web board is really busy. :eek: :eek: :eek:

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My family just put our Christmas lights out. 😄 🙂 😉 😄

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Originally posted by UE General
I think I have to eat dinner soon. Hope no one misses me. (Being Sarcastic) Checking time. Hey wheres Titan.

I'm right here.

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Victory to the UE!

(This message has been edited by Titan (edited 11-24-2000).)

(This message has been edited by Titan (edited 11-24-2000).)

There you are. Did you notice I won't be posting checking time.

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Yes.

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Victory to the UE!

Titan be careful I posted a topic about Checking time also saying Titan beware

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Titan aren't you going to reply to my post. Come on people I wish Nova6 could preview some of are ships don't you think. Not that Nova6 has to do anything I say.

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