Take away credits at start?

Quick question. If you specify "Take away credits at misn start" as the pay type, will the mission still be offered if the player doesn't have that many credits?

Test it and see..

My guess is that the mission would show up, but if you chose to accept it and didn't have enough credits, then it would tell you to "make sure you have X amount of credits".. Kind of like the cargo missions..

I'll probably test it tomorrow if no one knows, but I'm lazy enough that I figured I'd ask first.

Testing seems to indicate this works as you'd expect-----it doesn't even offer if you don't have the cash.

I've also discovered that in my experience

However, next time I play ARPIA2, I will keep this question in mind and test some more.