Gaitori Weapons

By "powerful," I don't mean the damage, I mean the time it takes to rip enemy ships to pieces. The antimatter type II does way more damage, but I think HVD weapons are more than rapid enough to compensate.

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"Oi, oi, oi, me got a hurt n here
Oi, oi, oi, me smell a ting is near
Me gonna bosh and me gonna nosh
An da hurt'll dissapear"

Of course. Any Heavy Destroyer could rip a Carrier to shreds in seconds, much faster than any Gunship (with the exception of the Audemedon Gunship, of course).

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--Joolzman5, that guy with the red spikey hair

But the best thing about the can gunship weapon is warp bombs. once in a net game i was canth and he was human, he killed most my guys except my 1 gunship. He camped on my base so i couldn't build anything else so all he had to do was build a transport and land it right?Wrong lol. I used my gunship to warp through his fleet and blow the transport with a single blow, took a few tries yeah but it was cool, i shot down about 6 transports before he decided to make an entire fleet of them, and i ran out of energy before i could kill the. The single most powerful thing that you could teach the AI to do is to warp bomb with can gunships

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I kill laggets

Quote

Originally posted by Joolzman5:
**Of course. Any Heavy Destroyer could rip a Carrier to shreds in seconds, much faster than any Gunship (with the exception of the Audemedon Gunship, of course).
**

Yeah. Audemedon Gunships and HVDs can rip just about anything to shreds in seconds. They are dangerous!

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To Escape Velocity: Nova and Beyond!
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Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).

Audie gunships are superior to all Heavy Destroyers. Look at the stats. The gunships have 3700 shields vs. HVD's 2000. Slightly better maneuverablity as well (Audemedon Gunships have a max. speed of 5, while HVD have only a max speed of 4.5.) Though AG's don't have any missiles, with such better shields, they don't need them. I was playing against Audemedons as Salrilians in a net game a day or two ago (which I lost of course) and my opponent, being smart, build lots and lots of Audemedon Gunships. Once he destroyed all my defenses and started babysitting my planet, he had about 10 AG's by it. I built a Carrier (Best capital ship in the game, that Salrilian Carrier) with 7500 shields, and thought, "That should survive long enough to do some damage." But I was wrong. About 1.5 seconds after that Carrier was built, it was destroyed. INSTANT DEATH BY AUDEMEDON GUNSHIPS!!!!!

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--Joolzman5, that guy with the red spikey hair

I would argue and shoot several of your ideas down, but I don't feel like arguing at the moment.

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"Oi, oi, oi, me got a hurt n here
Oi, oi, oi, me smell a ting is near
Me gonna bosh and me gonna nosh
An da hurt'll dissapear"

The sal carrier isn't that great, it's weapon sucks against any large group of enemies, you were screwed no matter what you built in that situation, but any kind of gunship in that situation would have completely obliterated any ship you built in little more than a second-- especially gatori gunships.

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"Just because I'm evil doesn't mean I'm not nice."
--Charlie Fulton

Yeah, I noticed. Sal Carriers are better at taking on one specific ship, not fleets. They fall easy prey to a group of two cruisers (or heavy cruisers) and an HVD. Audemedon carriers are the ultimate multi-attack ship.

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To Escape Velocity: Nova and Beyond!
--------------
Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).

The Sal carrier is a nice ship, but it's no good against good HVDs (for some reason I just can't fly the sal one as well as an Ishiman one) that have a little backup of any sort.

The aud carrier, however, sucks against anything that can attack at decent range, or things that move quickly. A propperly piloted Human gunship can take out a lone Audemedon carrier.

The best balence between range and multitarget attacks is the Ishiman carrier, however the Ishimans aren't as good as either species.

Conclusion: both of these ships need escort.

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Error: target cannot be hit

Quote

Originally posted by Fleet Admiral Darkk:
**The aud carrier, however, sucks against anything that can attack at decent range, or things that move quickly. A propperly piloted Human gunship can take out a lone Audemedon carrier.

Conclusion: both of these ships need escort.
**

Now THAT'S exactly right! I can take out three Audemedon carriers in one Eleejeetian cruiser (though a few people think I'm crazy). However, in the last mission I once beat every single Cantharan carrier with my Onas Pulses. They are good!

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To Escape Velocity: Nova and Beyond!
--------------
Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).

Yeah, Onas pulses are great. Yeah, Carriers and Heavy Destroyers both need escorts (though Carriers need them more obviously). However here are my views on the Salrilian and Audemedon Carriers:
•Salrilian Carrier: Hardest Carrier to fight against when you're the one fighting it, even in a Heavy Destroyer. The reason for this is that the T-Space Bolt Rod's range is almost as long as that of the primary weapon's range on a HVD. (It's slightly shorter because of the Carrier's large sprite.) Those Magno Pulses are pretty nasty, too. It's the second-best to actually fly in, because the computer's AI for ships will send them straight towards you, directly in the path of the beam. Unfortunately the beam doesn't have three-way power like the Trazer does.
•Audemedon Carrier: Second-hardest Carrier to fight against. In a HVD, a human pilot with any skill should have no problem at all staying out of range of the Trazer, and will just blast it with its primary weapon. The problems will be (of course) those nastly little Audemedon fighters and its escorts, if any. And missiles, but those don't fire very rapidly. It's the best carrier to actually fly in, and can take on whole fleets pretty well. The beam is VERY powerful and goes three ways, the fighters are even_better than the Salrilian ones, and the missiles are good support. Regardless, it still needs escorts if it's gonna take on a crowd of Gunships.
And only pilot HVD's yourself, the computer will get them destroyed. Take care of your Heavy Destroyer!! 😄

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--Joolzman5, that guy with the red spikey hair

Quote

Originally posted by Captain Carnotaur:
**Now THAT'S exactly right! I can take out three Audemedon carriers in one Eleejeetian cruiser (though a few people think I'm crazy). However, in the last mission I once beat every single Cantharan carrier with my Onas Pulses. They are good!
**

I did that too (previously I, not knowing circling, had used the "asteroid gauntlet" strategy).

Some plug (I forget which one offhand) has a scenario where you fight several aud carriers. It might be possible to (by doing nothing/stupid things) rig it so that you can fight 3+ Aud carriers with a single Eleejeetian Cruiser.

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Error: target is violating the laws of physics
Error: target is locally exceeding c
Error: unable to determine if target exists or not
Error: target cannot be hit

Aud and Sal carriers are both great ships. I'd love to know which would win a straight-up AI-vs-AI fight with no intervention at all.

coughSlugcoughpleasegivethisashotcoughIsuckatHeracough

I have a feeling the audemadon carrior would win, the trazer is vicious, the fighters are about equal if not better, and the missle the aud's use is better than the pulse the sal's use.

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"Just because I'm evil doesn't mean I'm not nice."
--Charlie Fulton

I'd say Aud fighters are better. Though Sal fighters have longer-range beams, Aud fighters have those vicious 80-damage beams. Most beams only are an annoyance; the Audemedon beams are a serious danger. And yes the Trazer is vicious as well. I'm pretty sure the Audemedon Carrier would win, though not by much.

And Slug........ if you can decipher what Darkk said between coughs....... 🙂

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--Joolzman5, that guy with the red spikey hair

I know from experience that trazers are deadly against carriers. I flew an Ish carrier up next to an aud carrier once... It killed me in about 3 seconds. Five trazers on you, each doing 30 damage every tick, making a total of 150 damage every tick is deadly. (So you know, concussive pellet guns fire every 5 ticks).

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"Oi, oi, oi, me got a hurt n here
Oi, oi, oi, me smell a ting is near
Me gonna bosh and me gonna nosh
An da hurt'll dissapear"

Five Trazers? Don't you mean three? I thought the Audemedon Carrier could only do three.

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--Joolzman5, that guy with the red spikey hair whose presence never fails to suddenly kill Mag Steelglass

I mean five.

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"Oi, oi, oi, me got a hurt n here
Oi, oi, oi, me smell a ting is near
Me gonna bosh and me gonna nosh
An da hurt'll dissapear"

Well, I'm not so sure it would be so certain in the aud's favor. Remeber, these are carriers, which drift around to an annoying and ridiculous degree. The tazer doesn't have nearly the range of the bolt rod, and the carriers very well might kill the fighters before each other, where the sal carrier would have a clear advantage due to the range of its weapon and the fact its missle autotargets.

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Error: target is violating the laws of physics
Error: target is locally exceeding c
Error: unable to determine if target exists or not
Error: target cannot be hit

I just tried it, and the sals won easily.

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"Oi, oi, oi, me got a hurt n here
Oi, oi, oi, me smell a ting is near
Me gonna bosh and me gonna nosh
An da hurt'll dissapear"