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How do you make a semi-transparent image?
------------------ Thanks, GrahamVH graham@vhpublications.com Coldstone Developer
Quote
Originally posted by GrahamVH: **How do you make a semi-transparent image?
**
if pict. is your format. use a patterned fill with white as the primary color, and lay a mesh over it.
if .png is the poison (url="http://"http://ellrx.250free.com/pngetc.pdf")PDF- png ETC(/url) but basically create an alpha channel and fill it with varying shades of grey, any color with a value of 96%-100% is regarded as white in either png or pict formats.
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(url="http://"http://www.geocities.com/ellrx/index.html")eLL' softWare: Wood...Last Updated 04.12.03(/url)
(url="http://"http://ellrx.web1000.com")eLL' Walker: 'olio(/url)
eLL' softWare: Plotting and scheming since 1996
... I'm like Imhotep but don't flaunt it.
what's the difference between using pict or png?
Could transparent images could be used for making fog pass over the screen?
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I like png's better since they are newer, and picts are more mac oriented.
You can create smoke drifting over a screeen when you create png's with an alpha channel and use the animation editor to let the smoke images drift over your map.
- Create a photoshop image without a background layer (transparent) - Do your thang with the smoke - save as png with alpha layer (png 24) OR -- export for web as png with alpha layer
The images can look a little strange in the animation editor, but they will look okay when rendered by the engine in a game.