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Hey all, looking for a "large project" - dedicated rpg team who needs a music composer. I wasn't sure if coldstone supports importing mp3s or oggs... anyway, let me know if you need to fill a music position for your project! You can audition my music at (url="http://"http://www.stevenkeys.com")http://www.stevenkeys.com(/url) Specifically, the "Castle Lore" album set.
So if you're looking let me know. I need a dedicated, mature team who's active, and won't disband in a week. I'm looking for game soundtrack exposure.
Thanks much, SK
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MP3s are supported without issue.
(url="http://"http://www.geocities.com/ellrx/index.html")eLL' softWare: Wood...Last Updated 03.31.03(/url)
(url="http://"http://ellrx.web1000.com")eLL' Walker: 'olio(/url)
eLL' softWare: Plotting and scheming since 1996
... That staples it.
Very nice. What I downloaded seemed a little mellow for something called 'Battle Victorious'. I am impressed, though. keeps mr. keys in mind for audio work
------------------ #include <stdio.h> main(void){char a(22) = {0x4a,0x75,0x73,0x74,' ',0x61,0x6e,0x6f,0x74,0x68,0x65,0x72,' ',0x43,' ',0x68,0x61,0x63,0x6b};int b;for (b = 0;b < 23;printf("%c",a(b)),b++){};printf("...n");} /* Not just for perl. */
well i already found some music for the 1st game but if all goes well the 2nd could use some "medieval" music. u r bookmarked. so far your music seems geared to slower parts in games or subtly nice town music. ------------------ Morvera ner Morden
(This message has been edited by DJ (edited 04-07-2003).)
Thanks guys, appreciate it. Let me know if and when...
-SK (url="http://"http://www.stevenkeys.com")http://www.stevenkeys.com(/url)
Hmm... downloaded a couple pieces. Very nice. That sorta music sounds perfect for backround music- it really would blend amazingly with the atmosphere of some scenes. It isn't outspoken, but not really timid either. I have to agree with Bryce though when he says that "Battle Victorious" is pretty tranquil. Nice music, though. Like I said, it would work wonderful as a backround piece.
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