PC Version problems

I have been working on a game for over seven months and I have got a couple of my friends to beta test my game for me. The problem is that they have PCs so I am going to make a hybrid CD for them. Then I had coldstone make a PC version. I tried out the game on a PC and it had a funny eror mesage saying something about DSOUND.DLL:11 not being linked to the program? I have seen that some one else has had a problem like this before a long time a go but I never got to see how to solve it. Can some one tell me what to do?

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Magnum gloriam Efeionae est!
The forest is calling, how will you answer?

Mr. Efeion,

In (url="http://"http://www.ambrosiasw.com/webboard/Forum48/HTML/001000.html")this(/url) thread Dee, the creator of Coldstone, mentions that this error is due to not having DirectX 8.0 or higher installed on the PC.

To run Coldstone applications the PC must have at least DirectX 8.0 and Quicktime 4.0 installed.

Install these and try it.

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Thank so much! I will try this!

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Magnum gloriam Efeionae est!
The forest is calling, how will you answer?

Something else maybe not too related to your previous pbm... I had pbms with sound, movie, and music with the PC version of my own game...
I then discovered something about Coldstone when, compiling for OS X, I got the same pbms... what s strange is that I compiled for OS X several times without pbm and suddenly, no sound nor music... I figured something out... if you want to compile properly do as follow: run under OS 9 (I havn t tested on OS X under classic but this should give the same result)... and whether you want to compile for PC or OS X, always check classic build along with whatever other version you want... I noticed that when compiling under OS X or compiling for a platform and having Classic not checked result in sounds missing, or video and maybe some pbms with the data0001... however, the classic for classic compiler works fine... so if you choose to compile for classic and OS X and PC, Coldstone will do as follow... create the classic game, then the classic app, and THEN it will create the OS X and PC app without bothering about the sounds, datas and else cause it has already been taken care of for the classic part 🙂
this solved my pbm for OS X... however I havn t tested this tip for the PC version so I m not sure it will solve the pbm but I ll make the test soon... however it reselved everything concerning the OS X app...
hope this will be useful for people (and concerning the PC pbms, yes, I verified my friends' PCs had directX8 and Quicktime 6.0.2...)

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God is real... unless declared integer...
Watashi wa Iori Yagami no gakuse-desu

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Originally posted by KamaShin:
if you want to compile properly do as follow: run under OS 9 (I havn t tested on OS X under classic but this should give the same result)... and whether you want to compile for PC or OS X, always check classic build along with whatever other version you want... I noticed that when compiling under OS X or compiling for a platform and having Classic not checked result in sounds missing, or video and maybe some pbms with the data0001...

Nice tip!

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so if you choose to compile for classic and OS X and PC, Coldstone will do as follow... create the classic game, then the classic app, and THEN it will create the OS X and PC app without bothering about the sounds, datas and else cause it has already been taken care of for the classic part

Huh, thats odd. Hopefully that will be fixed in the near future.

Quote

however I havn t tested this tip for the PC version so I m not sure it will solve the pbm but I ll make the test soon... however it reselved everything concerning the OS X app...

Let us know after you test this for the PC.

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yeah 🙂 I ll keep everyone aware 🙂
I REALLY hope this will work... I should ask .... don t remember his name, who release his game not very long ago about an ABC Adventure... I tested a bit his game and apparently it was compiled for PC too... I should ask him if everything was working well with the PC version... morover, since when downloading his game, the .zip contains all 3 version if my memory is good (classic, OS X and PC)... so I guess he compiled everything as I said... so I should ask him... and I ll try it myself of course 🙂

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God is real... unless declared integer...
Watashi wa Iori Yagami no gakuse-desu

Oh and one last little thing... :)))))
for all the posts I made and will make... everyone will excuse my mistakes in english 'cause I m french... :))) that's all ^_^
tk u 🙂

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God is real... unless declared integer...
Watashi wa Iori Yagami no gakuse-desu

Your english is fine. Unless you told me, I'd have never known.I had a similar problem to yours (actually, I think it is the same).
I compiled only for OS X and all I got was the app. Only when I compiled for Classic as well did the other files come. It appears that CS only compiles the data files for Classic, so that you need to build a Classic release with any other release.

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CI-I@()s
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yes... It took me some time to figure that out but it seems to work that way 🙂
let's hope it will solve the sound/video/music pbm for the PC version... I ll tell you when the test will have been done 🙂

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God is real... unless declared integer...
Watashi wa Iori Yagami no gakuse-desu

All right... I ve tried to compile for PC with the little tip described earlier... and guess what? IT WORKS... the musics, the videos, the sounds, everything works fine with the PC version... 🙂

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God is real... unless declared integer...
Watashi wa Iori Yagami no gakuse-desu

Now that is an awesome tip!

KamaShin++

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LOL for the ++ 🙂 🙂 🙂
thank you ^_^

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God is real... unless declared integer...
Watashi wa Iori Yagami no gakuse-desu

Quote

Originally posted by Stark Bledfast:
**Now that is an awesome tip!

KamaShin++

**

I agree. I'll do one too. Have another ++, Kamashin! 🙂

-Andiyar

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thanks a lot, really 🙂

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God is real... unless declared integer...
Watashi wa Iori Yagami no gakuse-desu