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Is turn combat (i forget what it is called at the mo) actually possible?? What i mean by turn combat is when the player can take as long as he likes to descided what to do and what to attack and the computer will not move. BUT i dont mean Final Fantasy style
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Originally posted by Sum1: Is turn combat (i forget what it is called at the mo) actually possible?? What i mean by turn combat is when the player can take as long as he likes to descided what to do and what to attack and the computer will not move. BUT i dont mean Final Fantasy style
Short answer: No. It just isn't easily feasible.
Long answer: Maybe depending on all that you want to have it accomplish. Do a (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/search.cgi?action=intro&default;=48")search(/url) on this topic and it will net you several threads on this subject including possible ways to do this.
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You may be able to create a keydown for freeze and unfreeze or pause and unpause. I'm not sure what the engine does if the Player sees an enemy. But you could try it and find out. That way, the Player can freeze or pause and decide which way he wants to go.
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thnx for you replies