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Taken from the new Beenox site: Editor optimized to help team work (simple file system to easily exchange game elements over a LAN network or the internet)
Does this include exchanging files between different OS's? Could a team working with machines that had OSX, Classic MacOS and Windows still simply swap files and expect them to work, or are there limitations?
Sorry if this has already been answered, but I couldn't find an answer.
-Andiyar
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Hrm, interesting question, and one I don't know. Can you use Mac OS Coldstone programe files with the Windows Coldstone. Dee? Andrew?
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Originally posted by Tarnćlion Andiyarus: **Does this include exchanging files between different OS's? Could a team working with machines that had OSX, Classic MacOS and Windows still simply swap files and expect them to work, or are there limitations? **
Of course. They can all work on the same game project simultaneously (that they can access through file sharing). We did this with PoG.
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Originally posted by Dee: **Of course. They can all work on the same game project simultaneously (that they can access through file sharing). We did this with PoG.
**
Aah. Much gratitude for your answer!
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Originally posted by Dee: **Of course. They can all work on the same game project simultaneously (that they can access through file sharing). We did this with PoG. **
I thought as much, this is the system I used when I was working for a web design company, very efficiant. Except when the file server goes down. :mad:
(This message has been edited by the Necromicon (edited 12-09-2001).)
Excellent! Thanks for taking that load of my mind Dee! I can now plan with impunity.