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My goodness, that one's old! Pre-beta, even:
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(Coldstone progress log, 11-21-00) **(NEW) The ground and the movement grid are now two different things. You can have a background made of let say 96x96 tiles with a movement grid of 32x32 tiles (this is where the player move and where you set events and access). **
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Originally posted by Glenn: My goodness, that one's old! Pre-beta, even!
Haha, good catch, Glenn. Let's be glad they changed that, also, it will help eliminate the tile-based effect that can plague games.
-29°
Time out i made a really good remark regarding this subject and unless i accidentally posted under another topic , my comments aren't here...what happened
::room stays cold::
------------------ " 'Personas' is dead, and its memory will fade...and soon , shall the Chill" Master of the gilded club slayer of topics and other webrelated abominations...