Netplay? Or Local Multiplayer?

Something I hadn't thought about until now...

We've already established that we won't be able to make a massive multiplayer online RPG, due to the eccentrities with the engine and server resources, but....

Is there any way to setup multiplayer on one local machine, i.e. with different keys for each player and/or input devices such as gamepads?

What about a Local Area Network? Or Netplay, a sprocket that works similar to LAN but with remote access?

If not, it's no big deal, as my single player will be strong enough without it, but it's an idea.

Saphfire

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Coldstone 1.0 will not support any form of online or multiplayer play. I don't presume to speak for later versions, but I doubt that they will either.

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A Glenn said, it will not be a feature in Coldstone in the foreseable future.

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