Spell Casting

I am planning an interface for a future rpg known as "Journey to the Ten Worlds" at the moment, I was wondering about spell casting flexibility, i.e. if I can set up a hotkey system where you can open your spell book and assign a spell to a key like in the excellent (and unfortunately PC only) rpg called Nox. I was wondering if anyone has any clue about this?

I won't release any details of JTTW without the consent of the other people I am working with, and even if I had their consent I wouldn't say anything right now, except that we have the most absolutely cool, and probably original, spell system.

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"Si hanc sententiam legere potes, tum es
et optime educatus et vitam non habens."

why don't you go resurrect the Spell Points vs Memorization thread?

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"Time is unimportant.. to one such as I.."