Games like Aquaria are why I play games.
Best posts made by LoneIgadzra
Latest posts made by LoneIgadzra
Nope, turrets waste friendly units! I can't inch forward, because the constant stream of fire kills every darwinian heading towards the new turret. Being able to destruct them is basically what the doctor ordered.
This post has been edited by LoneIgadzra : 25 December 2008 - 02:48 PM
Oh I see, thanks.
Did some more testing, what the problem is is, every now and then, a right click will be registered in addition to the left click. For example, sometimes when I tell a squad to move they will fire a shot. I will try a different mouse, but I haven't had this problem in any other program.
Edit: Wait, what is a "DG"?
This post has been edited by LoneIgadzra : 24 December 2008 - 08:11 PM
mainly with clicking
I just bought this game and I'm enjoying it a lot, but two linked issues are really annoying.
1. Half the time I left click to tell a unit to move nothing happens. It's like I have to left-click "harder" to be certain (I guess that must mean holding the button down longer). Many many times I have thought I told a unit to move to a spot and then went elsewhere to go manage something and came back to find he hadn't moved at all.
2. When commanding an officer to move, his order destination (the right click function) also sometimes gets set to the spot I just told him to move to. This is infuriating and I can't figure out what causes it.
Edit: MacBook Pro 2.16 GHZ, Radeon X1600, 2 GB RAM, 10.5.6, Logitech MX 518 USB Mouse.
Edit 2: I have a new problem now! The armours in the Yard area don't seem to do anything. If I put them in cannon mode, left clicking on them just zooms out the camera, which is really random and makes me think maybe they are bugged.
Expectations are key to manage here. I was expecting nothing since I didn't enjoy most of Ambrosia's recent projects at all, and was hooked during the intro when Naija swims up to the hooded figure and I think you all know what I am talking about.
Like, if the game has a fault it's the long sections of just swimming or areas where content was seemingly forgotten, but when the game is all there it's pretty enjoyable, and I'm definitely willing to put up with the boring parts to get to the numerous deliciously-good ones. Also give me awesome music, atmosphere, and an emotional story and I am there with or without gameplay tbqh.
Downloaded it and tried it out for ten minutes. Got to admit, I was pretty disappointed in what I saw. Mildly good gameplay, decent graphics, completely underwhelmed by the whole thing. For how long it was in development, and for all of the things I'd read, both on these boards and elsewhere, I expected more.
In other words you didn't make it through the tutorial.
I expected a very.. tranquil game. I think it's great they didn't go for a never-changing character. I'm not sure whether it's more of a shooter or puzzle/explore type of game. Guess it is both.
Not really certain whether it's a game I'll purchase (I've not reached the end of the demo, anyway). I guess it depends on how the gameplay develops. The story I have no doubts about.
Underwater Metroid is pretty much the genre I would say. If you liked the energy temple, most of the "meaty" parts of the game are like that but better, and there is a surprising amount of variety. There is a huge amount of game left beyond the demo.
This post has been edited by LoneIgadzra : 30 November 2008 - 04:35 PM
The in-game tutorial is pretty good.
Basically the editor, as far as I can tell, is completely badass and it is exactly what was used to make the game.
Anyway, Aquaria is a wonderful game editor or no. Please buy it over and over again because I want a sequel.
The main performance issue is the framebuffer effects. Those are pretty killer, and if you have vsync on and the framerate dips below a number that will divide evenly into your monitor's refresh rate, things get ugly fast. Unfortunately, this is a game that is much nicer with vsync on, and those effects are really cool sometimes.
As usual, I think I get slightly better performance with the Windows version in Boot Camp.
Well I will probably buy the Mac version for a family member or two* while I wait for 1.1 for Windows.
Did I mention this game is wonderful, best of its genre that I've played since Super Metroid, and most emotionally affecting game I've played ever except possibly bioware RPG's?
*Honestly I think I will buy this goddamn game once a year for as long as is necessary to get a sequel.
This post has been edited by LoneIgadzra : 16 November 2008 - 10:24 PM