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Believe it or not, there IS a way to make ships that can build ships. All you have to do, is, set the flag on the ship as an object that can
CLUNK *
thud *
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There is no way to make a ship that can build other ships. Instead, make a planet with defences. Also, you can not make a mobile planet. So don't try.
BTW, somone PLEASE take the net scenario "battlestations" off of the ares addons page. It's a peice of cr*p and it's had far too many downloads...
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Originally posted by Madman: **There is no way to make a ship that can build other ships. Instead, make a planet with defences. Also, you can not make a mobile planet. So don't try.
**
Battlestations is fun!
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Originally posted by Madman: ** BTW, somone PLEASE take the net scenario "battlestations" off of the ares addons page. It's a peice of cr*p and it's had far too many downloads...
No. Tough.
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There's a base called an Astrome in M:Inv. It's able to build ships because...
clunk
thud
We'll just have to see if it really does work (still in theoretical process)
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Ships that run around and fight and still can build ships is very possible, I've done it before. Just takes a few minutes of fiddling around. And the ship I made wouldn't take any orders, but it's still potentially useful.
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Astromes can I really hope this thing actually works so we can show the world that ship-building objects that take orders are possible!
I myself don't know. I know I generally assumed that a base would not move, but I don't know how limiting that assumption might be for what you are attempting.
If memory serves, though, I think that the enemy AI does some calculations at the beginning of a level, and it may get confused if a base that used to be nearby is suddenly far away.
Still, the AI is confused anyway, so you may not be able to notice if it gets a little more confused.
Good luck.
I'll give you a hint: The Base isn't REALLY building ships... but it's undetectable that it isn't... Actually, the Astrome will only make 2 appearances as far as I know, and one is in a Net Level, so that's not important.
Probably not.
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It shouldn't be to hard to make that. I'll go make one now. Or at least try.
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Originally posted by Pallas Athene: **I'll give you a hint: The Base isn't REALLY building ships... but it's undetectable that it isn't... Actually, the Astrome will only make 2 appearances as far as I know, and one is in a Net Level, so that's not important. **
Let me have a guess...maybe an invisible planet that takes the build orders, then builds the ships, and a condition that instantly teleports the new ship over to the Astrome?
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I should have -snip-ped that... Oh well, we'll see if it works, and if it does, then we'll all know how.
It works, and it's EASY!
If you were talking about my theory, then I'm very happy.
This is what I do best in Hera - talk in a string of apparently incoherent words, then let someone else test it and realize that it actually works.
I made a ship-building ship that I had direct control over. The only problem was that it's name disappeared, even after I did a name override.
How did you do it? Did you just make a ship and add build types to it?
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hhhmmm...That dosen't work