I don't recall all this stuff, I haven't made any complex nova plugs in a while.
I have a mission that increases the player's legal status when the player completes it. I want the player to lose legal status with the same government when the player fails the mission.
My original plan was to use the remove 5x status on abort flag, and trigger an auto-aborting hidden mission on mission failure that reduced the player's legal status accordingly. But I can't seem to get it to work right.
Ideas on how to do this?