making the sprite work
I'm back again with another issue. I just can't ever finish these plug-ins as I always get more ideas. Anyway I'm working one making a Kamakaze fighter weapon. The weapon itself is working, I have it set as a guided missile and I'm using a viper sprite as the image. The problem I'm having is that the sprite wont always point the right direction. Let me try and explain. Some angles I fire it at will cause the "ship" to come out backwards or sideways or whatever, and instead of correcting itself to fly strait it just assumes that that is strait and carries on like that.
So far I've tried changing the sprite file from 108 frames to 36 with no effect, I've tried playing around with the firing position, moving it from center of ship to all other positions also to no effect. I briefly tried playing around with the firing at a certain angle option but that didn't seem to do anything either, although I only tried it at 0 degrees.
I just don't understand why this sprite would work in this manner when a normal missile or anything else adapts to whatever angle your firing at and flies strait.
As always I would GREATLY appreciate any help you guys can provide!