My plug-in freezes nova...

please help.

It freezes at the ambrosia/atmos screen... I have to restart to get out of it. ctrl-alt-delete doesn't even work.
(Yes, Im on windows with EVNew)

Before you ask, Im just trying to test some outf,weap,flet,ship and dude resoures... so my nova files folder is a mish-mash of original nova files, an edited absolute minimum, and my plug with the resources im testing.
I've made sure none of the resources contradict (ie, two resources with the same number)
Here's the log.

EV Nova debug log

Output on 12/1/2007 at 10:11 AM

game engine was compiled Jul 10 2003
game engine version is 1.0.6

opening data files & loading prefs
initializing monitor
initializing QuickTime
building trig table
opening platform tool
opening file tool
opening draw tool
opening interface tool
opening registration tool
initializing arrays
opening data files
opening files in 9:Nova Files folder:
  3000.rez
  AbsoluteMinimum.rez
  Nova Graphics 1.rez
  Nova Graphics 2.rez
  Nova Graphics 3.rez
  Nova Sounds.rez
  Nova Titles 1.rez
loading sounds
creating window
main window rect: (0, 0, 1024, 768)
initializing sprite world
creating scratch frames
creating offscreen buffers
starting music
initializing strings
initializing status bar
initializing objects
initializing buttons
loading object data

and thats about it. it freezes at object data. please help me. If you like, I can pm you a link to the file folder... it's .zip however.

The problem with the plug would not be data conflicts, it would be data missing.

I'd suggest building off of an absoluteminimum base, and IMPORTING nova placeholders as necessary.

@lnsu, on Dec 1 2007, 10:56 AM, said in My plug-in freezes nova...:

The problem with the plug would not be data conflicts, it would be data missing.

I'd suggest building off of an absoluteminimum base, and IMPORTING nova placeholders as necessary.

well basically, I opened absolute and my plug side by side, and deleted out of absolute everything that my plug referenced.
Since I use Nova graphics and images and sounds, I threw in the Nova files.

anyone know what "object data" really is so I know what to look for?
(dont say data for objects ;))

This post has been edited by -REDCHIGH- : 01 December 2007 - 12:21 PM

I've located the culprit- but not the reason it doesn't work...

Can someone else look at it for me?

That doesn't make sense. But sure, we can take a look at it.

You should put AM in the Nova Files, and your plug in the Plug-ins file, without deleting anything from AM.