Is that doable?
Ok, one more thread in my current campaign to turn this forum in "Kinniken's TC-related questions"
Is there a way to have the special ships in a mission be of various kinds but to have those kinds "fixed"? Right now in a mission where the player must destroy an enemy fleet I have two choices: either I don't put the "Select the ship type at mission start", in which case the fleet will use the proportions given in the dude, which is what I want, but those proportions will be recalculated if the player leaves the system and comes back, or I check it, and EVN picks one ship type in the dude and has all the ships in the fleet of that type.
I suspect the answer is "no", as it would require EVN to remember not just how many ships are left but of what kinds, but still... you never know...