Would it pose any problems I'm not seeing?
One problem I'm having in my TC is having random missions limited to parts of a government's territory (because the government's territory is split in distant parts and I want missions inside one part to earn a lot less than between two parts). About the only hack I've thought off that could solve this is to make "sub-governments" for the primary government, one for each part, which would be allied to the main one and share its rules and and enemies. Those sub-governments would only be used for spöbs, and missions could then be targeted to one of those in particular. Now, it should work, but I am wondering whether there might not be some weird side-effects - like say differences legal status between the different governments. Would someone with more experience of the EVN engine have an opinion on this, or an alternative workaround to propose? Thanks.