And PDBeams "sniping" fighters/missiles?
First off, sorry for being absent for so long, stuff just gets in the way as I'm sure all of you know. Secondly, my main point: Trying to create the smoke for missiles or weapons in genneral. I imported(copy-pasted) some cicn from the Overide port to Nova. No problems yet. Sometimes the smoke doesnt appear after the missile passes. Well, ok, too many "smoke plumes" in the universe, understandable. Creating a .bmp and trying to import it into EVNeW and having it crash every time, not quite so understandable. It might have to do with the new cicn tryign to have too many colors for the resource to handle. I do all my graphics from the GIMP, and I often use the hexadecimal for choosing colors. Say I choose ff8800(orange) but then on the paint bucket I have it set to 10% opascity(sp?), what are the chances of that(too many shades) causing problems?
Next point: I have created some PDBeams for Nova. Ocasionaly I have seen my beams "snipe" ships or missiles. I am unsure which as that the beam gets a boost from the 200 range to something like 2000 or more. I have witnessed this multiple times on multiple weapons(still the PDBeam). I am not sure, but I think I have had multiple of the outfits at one point when it happens. Could that be the issue? I have 3 beams with extreemly low damage and the same range, but the only difference is that they are different colors. They are lightning beams so it looks really nice. The only thing I can think of that might be causing the periodic "snipe" is the multiple PDBeams thing.
(Edit): Did I really type all those errors? ...Fixing...
This post has been edited by WonderBoy : 12 September 2006 - 05:57 PM