Increase Maximum

Bug?

I've been working on a patch for rEV but have just run into a problem. It seems the Increase Maximum mod type doesn't work for carried fighters. If I change the weapon type to anything else then it works. Can anyone confirm this behaviour?

(EDIT): Ah, found a fix. Set the max ammo to a large number and then it works. Still odd that it only happens for carried fighters though.

This post has been edited by Guy : 31 May 2005 - 04:54 AM

Okay how about this one: Exit points don't work for carried fighters. No matter what I do they always come out of the center. Help anyone?

In my experience, carried figters seem to spring out of somewhere near the ship...? Not from it at all...

Hm never seen that happen. Always from the center. The bays in specific locations on the ship so it would really be good if I could have the ships coming out of them.