Porting Woes

EV:O to EVN:O trouble

I'm starting to get a headache from smashing my face against my keyboard in frustration, so I'm going to ask for help. I absolutely love Martin Turner's FH and FF TC's for EV:O, but with the purchase of my new iMac, running them in the classic environment is painful at best. I had the bright idea to download SpacePort and attempt to convert them for my own use. "Just drop and go, right? How hard could it be?" Boy, was I wrong.
So I convert the plugins, and add the EV basics option. “Good stuff.” I think. I fix the scan mask fields as instructed to by the output log. I put it in my plugins folder, switch the data files from EV:Nova to EV:N:O data set, and begin to play. Wham! A missing sprite error. “Dang.” I think. After fixing a bunch of these, I can now almost get past the loading screen. When I play now, the game crashes, and the debug log gives me this:

configuring sprites
error - bad sprite image size
error converting stellar sprite to RLE, type 0
initializing player
initializing main screen
opening last pilot file
load pilot data 1
load pilot data 2
error - bad sprite image size
error converting stellar sprite to RLE, type 5
warning: stellar sprite 0 (spob ID 133) had no data
error - bad sprite image size
error converting stellar sprite to RLE, type 0
error - bad sprite image size
error converting stellar sprite to RLE, type 2

When I eliminate the spöbs in question, the game crashes, and my debug log looks like this:

initializing player
initializing main screen
opening last pilot file
load pilot data 1
load pilot data 2

That’s it, the end of the log. I have no idea what’s going on, and I’m starting to get frustrated. If anyone can help me, it’d be much appreciated. Thank you.

First, you should probably make sure that those sprites (300, 302, 305, I think) do reference real PICTs. If that doesn't work, try running those picts through EnRle (available here).

For the second problem, I've run into something very similar, and I would suggest trashing the "Last Pilot" alias. In my case, however, the game still crashed when I tried to make a new pilot (the cause turned out to be several missing planet sprites).

Thanks for the advice. They were sprites 1000 -2 and -5. I EnRLE'd them, and now they work. The only other major qualm I have is now I have to go and up everything's speed, as it feels slow. I'm thinking 15-20% faster will do it. Then it's just a matter of cleaning up other small annoyances like incorrect pictures and such. Looks like I may have a fully-functioning FH to EVN:O port going. Whoopeee!! And it's mine, all mine. Ha ha ha ha ha ha...