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I've spent the last three months reorganizing and enhancing the Novatools EVN resource editor layouts. DrRalph has graciously given me permission to post this update to his original work. I've just now uploaded the update to the addons page and wanted to give all EVN developers an idea of what to expect.
Listed below are the specific changes made to each resource editor, other than these 7 general changes: adding "update v1.0.1" making border spacing consistent making vertical and/or horizontal alignment consistent reducing all text and entry field heights to fit Geneva 9 point font reducing or expanding all entry field widths to match associated data width in Geneva 9 point converting all Contribute-Require checkbox matrices to a bit-weight vs. nybble layout enlarging all NCB/operator entry fields
bööm- increased resource editor window size by 1% to accommodate changes added type of graphic resource changed "Index#s" radio button title
chär- increased resource editor window size by 4% to accommodate changes relocated Governments and Status entries to be adjacent changed title of combined Governments and Status section added title to start location section changed title of "Misc" section changed all entry titles in "Misc" section rearranged start date entry fields to linear format added title to start date section expanded intro Delay abbreviation units changed Intro Text entry title
cölr- increased resource editor window size by 1% to accommodate changes added title to Buttons, Grid, Menu, & List sections changed Menu Buttons section title rearranged ButtonTextColor entries rearranged Main Menu section entries changed all Main Menu section entry titles changed ButtonFontSize, ButtonTextColor, EscortHighlight, ProgressBar, & ListHighlight entry titles
crön- increased resource editor window size by 45% to accommodate changes reorganized entire layout expanded all checkbox labels expanded units of measure of PreHoldoff, Duration, & PostHoldoff entry fields added application note re: Activation % added application note re: no delays specified added Contribute checkbox section title reorganized activation date entries
dësc- reduced resource editor window size by 1% due to changes specified graphic resource type specified Movie entry field content
düde- reduced resource editor window size by 20% due to changes reorganized entire layout corrected garbled "Dude can't hit..." checkbox label changed "Money" checkbox label changed hail info section title changed hail info checkbox labels (2) rearranged ship types and probabilities to a vertical orientation changed ship and probability entry titles collapsed meaningless subtotal and total probability items changed "Index#s" radio button title
flët- increased resource editor window size by 3% to accommodate changes changed escort min & max entry titles relocated "Freighters..." checkbox to escort section relocated Quote STR# entry to Govt and Syst section expanded title of Quote STR# entry
gövt- reduced resource editor window size by 2% due to changes reorganized CrimeTol/penalty section expanded CrimeTol/penaly entry titles added application notes to CrimeTolerance, InitialRecord, & MaximumOdds entries added units of measure to SkillMultiplier & ScanFine reorganized all gövt attributes checkboxes changed all Jam entry titles added units of measure to all Jam entries expanded "Freighters..." checkbox label added application notes to CommName & TargetCode entries relocated Map colors & checkboxes to ShipColor section changed titles of ShipColor & MapColor entries changed title of Voice entry added class group titles to class section
ďntf- (just general changes listed above)
jünk- reduced resource editor window size by 6% due to changes reorganized entire layout added bounds info to BasePrice entry field changed Tribbles & Perishable checkbox labels to quantified versions expanded jünk name & abbreviation entry titles reorganized Scanmask to a bit-weight vs. nybble matrix corrected swapped (RID) and Scanmask bit titles expanded BuyOn(test) & SellOn(test) entry titles expanded SoldAt & BoughtAt section titles
mďsn- increased resource editor window size by 10% to accommodate changes reorganized entire layout added titles to Requirements, Availability, & Conditions sections relocated all mďsn attribute checkboxes to appropriate section by function changed all "Stellars" entry titles changed Random, Record, Rating, & From entry titles added units of measure to Probability, CargoQty, CargoType, TimeLimit, & DatePostInc entry fields changed all dësc entry titles relocated Load & Unload dësc entries to cargo section
nëbu- increased resource editor window size by 19% to accommodate changes
öops- increased resource editor window size by 17% to accommodate changes reorganized layout changed Commodity, PriceDelta, & Stellar entry titles added units of measure to PriceDelta, Duration, & Frequency entry fields changed Location section radio button labels
oütf- increased resource editor window size by 1% to accommodate changes reorganized entire layout changed outfitter & pilot info oütf name entry titles added application note re: "n" usage relocated all oütf attribute checkboxes to appropriate section by function expanded Cost & Mass checkbox labels expanded GrantClass entry title changed Random & Max# entry titles changed all ModType MENU entry titles changed most ModVal STR# comments
përs- reorganized layout partially added application note re: Grant functionality changed titles of grant section and its entries added application note re: resource name usage expanded many checkbox labels added application notes re: negative weapons/ammo counts added units of measure to Aggress & Coward entry fields changed LinkMďsn entry title
ränk- reduced resource editor window size by 1% due to changes added application notes re: Weight, PriceMod, Salary, & resource name usage swapped locations of Gövt and Weight entries changed rank name entry titles changed all checkbox labels changed checkbox group titles
rlë8- increased resource display window size by 7% to accommodate changes added Š expanded Background entry title
rlëD- increased resource display window size by 8% to accommodate changes added Š expanded Background entry title
röid- reduced resource editor window size by 3% due to changes reorganized layout of Yield entries added application notes to Strength & SpinRate entries added units of measure to Mass, Yield, & FragmentCount entry fields added resource type to ExplodeType, FragmentTypes1 & 2 entries
shän- increased resource editor window size by 7% to accommodate changes reorganized layout relocated all shän resource attribute checkboxes to appropriate section by function changed several checkbox labels added resource type to all mask RID entry fields added units of measure to all X & Y size entry fields added exit offsets section title changed X,Y,Z offset entry titles added application notes re: LightImage BlinkMode BlinkVals
shďp- increased resource editor window size by 10% to accommodate changes reorganized entire layout regrouped ship resource attributes checkboxes by applicability to player vs. NPC added title to NPC characteristics section changed some checkbox labels relocated "Only show..." checkboxes to appropriate functional section added units of measure to Death & Escort section entry fields added resource identifier to KeyCarried entry field changed Hire & Buy Random entry titles expanded Items section title
spďn- increased resource editor window size by 1% to accommodate changes added units of measure to Mask & Size entry fields expanded Background entry title
spöb- reorganized entire layout relocated spöb attributes checkboxes to appropriate section by function added units of measure to X & Y position entry fields expanded Cannot Land, Uninhabited, & Bar checkbox labels added application note re: SND entry usage relocated Graphic entry to Animation section added resource type to Graphic, DeadGraphic, & ExplodeType entry fields added units of measure to Strength, AnimDelay, Tribute, & DeadTime entry fields changed Animation section checkbox labels changed application note re: Gravity
s˙st- increased resource editor window size by 4% to accommodate changes reorganized entire layout added units of measure to position, message, interference, murk, roidcount, avgships, fletregen, & reinftime changed röid type checkbox layout to size vs. type matrix rearranged ConnectS˙st, NavDef, düde/-flët, & përs entry fields to a vertical orientation collapsed meaningless düde/-flët & përs subtotal & total probability items added application note re: average nr. of ships added BUG warning to "Use Index#s" radio button label
wëap- reduced resource editor window size by 3% due to changes reorganized layout relocated wëap attribute checkboxes to appropriate section by function changed several checkbox labels added units of measure to virtually every entry field added title to guided weapon characteristics section changed jam vulnerability entry titles added resource type to Graphic, ExplodeType, & SmokeSet entry fields collapsed non-functional "Use Resource ID", "Use Index#s" radio button items
Arturo - July 2004
Sounds like an impressive set of changes. Can't wait to see it in action
Wow. That sounds awesome. Might take a while to get up to the add-ons page... I can host it for you in the meantime if you want.
e-mail me if you want me to. andcarne@mac.com
Andrew
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I have to offer an immediate apology to DrRalph and Roger Sutherland for messing up their names in the download description. I used an ampersand between their names instead of the word "and". Sorry guys.
Andrew: Thanks for the offer, but it turns out to be unnecessary.
pipeline or Mazca (whichever one of you posted the update): Thank you very much for the quickest turnaround I've ever seen on the addons pages. Any chance you can fix that blooper in the description? Right now it looks like DrRalph's middle name is Roger (how embarrassing).
Quote
Originally posted by Arturo: pipeline or Mazca (whichever one of you posted the update): Thank you very much for the quickest turnaround I've ever seen on the addons pages. Any chance you can fix that blooper in the description? Right now it looks like DrRalph's middle name is Roger (how embarrassing).
It's been taken care of.
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Originally posted by mrxak: **It's been taken care of. **
Oh you guys are too good. Give yourself a karma point mrxak. Hmmm, what's blessed + 1? Demigod?
I like these updates, Arturo.
A major bug, though; the mïsn editor has several pop-up menus, which are all broken. Here's a screenshot:
Originally posted by pipeline: **I like these updates, Arturo.
A major bug, though; the mďsn editor has several pop-up menus, which are all broken. **
That's indicative of an incorrect installation. If Novatools 1.0.0 was already present in your ResEdit Preferences file, then it should have had the 31 CNTL resources that it needs. The 31 CNTL resources were not part of the 1.0.1 update. Take a quick look at both your updated Prefs and your 1.0.0 archive Prefs. If neither of them has 31 CNTL resources, then just copy all 31 CNTL resources from your original Novatools 1.0.0 into your current Prefs. That should fix your problem.
EDIT: Anyone else encountering any difficulties?
(This message has been edited by Arturo (edited 07-04-2004).)
Originally posted by Arturo: Anyone else encountering any difficulties?
Yes. I also tried pasting the 31 from the original NovaTools. Are you sure you didn't delete something and screw it up?
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Originally posted by orcaloverbri9: **Yes. I also tried pasting the 31 from the original NovaTools. Are you sure you didn't delete something and screw it up? **
Two questions: 1. Did the pasting of the 31 CNTL resources clear things up? 2. Did you start the update process with Novatools 1.0.0 already installed?
EDIT: OK. I've found the problem. Somewhere along the line the mďsn and the përs DITLs got corrupted. As soon as I figure out why it happened I will resubmit. I will email the mods to see what is the best way to clean this <expletive-deleted> up.
Originally posted by Arturo: I will email the mods to see what is the best way to clean this <expletive-deleted> up.
It's funny, though, that you thought the guy who first used, tested, and requested the majority of features for NovaTools, and who has probably used ResEdit more than anyone here, could possibly have borked the installation.
Dave @ ATMOS
Originally posted by pipeline: **It's funny, though, that you thought the guy who first used, tested, and requested the majority of features for NovaTools, and who has probably used ResEdit more than anyone here, could possibly have borked the installation. **
But, but, ...I never make any mistakes. You'll have to pardon me now. I have to go and get this foot extracted from my mouth.
(a humbled Arturo)
p.s. - I just sent you email re: my mistake
Originally posted by Arturo: **But, but, ...I never make any mistakes. You'll have to pardon me now. I have to go and get this foot extracted from my mouth.
(a humbled Arturo)**
Oh, don't be humbled. They happen, you know... bugs, that is. To me, to you, to every developer.
OK, our ever helpful moderator (pipeline to be specific) has honored my request to yank the plug (so to speak) and delete the corrupted NovatoolsUpdate1.0.1 from the addons. To the 14 or so people who had eagerly downloaded it before the problem was discovered by ...(drum roll) pipeline, I apologize for wasting some of your time. I will be re-submitting a clean update very shortly. In the meantime, what you've downloaded is OK except for the mďsn and përs resource editors. You can simply reinstall the update when it becomes available again and that will clean up the two bad DITLs. Sorry about this, but you know, bits happen.
Two questions:
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Originally posted by Arion: NovaTools tends to crash on several occassions. The oütf editor crashes very often, taking the entiry system with it. Same goes for the spöb editor, though not so often. The shän editor likes to crash, too, during saving, though it doesn't kill the system, only the program.
Really? Wow, I've never encountered those bugs.
Note to all: the changes to the editors, in particular the changes to the hexfield layouts, are superb. When Arturo completes the fixes, they'll be very much the version of NovaTools to use.
Originally posted by Arturo: Sorry about this, but you know, bits happen.
They do, it's true!
Take your time, there's no pressure. When you're done, just pop the update into place. I check the uploads page four or five times a day.
best always,
Honestly the only bugs that I've ever seen in NovaTools is that when shäning you have to close the window after entering your id's and set sizes and then reopen it to see if the ids that you specified were correct, and after almost every size change (why is it that the shän editor, if loading a sprite from a rle, just couldn't check the rle to see the appropriate size?).
Also I've found it annoying in every single editor that the tab button does not go to the next logical entry- it just kind of seems to pick a location at random, often bypssing a whole lot of stuff. (I think that the tabbing follows the path that the fields are in a 'only templated' version, as opposed to the NovaTools version?)
Aside from these issues NovaTools almost never crashes for me. Period. Even with all of the Nova Titles picts open... Although the PICT displayer has nothing to do with NovaTools.
Why is it that everyone seems to dislike the matrix-like Contribute and Require fields so much? I am quite fond of them.
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(This message has been edited by rmx256 (edited 07-04-2004).)
Originally posted by rmx256: Why is it that everyone seems to dislike the matrix-like Contribute and Require fields so much? I am quite fond of them.
Oh, we love them. It's just that Arturo has now (with Ralph and Rodger's blessing) changed them to a far more logical layout of those checkboxes.
For the hexadecimal impaired, he's placed the checkboxes for each hexadecimal digit vertically, four bits high (that's a "nybble" in computer parlance), in descending order (8, 4, 2, 1). The digits then proceed across from left to right, with leftmost being the most significant digit. Have a look at my screenshot, it shows a couple of these.
As far as crashes using novatools goes, I experience my fair share of those as well. It can get annoying when you just get something set up how you want it, and it all dies on you. But, theres no way to fix it, since its problems with ResEdit, and not with the way NovaTools was coded. So, go blame apple. A large part of the instability comes from running it in classic. I tend to get at least 3-4 crashes per day. Since I spend at least 3 or 4 hours ever day working on my project, this can get very annoying.
As far as the new contribute require structure, I must be stupid because I find this new layout much more confusing then the old one. Oh well.