Sprite Limit is 64?!

I was wondering if weapon sprites are still limited to 64 (index 0-63, spin ids 200-263). I was looking over the Bible (pre-release) and it said this, and I'm wondering if this is still the case. It just that it doesn't make much sense seeing as the max for weapons is 256.

Thanks.

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Quote

Originally posted by Trigger-Happy Slig:
**I was wondering if weapon sprites are still limited to 64 (index 0-63, spin ids 200-263). I was looking over the Bible (pre-release) and it said this, and I'm wondering if this is still the case. It just that it doesn't make much sense seeing as the max for weapons is 256.

Thanks.

**

Thats out of date. Way out of date. Current resources indicate that the spins are 3000-3255, for a max of 256.
-Az

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Quote

Originally posted by Azratax2:
Thats out of date. Way out of date. Current resources indicate that the spins are 3000-3255, for a max of 256.

Yeah you're right, I can't believe I didn't notice that (well, it is late). Do you know where I can find a more current version?

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(This message has been edited by Trigger-Happy Slig (edited 02-22-2004).)

Quote

Originally posted by Trigger-Happy Slig:
**
Yeah you're right, I can't believe I didn't notice that (well, it is late). Do you know where I can find a more current version?

**

in the nova folder.

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This is straight from the 11/2/03 Nova Bible version, in the wëap resource section:

The next three fields tell Nova which graphic and sound to use for this weapon, and how to launch it:

Graphic        What graphic set to use for this weapon
               0-63             Use this graphic set (i.e. spin resources 200-263)

But in the section on spďns it says:

Spin resources have certain reserved ID numbers, which correspond to different types of objects:

...
3000-3255    Weapons

So there's a conflict here, even in the most recent Bible version. I think the weap section is simply wrong.

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Incidentally, are there any more obvious errors in the bible? Matt Burch will be updating the bible for the next release, so please post anything that you might have found.

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Quote

Originally posted by mrxak:
**Incidentally, are there any more obvious errors in the bible? Matt Burch will be updating the bible for the next release, so please post anything that you might have found.

**

If this may be wrong, are we still limited to 64 sounds like the Bible says?

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nevermind...

(This message has been edited by Trigger-Happy Slig (edited 02-23-2004).)

Quote

Originally posted by zhouj:
**If this may be wrong, are we still limited to 64 sounds like the Bible says?

**

shrug

Has anyone tried it? I don't want to bug him with guesses.

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(This message has been edited by mrxak (edited 02-23-2004).)