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I'm working on a TC that will be Windows exclusive. (I am making a website about it so I won't post any of the ideas I have here. I'll edit this post latter with a link to the site. :)) I am having some troubles with it though. Here is a list of what I'm having problems with.
1.I need to replace a system and a spob with another. A government creates a new sensor system that allows the player to see in a murky system and clears up radar static. The only way I can think of to allow the sensors to work is by replacing the system with one that doesn't have any murkiness (it wouldn't appear until the player bought the radar because the radar would set some bits.) 2.I will have more than one prison system and I need them to be able to jump among them but not be able to get to the other parts of the universe until they find the wormhole out. I tried making the system have other systems jump in but didn't put the nav data in the system resource to be able to jump out. That didn't work so I thought that maybe I could have a Hyper Gate jump into a planet or a space station instead of a HG. I need to know if this will work.
Any help that you can provide would be much appreciated.
------------------ How do you prove that you exist?... mabey we don't exist... ~Vivi Ornentier~
Quote
Originally posted by Avatar7: **I'm working on a TC that will be Windows exclusive. **
May I ask why?
I dunno about number one, but number 2 could possibly be solved this way: Create an invisible (small and black) nebula which surrounds the system Set the nebula's OnExplore bit to replace all the systems that connect to your jail system
shrugs It would probably need some fine tuning, but it's the only way I could figure it out.
------------------ "This is mutiny, Mr. Queeg."
Originally posted by Mantaray: **May I ask why? **
I can't convert .rez to .sit. Besides, I have only seen 3 plugins for Widnows and a high demand for it (of course I havn't been over to the addons page in a while so...). For that matter I can't convert .sit to .rez. Well, putting in a nebula might work, but I will still need to jump around the system because I am goin to have the prisoners revolt against thier imprisoners. (The time is basically 500 years after Ory'hara brings humanty into unity.)
(This message has been edited by Avatar7 (edited 02-11-2004).)
Originally posted by Avatar7: **I can't convert .rez to .sit. Besides, I have only seen 3 plugins for Widnows and a high demand for it (of course I havn't been over to the addons page in a while so...). For that matter I can't convert .sit to .rez.
**
Alrighty. I was just wondering because, generally, to be highly regarded (or just regarded) in this community of predominantly Mac-users, one must support both systems. Do what you like, however.
As for your problems, I haven't really come up with anything better yet. This is the kind of thing that requires experiments (something I don't really have time to do in, um, this century).
(This message has been edited by Mantaray (edited 02-11-2004).)
Originally posted by Mantaray: **Alrighty. I was just wondering because, generally, to be highly regarded (or just regarded) in this community of predominantly Mac-users, one must support both systems. Do what you like, however.
I know this. I would support both but I'll be lucky to be ableto upload anything at all at his point as my internet connection at home is only a 28.8 connection. Also, there are some things with windows that I can do that I would have absolutly no idea of how to do in Mac. Plus I am finaly starting to understand EVNEW and really don't want to start learning a mac editor. (maybe someone will be nice enough to offer converting the .rez file........then it wont have to be windows exclusive :))
Okay, I have three solutions: 0. .sit to .rez: (url="http://"http://homepage.ntlworld.com/charles.tosh/convert/")http://homepage.ntlw...s.tosh/convert/(/url) If you are deving plugins on a PC, you should be competent enough to follow those instructions and convert your own plugs. They arnt kidding when they say 8.0 stuffit doesnt work. When you finish your plug, you can use an emulated mac or send it to me and i can convert .rez on my mac. (this conversion is accomplished using David Arthur's Mac Plugin Converter 1.01). And just so you know, I DO use a PC primarilly. I am NOT out to make the lives of PC Devers hard - I just want all plugins to be as widely useful as possible.
1. If you want the sensors to work everywhere, just use an outfit with modtypes 24 (modval positive - "subtracts this value from... Interference when calculating how "fuzzy" to make the radar scanner"), and modtype 28 (Modval negative - "The amount by which to increase or decrease the current system's murkiness level"). For a single system, just make one version for not having the radar and one for having the radar, using !oxxx and oxxx respectively for the visbits (where xxx = the ID of the radar outfit - if you were wondering, Oxxx evaluates to true if the player has one or more of outfit XXX). DO NOT have the outfits set bits on buying them and unset them on selling it - if you did that, the whole thing would break if the player bought a new ship.
2. Okay: Nova "assumes implicit reciprical links" when you try to give a 1 way link (although this makes what you are doing harder, it also makes general dev easier). I think you can have a hypergate piped to a planet or station, I will test this. (EDIT: I tested it. It works) If you cant, you could always pipe it to a hypergate of govt != the normal hypergate one, and set it to cant land on. This might actually make more sense.
Finally, if the player is getting kicked into prison by actions resulting from missions, you can send him there with an NCB set string (see the Mxxx and Nxxx opperators. Note that until windows gets an update, if those are used in space, any spobs in the target system are invisible till one lands or jumps.
Manta's method almost works - unfortunately, it is complicated by two facts: 1. The nebu would stay explored - thus the player could only get stuck once. 2. The OnExplore would be executed every time the person starts nova (this might not be a problem). See the Bible on OnExplore
In general, it sounds like you might want to reread the NCB section of the Bible - it has some stuff that could help you here. -Az
------------------ It is here. EVNEW Public Beta (url="http://"http://www.aznt.com/EVN/EVNEW")www.aznt.com/EVN/EVNEW(/url) Stuffit is a piece of .sit.
(This message has been edited by Azratax2 (edited 02-11-2004).)
Originally posted by Azratax2: **1. If you want the sensors to work everywhere, just use an outfit with modtypes 24 (modval positive - "subtracts this value from... Interference when calculating how "fuzzy" to make the radar scanner"), and modtype 28 (Modval negative - "The amount by which to increase or decrease the current system's murkiness level"). For a single system, just make one version for not having the radar and one for having the radar, using !oxxx and oxxx respectively for the visbits (where xxx = the ID of the radar outfit - if you were wondering, Oxxx evaluates to true if the player has one or more of outfit XXX). DO NOT have the outfits set bits on buying them and unset them on selling it - if you did that, the whole thing would break if the player bought a new ship. **
I am going to have the outfit persistant but sellable so that someone can sell it if they do not think that they will get imprisoned again. (I am going to try to get it to buy low in the prison systems and sell high outside of them :))
Ok guys, here is the link: (a href="http://afterdawn.zapto.org:8080/Nova/EVNovaTC.html")http://afterdawn.zap...a/EVNovaTC.html(/a)
Unfortunately (I'd like to do 1337 html things), brackets do not translate to <>, to make a link, do this: (url="theURL")the text your want to link(/url) So your link is (url="http://"http://afterdawn.zapto.org:8080/Nova/EVNovaTC.html")http://afterdawn.zap...a/EVNovaTC.html(/url) And actully if a word begins by www or http, the UBB auto-hyperlinks it, you do not even need to bother on how to do it.
One last thing: now edit your broken willing-to-be link that make the boards display larger than my screen. ------------------ The (url="http://"https://secure.ambrosiasw.com/cgi-bin/store/hazel.cgi?action=serve&item;=breakdown.html&BREAKDOWN;_SKUID=1480")Ambrosia Mac CD(/url) with other registrations - 5$. Paying for (url="http://"http://www.ambrosiasw.com/games/evn/")EV Nova(/url) as it's such a great game - 30$. The (url="http://"http://www.ambrosiasw.com/games/evn/tshirts.html")1337 EV Nova T-shirt(/url) - 22$. The (url="http://"http://w00tware.ev-nova.net/")NovaTools(/url) by wOOtWare to tinker with your Nova - FREE! The feeling you're a Nova geek - priceless. There are things you can't buy or that are free, for everything else, there's indeed Eurocard Mastercard.
(This message has been edited by Zacha Pedro (edited 02-21-2004).)
Originally posted by Zacha Pedro: ** One last thing: now edit your broken willing-to-be link that make the boards display larger than my screen.**
-chuckles- I wish that I could edit it. Unfortunatly lately I havnt been able to edit anything that I have posted. so here it is again only with the it an actual link (url="http://"http://afterdawn.zapto.org:8080/Nova/EVNovaTC.html")http://afterdawn.zap...a/EVNovaTC.html(/url)
------------------ How do you prove that you exist?... mabey we don't exist... ~Vivi Ornentier~ My site for Nova