How to associate ships with sprites/shans?

I successfully created a new ship, but I have no idea how to get the graphics working for it. I just want to reuse one of the ships graphics that already exist in the game, but the ship defaulted to the heavy shuttle's graphics, and those aren't the ones I want 🙂

I've scoured the web, the Nova bible, messageboards, and there doesn't seem to be any tutorials, faqs, or anything on this subject, yet I know there are people doing it.

So far, the plug is just the ship resource. I looked in the Nova data files, and they have multiple versions of a ship apparently all using the same sprites/animations. Is it possible to just do this? I saw no visible correlation between the ship and shans or sprites. (Well, the first occurance of the ship has the same resID as the shan, but that doesn't account for the multiple ships)

Any help would be welcome!

Oh yeah, are there any good tutorial sites for making plugins? Quite a few things have changed since I made plugs for EV-Classic 🙂

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All you need do is make a shän that corresponds to your new shďp resource. Make the shän point to the ID numbers you want to pull graphics from.

Easy! 🙂

all the best,

Dave

Hmm... How does EVN do it? There aren't as many shans as there are ship resources... I just feel like I'm doing sloppy work if I make more resources than I need to 🙂

Thanks for the info, I should have tried that in the first place.

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if you are still haveing problems, just drop me an email with the graphics attached and i'll put them together, and plug them in for you.

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Quote

Originally posted by mrflippy:
**Hmm... How does EVN do it? There aren't as many shans as there are ship resources... I just feel like I'm doing sloppy work if I make more resources than I need to:)
**

There are many different varients of ships which use the same shäns.

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Quote

Originally posted by Mantaray:
**There are many different varients of ships which use the same shäns.
**

I know that.....

What I'm wondering is how to make variants all use the same shan.

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(This message has been edited by mrflippy (edited 07-25-2003).)

Identical shäns. For instance, if you duplicate the stock Starbridge shďp resource and modify it, assigning it the RID of, for argument's sake, say, 375, then your shän should be a duplicate of the stock Starbridge shän with the RID of 375 as well. You don't have to duplicate the RLEs at all, just the shäns that reference them.

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Hmm... I thought sure that EVN uses a single shan for all variants that use the same graphics. Is this not true? I don't see in the EVN data files where there are as many shans as there are ship resources -- I only see 1 shan per ship type.

Now, I understand that I can do all this by duplicating the shans. I'm just wondering how (if at all) one could do it without duplicating the shans. 🙂

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You've mistaken the RLEs with the shäns. Take a look at Nova Ships 7 and you'll find all the duplicates.

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Ah.. I see them now. I guess that's what I get for trying to understand stuff late at night 🙂 Thanks for the info.

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