Nova Scenario Complaints

Quote

Originally posted by Russell Quintero:
**Nova was never meant to take full advantage of all of the engine's abilities. Nova is a seperate game because it stretched EVO too far, and Ambrosia liked the story. If mcb only expanded the engine enough to allow Nova to work right, he would be making EV4 very soon afterwards to allow some other plug to work (but he has said he won't do an EV4, so we would all jjust be frustrated). For instance, Nova has no Key-carried ships, but mcb put it in there, so he said, to allow certain Star Trek ships to be possible, due to the large number of Trek plugs for the other EV games. If Nova did everything, there would be nothing cool for us developers to do that hadn't been done yet.

As for some of the things you ask for, many of them have been done before in one plug or another, although not likely all in one plug. There are a lot of TCs under construction right now that do what you are asking for, or something similar.

**

I was aware of most of that, although I sincerely thank you for reminding me of it. So I guess there's only one question left for me to ask: would the ATMOS team mind if I tweaked their game a little? Improve upon it where I thought it needed it? I'd be more than happy to give them advance copies to review before I released it. Yes/No/Maybe (Circle one)?

And Ernimtir, I couldn't'a said it better myself. That's exactly what I was driving at.

mrxak, a small contingent of Bureau troopers could easily capture you and imprison you, upon the announcement of which, your ship would be confiscated and sold at auction, and your escorts would simply leave.

Questions/Comments welcome.

Good luck, and God bless,
-- spacecowboy

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Suddenly, the little scoutship disappeared and then reappeared right behind the alien warfleet. The gravitic ship's captain hailed the armada. "You are going to be destroyed, but I will give you a choice as to how you want to spend eternity: big pieces, little pieces, or quarks?"
Dead silence.
"Quarks it is, then."

Quote

Originally posted by spacecowboy:
**would the ATMOS team mind if I tweaked their game a little? Improve upon it where I thought it needed it? I'd be more than happy to give them advance copies to review before I released it. Yes/No/Maybe (Circle one)?

Questions/Comments welcome.

Good luck, and God bless,
-- spacecowboy

**

They would not care, and would likely prefer to not be bombarded by advance copies. The whole point of plug-ins is to allow people to improve areas to fit more of what they would like to see in a game, and to allow us to create whole new stories of our own. In fact, part of the reason that they did not change all of the governments of the worlds at the end of strings was to allow there to be spob resources left for us to add to the original Nova universe. So change away, and have fun with it, but I advise you to read bomb's plug-in making guide first (do a search for it, since I do not know where it is) and make sure everything you do you do for a reason other than "this would be cool."

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"Damn, everybody wants something up their ass today! Yeah, I'm cool like that." - forge

Quote

Originally posted by spacecowboy:
mrxak, a small contingent of Bureau troopers could easily capture you and imprison you, upon the announcement of which, your ship would be confiscated and sold at auction, and your escorts would simply leave.

Not with 7 large ships full of your own troops they couldn't. If you can capture a big fleet like that, you can take on a few Bureau agents. All of this is irrelevant though, as I doubt many players would want this to happen to them in a game. If they did, there would only be strict-play, not an option.

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Quote

Originally posted by Russell Quintero:
**They would not care, and would likely prefer to not be bombarded by advance copies. The whole point of plug-ins is to allow people to improve areas to fit more of what they would like to see in a game, and to allow us to create whole new stories of our own. In fact, part of the reason that they did not change all of the governments of the worlds at the end of strings was to allow there to be spob resources left for us to add to the original Nova universe. So change away, and have fun with it, but I advise you to read bomb's plug-in making guide first (do a search for it, since I do not know where it is) and make sure everything you do you do for a reason other than "this would be cool."

**

I was part of the discussion that produced one of those plugin guides. I don't remember whether it was bomb's or not, but it was one of them. I think I still have it, as a matter of fact. And I was just curious to see if they would like to enter their opinion on this matter.

And mrxak, I doubt that you would walk into the starport bar with a full contingent of bodyguards. And a Heavy Weapons Platform Manticore is kinda hard to fit through the door. Besides, if you were a Nil'kemorya, you wouldn't really worry too much about a couple of Bureau jocks (alternate mission) -- but you might worry about the battlefleet of thirty Fed Carriers waiting for you at Kania... Besides, it's only one mission, and is not guaranteed to happen. But O, the things that are possible with mďsns and cröns...

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Suddenly, the little scoutship disappeared and then reappeared right behind the alien warfleet. The gravitic ship's captain hailed the armada. "You are going to be destroyed, but I will give you a choice as to how you want to spend eternity: big pieces, little pieces, or quarks?"
Dead silence.
"Quarks it is, then."

I'd have to agree with space cowboy there. To tell you the truth the Nova Storylines gave me the ****s. The Polaris one was great, but the fed string and the rebel string and the vell os string and the wild geese string, etc, etc, are all the damn same. Half the time I was confused of who I was working for. They have different outcomes yes, and they do intertwine quite alot so you can switch from government to government and change your allegiances.

But that section where you do cargo runs for the rebels, and replace those rebel informants is just plain boring - even the first time.

You don't need to change the game though - leave it how it is, it was made like that. Instead take advantage of all the games awesome features like crons and ncb's in your own plugs and your own storylines. Don't you think?

Please don't get me wrong though, I love Nova, and it is probably the most enjoyable game I have played for a long time, and it is amazing for it's simplicity, but you can't deny that the mission strings do have a certain similarity to them which is annoying when you replay the game expecting it to be different every time.

Nova's replayability is questionable.

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The galaxy is about to become apocalyptic: (url="http://"http://3114.spyw.com")3114:A Nova TC(/url)

Quote

Originally posted by spacecowboy:
**
-- but you might worry about the battlefleet of thirty Fed Carriers waiting for you at Kania...

**

Yeah right. Unless that was only a example, a thing that is not actually going to happen, I say this: Do you want that every ship, even Iusos Raven is blown up before it can move to fight? In literally seconds. I know what I am talking about. I am betatesting Bombs patch for F-25 2.0, 2.01. There is a early mission that has you run a blockade of 16 ships, 16 ships! I tried to fight back these ships, not knowing that then you have only to land. I blew up in seconds. I got so frustated that I cheated and tenfolded my Crescent Warships shields, to 2500. I still blew up. Even when I just landed I got damaged by 20%. That means I would have blown up hadnt I cheated. When I E-Mailed Bomb about this, he said 16 ships is too much even for a difficult mission. When the amount of ships was reduced to 8 (and because of that I took away the cheat), I still got down to 11% even if I was heading straight for the planet. If that is only a example that you have different missions for different governments, and Polaris would be running blockades, I accept. But its ludicrous to even think to do in practíce.

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I am eager to try to ansver mission questions

Quote

Originally posted by General Cade Smart:
**Yeah right. Unless that was only a example, a thing that is not actually going to happen, I say this: Do you want that every ship, even Iusos Raven is blown up before it can move to fight? But its ludicrous to even think to do in practíce.

**

Trust me, it was just an example. (Beautiful use of the subjunctive, by the way).

------------------
Suddenly, the little scoutship disappeared and then reappeared right behind the alien warfleet. The gravitic ship's captain hailed the armada. "You are going to be destroyed, but I will give you a choice as to how you want to spend eternity: big pieces, little pieces, or quarks?"
Dead silence.
"Quarks it is, then."

Quote

Originally posted by spacecowboy:
**(Beautiful use of the subjunctive, by the way).

**

Huh?

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I am eager to try to ansver mission questions

Quote

Originally posted by General Cade Smart:
**Huh?

**

Sorry. It's just that when you start to learn another language (in my case, Spanish), you also start to recognize certain patterns in your own that you were never before aware of. When you said do you want that , you were using the Subjunctive Tense, one that is exceedingly rarely heard in my own American English. Hence my compliment on your use of it.

Anyhoo, back to the subject...

What'd everybody think of the Bounty Hunter String?

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Suddenly, the little scoutship disappeared and then reappeared right behind the alien warfleet. The gravitic ship's captain hailed the armada. "You are going to be destroyed, but I will give you a choice as to how you want to spend eternity: big pieces, little pieces, or quarks?"
Dead silence.
"Quarks it is, then."

Quote

Originally posted by spacecowboy:
**
2: Cröns. Use more cröns. You can keep a pilot on a planet for six months, six years, six decades, whatever. Shoot, you could do a full Andromeda scenario, where the ship gets stuck for a few centuries, and is rescued only to find the entire galaxy changed. Have missions where the player gets thrown in prison, has all his money confiscated, and is stuck with a little shuttle again. Like if the assassination attempt on the Fed. President fails. Or have missions that open up new systems, saying that they have just been discovered by exploration teams. The galaxy's a big place, folks, and not even the Polaris know about all of it.**

I'm beginning to plan a TC (or series of TCs depending...) that should hopefully span about 40 years or so. Of course, this isn't for the original Nova, so it isn't quite what you want, but if I stay interested (and I'm hoping that I will), it should be quite interesting. There'll be stuff like, "you damaged your ship too badly in that last battle, and will require a month of repairs." "You have been captured by the (enemy) and are tortured for a month." Stuff like that (albiet, in more words).

Matrix

Matrix

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"Nothing is fool-proof to a sufficiently talented fool."

(This message has been edited by what_is_the_matrix (edited 04-07-2003).)

Quote

Originally posted by spacecowboy:
**Sorry. It's just that when you start to learn another language (in my case, Spanish), you also start to recognize certain patterns in your own that you were never before aware of. When you said do you want that , you were using the Subjunctive Tense, one that is exceedingly rarely heard in my own American English. Hence my compliment on your use of it.

Anyhoo, back to the subject...

What'd everybody think of the Bounty Hunter String?

**

You are learning Spanish? For fun or because you travel to Spanish countries? Exceedingly rarely, why is that? Thanks for the compliment, I didnt know if it first was actually a compliment. Without more thoughts on it, I cant say but that its too short. But Kame has fixed it with his Ronin plug.

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I am eager to try to ansver mission questions

Quote

Originally posted by General Cade Smart:
**You are learning Spanish? For fun or because you travel to Spanish countries? Exceedingly rarely, why is that? Thanks for the compliment, I didnt know if it first was actually a compliment. Without more thoughts on it, I cant say but that its too short. But Kame has fixed it with his Ronin plug.

**

Kind of for fun right now, and also because I hope to travel in the future. In Standard (everyday casual) and Non-standard (slang: hick, ebonic) English, you don't hear the subjunctive tense too often; it's only occaisonally heard in semi-formal and formal English (at least in America). Yes, I keep meaning to try Ronin... Must get around to that sometime...

And matrix, sounds good; ironically, that's what the Trilogy was going to do...

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Suddenly, the little scoutship disappeared and then reappeared right behind the alien warfleet. The gravitic ship's captain hailed the armada. "You are going to be destroyed, but I will give you a choice as to how you want to spend eternity: big pieces, little pieces, or quarks?"
Dead silence.
"Quarks it is, then."

Here are even more complaints:

This guy we are controling, is the invincible man. The whole universe depends on him. If he didnt exist, the universe would have tripped with its tail and die...
In evo when the dreadghnout, the biggest threat to the UE, they send 4 stinkin destroyers to kill it. You see bigger fleets in the routine "go kill that fleet" missions!

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(URL=http://www.geocities.com/infini_d_maniac

Quote

Originally posted by Curufinwe_Fëanor:
**Here are even more complaints:

This guy we are controling, is the invincible man. The whole universe depends on him. If he didnt exist, the universe would have tripped with its tail and die...
In evo when the dreadghnout, the biggest threat to the UE, they send 4 stinkin destroyers to kill it. You see bigger fleets in the routine "go kill that fleet" missions!

**

I'd agree with that 🙂 But think about in an evn scenario, a ship the size of a raven But way slower! With a fleet of aroran cruisers with 200mm rail guns. 😄 Four of them would be fine With the railguns, but four destroyers with about 10 rockes and puny blaze turrets...

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Quote

Originally posted by Infinate:
**
but four destroyers with about 10 rockes and puny blaze turrets...

**

Erm, UE Destroyers come with 5 Rockets each. That means they have 20 Rockets combined. As for Blaze Turrets, they may be weak in power but they are as powerful against armor as they are against shields, and fire extremely fast.

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I am eager to try to ansver mission questions

another thing:

Why is space so little?! maybe there could be some way to make an infinite space

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(URL=http://www.geocities.com/infini_d_maniac

Quote

Originally posted by Curufinwe_Fëanor:
**another thing:

Why is space so little?! maybe there could be some way to make an infinite space

**

If you mean the space where the ships are, its because it would be impractical to program more systems.

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I am eager to try to ansver mission questions

Polotics play a massive part in the Frozen Heart and Femme Fatale, as well as my own unreleased plug-in for it and any non-EVO plug I make in the future.

I agree that politics should play a more important role in the game, including the player being able to make decisions.

For instance, a Fed conference. Krane thinks that the Federation should attack the Tekel, whereas Frandall reckons that the Heraans are the best targests. They can't agree, so they turn to you.
The buttons are 'Attack Heraan' or 'Attack Tekel'.
You choose which one, and then the story branches accordingly.

Is that really so hard? No, and I plan to use it in future projects.

--gav

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Visit the (url="http://"http://www.ambrosiasw.com/webboard/Forum10/HTML/005883.html#")Anglo-American Dictionary(/url), a well of priceless information!

Quote

Originally posted by pistgavin:
**and any non-EVO plug I make in the future.

I agree that politics should play a more important role in the game, including the player being able to make decisions.

For instance, a Fed conference. Krane thinks that the Federation should attack the Tekel, whereas Frandall reckons that the Heraans are the best targests. They can't agree, so they turn to you.
The buttons are 'Attack Heraan' or 'Attack Tekel'.
You choose which one, and then the story branches accordingly.

--gav

**

What kind of non-EVO plugs would you make? Oh, and the two buttons idea is interesting. You get to choose what Feds attack. Altough Tekel are weak, so I dont see why they should be attacked. Heraan is strongest after Moash, so it would only be logical to attack them.

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I am eager to try to ansver mission questions

Quote

Originally posted by General Cade Smart:
**What kind of non-EVO plugs would you make? Oh, and the two buttons idea is interesting. You get to choose what Feds attack. Altough Tekel are weak, so I dont see why they should be attacked. Heraan is strongest after Moash, so it would only be logical to attack them.

**

Either start at the top annd work your way down, or start at the bottom and work your way up. And I certainly agree that the player does not always need to be the hero! ::climbs nearest mountain (VERY hard to do in Florida):: WE NEED TO SUCK OCCAISONALLY!!! EVN IS CAPABLE OF REFLECTING REALITY, BUT RIGHT NOW IT IS NOT EVEN SF! IT IS FANTASY!!! WE MUST CHANGE THIS NOW!!!!! ::gets off mountain and goes home to study "How to Imitate Moses" a little more for next time...::

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Suddenly, the little scoutship disappeared and then reappeared right behind the alien warfleet. The gravitic ship's captain hailed the armada. "You are going to be destroyed, but I will give you a choice as to how you want to spend eternity: big pieces, little pieces, or quarks?"
Dead silence.
"Quarks it is, then."