I'm wondering if anyone has a formula that converts from the "Falloff" field in a weap to the width of the corona in pixels. The resource bible implies that it is inverse (i.e. big Falloff = small corona and visa versa). I didn't see one anywhere when I searched.
Also, does anyone know why beams are so difficult for the engine? I buy two CPLs for my souped-up pirate carrier and then when I press fire, the game slows to a crawl. :frown:
Did you know that 63.8% of quoted statistics are made up on the spot?