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Originally posted by cdrcoyote: ** I dont beleive that you can edit the behavior types. Correct me if im wrong.
**
No correction neccessary, the AI types are hardcoded and unchangeable. Though being able to edit or add to them would be amazingly cool. Probably be too buggy though. ------------------ I like long walks, especially those taken by people who annoy me.
(This message has been edited by Ernimtir (edited 03-03-2003).)
Originally posted by TheRedeemer: **What I think would be cool is to include planets like in Martin Turners 'The Frozen Heart' plug for ev:redface: where you would press number 1 on the keypad and you could land at Earth but also press number 2 and land, still on the same planet but a different part of the planet. (this probably has allready been included in some nova plug ins but I havent found one yet.) Also another Idea is that you could have a space station that moved from system to system, not like a ship, you would not actually see it moving, but it could go and orbit round a different planet in another system. You could write it into a story saying it was a sort of aid station (i.e owned by the Red Cross) and it moved to different planets when they needed help etc. Just a few ideas there, I have no idea how easy/difficult they would be to implement or if any of you actually like them, but hey there just Ideas.
TheRedeemer **
Well a couple of planets are like that, but I don't know about the Station. Seems an inordinate amount of effort for a meaningless peice of work. Sure it would be kind'a cool but I don't think that many people would notice. Just drifting off topic a bit but does anyone now when, in Frozen Heart, you finish the 'Take Evidence to Earth' mission ends? I took the stuff to Baxter on Earth and he told me to meet him on Devore but he never contacted me. No more than one reply to that bit please. I don't want to get off topic too much.
------------------ Hey! If I want cheesey pufes, I'll get cheesey pufes! -Eric Cartman Law Enforcer "Respect my Authorita!"
The multiple port idea sounds cool. I may use it.
I would like to see more missions offered in the trade dialog. For instance, a courier mission string would make sense to take place only in the trade dialog or main spaceport.
There are four AI types open for developers: wimpy, brave, warship, and interceptor. There are two others, but they can't be used by mere mortals.
------------------ "Boo." (url="http://"http://www.evula.org/monster/")Monster Studios(/url) - (url="http://"http://www.evula.org/monster/studio/c.html")Caribbean(/url)
(This message has been edited by Mantaray (edited 03-02-2003).)
Originally posted by Mantaray: **The multiple port idea sounds cool. I may use it.:)
I've always wondered this: why are there two extra AI's that you aren't supposed to use? If you're not supposed to use them, then why are they there?
Originally posted by Starbridge42: **I've always wondered this: why are there two extra AI's that you aren't supposed to use? If you're not supposed to use them, then why are they there?
One is Escort, one is Naval Fighter. From the EV bible: Naval Fighter Carried by another ship. Reserved for internal use - do not use! Escort Flies with the player. Reserved for internal use - do not use!
So its your escort, and fighter from your bay.
------------------ I am eager to try to ansver mission questions
Originally posted by EVula: **Multiplayer would be cool.;)
Think Ares Wouldnt be as good as Nova itself but good enough for lots of people.
------------------ Insanity has its advantages