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I've had an idea for my plug-in, how about a ship called the suicide bomber... it fires a weapon which blows up all ships around it, and its death delay is set to 1, so you can't eject if you have it... also, low damage so it can be destroyed easily by missles... Wha daya think?
Sean
------------------ G4, the faster computer. (url="http://"http://www.ziggadon.f2s.com")The Ziggadon Plug-in Web Site(/url) is growing, comments needed.
Humm it could be done. Make it a fighter,tho. And I think that there's an ID you can set for"weapon destroys ship on firing".
------------------ "Morals,children,morals. Get some."-Me
I actually made this ages ago, and was going to put it into a plug-in. It was for the human renegades, and fired kraits from special turncoats. There was even a version that allowed a helian to be fired (but there was only enought room in the kamakazi bay for 2 kamakazi helians compared to 6 kamakazi krait).
I think I still have it on a zip somewhere. If I do I will finish off the mission strings and upload it.
ewan
------------------ may contain traces of nuts
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It can be done.... but the "weapon destroys" etc.. the computer won't fire, I just set unguided projectile and very big damage and proximity fuse... deathdelay is 2, so player can't use it and eject That's about it.... When I test shoot it, it works! But when I attack a Warship AI with it, it comes close, blows me up, and loads of other ships, but stays alive :frown: Oh well, nearly got it.
I was thinking more along the lines of one ship which approches you and kills you, not a ship which launches kamizazi bombers, be too easy for the player otherwise...