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The Great Expansion website has been updated.
Not much new just made some comments in the news section, but keep your eyes open for the next time I update as there will be a surprise
------------------ The Great Expansion - An upcoming total conversion of EVO
http://thegreatexpansion.8m.com
Wow. Those ships REALLY look like pieces from my plastic chess set or something. Just constructive criticism, mind you; I usually don't do that. -david-
------------------ Graphics. Games. And more... (url="http://"http://www.meowx.com")Meowx Design Studios(/url)
The status of The Great Expansion has been updated.
To see whats new visit the webpage
Meowx Design (crappy nick), I'm also doing some rendering works, but which program do you use?
The Slayer
------------------ (email)adj_boy@hotmail.com(email) <--- email The Slayer
Nice graphics, but the real reason for posting this messgae is to tell you that your outfit graphics link doesn't work. Well at least on my computer.
By the way the landscape graphics doesn't work either.
The models are quite inventive, but when are we gonna see some textures? Right now, everything's made of plastic.
------------------ If a little knowledge is dangerous, where is the man who has so much as to be out of danger? - T.H. Huxley
I have a graphics artist working for me, thus I am not too sure what programs he uses
The outfits and landcapes links arn't up yet but look in the near future for a change to that
Thanks, Phil
Quote
Originally posted by Phillip: **The Great Expansion website has been updated.
**
Yo, you probably used lightwave for the graphics, right? Well, if you did, do you know how to make PICS animations for spďn graphics like sprites and masks? PLEASE REPLY
------------------ Admiral Zombat "so I messed up, shut-up!" Eddie Murphy, Saturday Night Live
Yes they were made in lightwave, I remember that, but i think they just spun the ship a certain degress then exported to a pic. not too sure tho.
I am pretty sure if you start a new thread asking for help on making spins somone will know how.
Sorry, I couldn't help more