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I'm playing the windows EVO port for nova and after I'm offered the mission for the plasma siphon I press the "secondary weapons selector" button (W) and i have no siphon!!! I feel sad :frown: has this happened to anybody else?
------------------ Thinking for no reason
Check to make sure 'w' selects weapons. Do you have the mission where you need to destroy the Adzgari warship? If not, you don't have the siphon yet. Hit 'p' to check your extras, and see if it's there.
Otherwise... iDunno.
------------------ Me Bar Pics Page-> (url="http://"http://homepage.mac.com/ami/Menu1.html")http://homepage.mac.com/ami/Menu1.html(/url) 'You couldn't get a clue during clue mating season in a field of clues if you smeared your body in musk and did the clue mating dance.' -Severin
I checked everywhere and yes I do have the mission to kill the A.S.S Incision... I want my plasma siphon :frown:
It is a bug. See (url="http://"http://www.AmbrosiaSW.com/webboard/Forum8/HTML/005068.html")this(/url) topic, and install the mentioned plug.
Ok I did try installing that plug and trying it again but it didn't work. I tried buying a new ship but that didn't work either (explains lack of pwnage of my ship at this point) Here's my pilotlog if it's any help:
Game version: 1.0.6
Plugins loaded:
Pilot name: Bloog Pilot nickname: Hunter Pilot gender: male Strict play: no Seen intro screen: yes Ship name: UAE Trans-Gender Ship type: Crescent Warship (151) Current system: Igadzra (370) Legal status: 21 (in system 370) Game date: 2/22/1183 Fuel: 700.00 Cash: 700979574 Kills: 18005
Current cargo: none
Active missions: Raid Outpost Alpha (282): travelObjComplete: yes shipObjComplete: no missionFailed: no flags: 0240 flags2: 0000 canAbort: yes timeLeft: -32000 destStellar: -1 returnStellar: 163 initialShipCount: 5 specialShipCount: 5 specialShipDude: 128 specialShipGoal: 6 specialShipBehavior: -1 specialShipStart: 1 specialShipSyst: 6 specialShipsKilled: 0 specialShipsBoarded: 0 specialShipsDisabled: 0 specialShipsJumpedIn: 0 specialShipsJumpedOut: 0 specialShipNameIndex: -1 specialShipSubtitleIndex: -1 specialShipPreselectType: -1 auxShipCount: 4 auxShipsLeft: 4 auxShipDude: 180 auxShipSyst: 134 cargoType: -1 cargoQty: 0 pickupMode: -1 dropoffMode: -1 cargoLoaded: no scanMask: 0000 compGovt: -1 compReward: 0 datePostIncrement: 0 pay: 250000
Hunt <SN> (366): travelObjComplete: yes shipObjComplete: no missionFailed: no flags: 0004 flags2: 0000 canAbort: yes timeLeft: -32000 destStellar: -1 returnStellar: 369 initialShipCount: 1 specialShipCount: 1 specialShipDude: 215 specialShipGoal: 0 specialShipBehavior: -1 specialShipStart: 1 specialShipSyst: 258 specialShipsKilled: 0 specialShipsBoarded: 0 specialShipsDisabled: 0 specialShipsJumpedIn: 0 specialShipsJumpedOut: 0 specialShipNameIndex: 4 specialShipSubtitleIndex: -1 specialShipPreselectType: -1 auxShipCount: -1 auxShipsLeft: -1 auxShipDude: -1 auxShipSyst: -1 cargoType: -1 cargoQty: 0 pickupMode: -1 dropoffMode: -1 cargoLoaded: no scanMask: 0000 compGovt: 145 compReward: 25 datePostIncrement: 0 pay: 200000
Mission bits currently set: b3 b4 b8 b15 b16 b18 b99 b100 b125 b134 b135 b136 b137 b138 b164 b165 b166 b167 b168 b169 b171 b172 b214 b215 b216 b217 b218 b219
Escorts: none
Items currently owned: 2 External Fuel Tank (153) 1 Density Scanner (155) 1 IFF Decoder (156) 1 Afterburner (157) 1 Sensor Upgrade (160) 3 Phase Turret (164) 2 SAD launcher (166) 15 SAD module (167) 2 Fuel Scoop (168) 1 Thrust Upgrade (179) 4 Shield Enhancer (180) 1 Engine Upgrade (183) 3 Mass Expansion (187) 1 RCS Upgrade (191)
Stellars currently dominated: none
Stellars currently destroyed: none
Active ranks: none
Active disasters: A recession (140) on Tibidat (377) - 0 days left A serious drought (141) on Motif (376) - 8 days left A large quantity of skulls (142) on Kayia (350) - 0 days left A successful raider (143) on Dirach (344) - 0 days left A Zidagar offensive (144) on Pimre Station (358) - 0 days left An Igadzra offensive (145) on Outpost Terapin (324) - 0 days left An enormous food surplus (146) on Ragni (359) - 9 days left An incredible harvest (147) on Saffera III (322) - 27 days left A manufacturing surplus (148) on Fluor (306) - 0 days left Industrial expansion (149) on Filider (304) - 0 days left A massive brawl (150) on Hizdriar (276) - 0 days left A new invention (151) on Station Pybin (264) - 0 days left A bizarre training accident (152) on Outpost Zachit (238) - 2 days left Decreased demand (153) on Mira (235) - 0 days left Increased demand (154) on Blaga (234) - 11 days left The jubilant workforce (155) on Liadon (229) - 0 days left Constant celebration (156) on Krotun (226) - 0 days left A Voinian attack (157) on Emalghia (194) - 0 days left A supply shortfall (158) on Huron (170) - 0 days left Extreme boredom (159) on Gorky (189) - 11 days left Renegade extortion (160) on Iothe Prime (184) - 0 days left An excessive renegade incursion (161) on Gribn (181) - 0 days left An excessive renegade incursion (162) on Thehir (180) - 0 days left The tourist season (163) on New Rome (158) - 12 days left A new influx of colonists (164) on Molos (157) - 7 days left A new outbreak of plague (165) on New Calcutta (154) - 0 days left An efficiency drive (166) on New Tokyo (153) - 0 days left A logistical problem (167) on Knox (148) - 0 days left A major pollution scare (168) on Earth (128) - 0 days left A good harvest (169) on Poch (258) - 12 days left A strike by monks (170) on Omm (183) - 0 days left A shortage of Munb leaves (171) on Himgro (240) - 0 days left Toxic rainfall (172) on Giniz (364) - 4 days left A mining accident (173) on Telnan (152) - 0 days left A volcanic eruption (174) on Bakoom (355) - 0 days left The discovery of a new vein of ore (175) on New Riga (134) - 6 days left A bumper harvest (176) on First Centauri (129) - 0 days left A Voinian offensive (177) on Outpost Alpha (136) - 0 days left A Voinian offensive (178) on Outpost Gamma (138) - 0 days left A Voinian offensive (179) on Outpost Theta (143) - 0 days left
Active cron events: none
Hm. If you installed a fix plug and it was working correctly, its name should appear in your pilotlog right after the line that reads "Plugins loaded:" (where else?). At least that is what happens on a mac....
For the mission that grants you the siphon to work correctly, you have to load the "Missions Fix" plug that is on my E.S.W.P. site, and the plug has to be in place before you do the mission. you might have to go back to an older version of your pilot file.
To avoid having the siphon disappear once you've got it, you also need the "outfits fix" plug (also on my site). The Missions Fix is available in a Windows version, but the Outfits Fix has to be converted using the mac-to-pc plug converter that comes with Nova for Windows.
If the plugs are in the Plugins folder but don't have the right icons, you might need a different version of Stuffit.... I don't see how that would keep the Missions Fix from working, since it is zipped.
Did any of that help?
------------------ (url="http://"http://home.comcast.net/~drtrowel/")Dr. Trowel's E.S.W.P.(/url) -- Cold Fusion graphics for EVN Override, EVN:O bug fixes, 'n more. Very Good Stuff: (url="http://"http://www.evula.com/escape_velocity/")EVula(/url) (url="http://"http://w00tware.ev-nova.net/")NovaTools(/url) (url="http://"http://www.evula.org/infernostudios/search.html")EVPlugSearcher(/url) Play FAQs: (url="http://"http://ev-nova.net/forums/viewtopic.php?t=2832&sid;=43627ead61761e7f19060b00c14c739c")N(/url) (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&forum;=EV+Nova+FAQs&number;=30&DaysPrune;=20&LastLogin;=")N(/url) (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&forum;=EV+Override+FAQs&number;=53&DaysPrune;=20&LastLogin;=")O(/url) (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&forum;=Escape+Velocity+FAQs&number;=28&DaysPrune;=20&LastLogin;=")C(/url) Dev FAQs: (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&forum;=EV+Plug-in+Developer+FAQs&number;=29&DaysPrune;=20&LastLogin;=")A(/url) (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=31&SUBMIT;=Go")B(/url) Interests: The Good, The Bad, and The Loopy.
It's wierd because i also have cold fusion installed and THAT works fine but it doesn't show up on my pilot log and... I've been playing the whole game with those two fixes.
Quote
Originally posted by baviling: **It's wierd because i also have cold fusion installed and THAT works fine but it doesn't show up on my pilot log and... I've been playing the whole game with those two fixes.
**
Very strange indeed. You're sure Cold Fusion is working, right? You should have 6 plugs with names starting with "CFN" in your plugs folder, and your screen should look like the images in the right-hand column on (url="http://"http://home.comcast.net/~drtrowel/CFNScreenshots/cfn_vs_evo.html")this(/url) page.
Regarding the issue of the missing pilotlog entries, I've started (url="http://"http://www.ambrosiasw.com/webboard/Forum9/HTML/005558.html#")a topic on the Dev Corner board(/url) to see if anyone there has an idea.
yeah cold fusion is working right... i got all six plugs in the folder and it looks EXACTLY like it should look and in the pictures... well over to the developers corner for me! Edit: Thanks for the help Dr. Trowel
(This message has been edited by baviling (edited 07-25-2004).)