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Haven't been here to defend myself. I'll take a hit for Dogover and retreat the fleets to nearby systems.
Fleet changes: Split Dogover fleets,
To defend my message to the Renegades Point 1. Un-encrypted messages are continually sent through the galaxy. They can be picked up by holo-viewers. Some of these say "prices of ____ are increased in _____ due to Renegade incursions.
Point 2: When someone begins the Voinian string in the game the recruiter says, "On occasion we hire________" which heavily implies that more than one human has been employed and most humans know about the Renegades.
To avoid further argument, no I did not know the encrypted frequency used by the Renegades so the message could be picked up by anyone in the viscinity of the broadcast, so in this case ESPilot could base his post on my message. If after reading this you still can not see reason I will edit my post.
ESPilot: How about we add no attack fleets pass through Dogover to the treaty of Pax?
------------------ "Paranoia is Life"
To the Zidagar, Grivok System Revoked. There is no planets there and it is one jump away from Himgro.
------------------
IMHO, i'd prefer major restrictions on all types of cloaks. Too easy to go too far with these things.
And i've changed my mind, I'll join, though not as the Udun. I'll go for a simple Igadzra commander. Though I'm still working on the details on my characters history, his name is Syar Iandor. More info to come later once I get it all fixed up.
------------------ If at first you don't succeed...Hit it harder! - Me -------------- Millennium. Its coming, prepare for it. Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).
I happen to agree with Paranoid's logic here. His message to the Renegades goes through.
Apologies to anyone, ESPilot in particular, who was affected by this in such way as to waste energy and time.
Carno; did you ask Varuna if you could be a commander under him? He's the Igadzra commander, after all. Until he does, you're not really involved in this. Another thingdon't tell us what to do regarding technology. We're the moderators here, not you, and we already resolved the cloak technology bit as far as I'm concerned.
Regards, Solel
------------------ All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king. J. R. R. Tolkien (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/search.cgi?action=intro&default;=26")The Search Feature(/url)
(This message has been edited by Solel (edited 03-30-2003).)
Quote
Originally posted by Solel: **Gordontron; you have 5 projects running. The Azdgari can have no more than 3 running at the same time. You'll need to scratch two of them, or postpone them.
Also, your shield generator has to have some restrictions. If it's as powerful as the experimental generator, you'd be unbeatable. So, I think it should be balanced a little bit. 40 tons, but it is very close to the experimental generator level. This way, you can put it on your new ship classwhich would have to be slightly slower than a Crescent Fighterbut there's no way you can get invincible Azdaras. Invincibility is no fun.
Your cloak looks fine. Just make sure it's clear that you can't fire while it's up, and that it drains shields or something like that while it's on.
**
----A shield generator which is about the same as the one you can get in the game. The shield generator is rather large aned can not be mounted on old Azdara's. Further more it is expensive to build and can only be built xarnes. )finished on march 6th? . open to debate ---- A heavy Azdara which has the tech listed below, is slight bigger and slower, carries the new shield generator, and is outfitted with voinian armor (if I can get that to happen), and of course a few swivel phase cannons. --It looks like a mutation between a arada and a Azdara. )Date finished unknown, parly relying on whether or not paranoid is feeling like sharing tech ----Kind of a cloacking device because its almost impossible to target but you can still fire through it (think wraith in evn) and fire at it. Think of this as an advance jamming system rather than a cloak because eventhough it slowly drains fuel you can still fire at it and speratically see it. It is also hard to build and can only be built on Xarnes. --If you were attacking a ship with it, then it would be hard to target with missiles, turrets would be practically ineffective but you could still be able to tell generally where it is so you can fire regualr guns at it and non-homing missiles. If the ship is hit then it causes the device to stop working for 3 seconds (game play time) )Finished on the 8th, or do you think it should be later?
1-Send out 2 miranu scoutships to report back when they have found a race that we do not know about 2-Send messages to Cresent: "On behalf of the Azdgari govenment we invite you to Xarnes to discus a mission with the Leader of the Council of Elder, gordontron. 3-Send a message to Apert and Raigar telling them to send out Azdara's outfitted with fuel scops to explore the galaxy 4-Distribute ships equally except for Azdgari wich contains twice as many ships as any other system (I you attack me I will do the math to determine how many ships in each system) 5-Construct a listening post on the planet Dirach 1 RTD 6-Outfitting Cresent station with two phase turrets, a refilling station, and office space for government officials: time 3-4 RTD'S (the station is stable and you can land on it plus it is close to Azdgari) ships: (It is 10% per RTD right) 7-Xarnes to build 5 Azdgari warships (instead of ten) this RTD (to pay for station construction, explorers,listenig post and research starting) 8-Production 0f 25 Azdaras and 25 Azdgari Aradas
edit: I re-reread the rules and I scratched these: -Outfitting Cresent station with two phase turrets, a refilling station, and office space for government officials: time 3-4 RTD'S (the station is stable and you can land on it plus it is close to Azdgari)
-Upgrade the Azdgari Warships with shield capcitators and making ready for new shield generators: time 2 RTD'S
Do you want me to scarp 5 and 6 or is that enough? ------------------ "Chaos is our ally, discipline our mortal foe" --Azdgari Commander Long live the Azdgari!
"Rarely is the question asked: Is our children learning?"- George Shrub
(This message has been edited by Gordontron (edited 03-30-2003).)
Originally posted by Solel: Carno; did you ask Varuna if you could be a commander under him? He's the Igadzra commander, after all. Until he does, you're not really involved in this. Another thing?don't tell us what to do regarding technology. We're the moderators here, not you, and we already resolved the cloak technology bit as far as I'm concerned.
Ahem. I was actually waiting for Varuna's approval before I even did much else with the idea, though I forgot to mention that in my post. If he doesn't want me in, that's fine. However, I would like to note that I was merely making a suggestion, and what do I get? You lashing out at me, acting as if I was ordering around. I'd rather not have anything to do with this if I get blasted for making a suggestion (not counting the fact that I've been in more webstories and have dealt with stuff like this more than you have).
Let's address the cloak first.
Kind of a cloacking device because its almost impossible to target but you can still fire through it (think wraith in evn) and fire at it. Think of this as an advance jamming system rather than a cloak because eventhough it slowly drains fuel you can still fire at it and speratically see it. It is also hard to build and can only be built on Xarnes.
The cloaks allowed in this webstory are not capable of letting their host ships fire while cloaked. I realize my initial post there set a poor example, but I've balanced my cloak nowfeel free to use mine as an example. Making outfits only capable of construction on a certain planet really isn't necessarywith tech, assume it's a sweeping thing; when it finishes, you upgrade whatever ships you need with it, across your entire space in one go. No need to restrict yourself to one planet there, but I understand the reasoning.
The shield generator is fine if it's 40 tonsthat way you can't have unbeatable ships. But it's only slightly less powerful than the experimental cloak in the game.
Your Azdara upgrade, I take it, is just a new type of ship for your navy. That's fine.
On the matter of the outfits on this ship, though, there needs to be some explanation. If you can get Voinian tech from Paranoid, great. But you need to contact him in the story first. If you want to put the shield generator on this new ship also, you'll need to make sure you allocate time after you develop the shield generator for installing it. It won't be on your ships if you develop the two at the same time, completed at the same time. You need to spend time outfitting it.
Now, those are 3 projects you are already working on. You mention two others here:
The listening post and the station are both considered projects. So, if you can only have 3 projectswhich are so far your tech advancesI'm afraid you'll have to scrap/postpone all other projects that require actual resources/RTD time that aren't in that tech advance situation, unless you juggle them around. But, for the Azdgari, you only have 3 projects total.
Carno; we handled it on AIM. It was a huge misunderstanding on my part, and I apologize. Your'e in as long as Varuna gives you the OK.
I hope this settles things.
Sooooo It is a major choke point they are my enemy I am suposed to annoy them.
------------------ Are we sad because it rains or does it rain because we are sad?
Originally posted by Solel: **Let's address the cloak first.
Right then. I officially postone those projects.
My objective witht he cloak was not to make it invisiable. It was an atempt to thweart SAD missiles and turrets. How about the upgrade makes it hard to target by scrambling the enemy ship's sensors and targeting system. Thus the enemy can still attack with guns, and straight firing missiles. But since it isn't cloaked it can still fight with guns/turrets but no projectiles or fighters may be emmited when it is being used. Since it is slightly like a cloaking device it will drain fuel, but much slower than before since it can be more easily fired at. Furthermore how about it is completed on the 10th so that it is very effective? Is that an ok compromise? If it is consider it changed.
Oh and do I have the Azdgari Upgrade that you can buy when you complete the missions. You know the one that is kind of like an engine/RCS/and acceleration upgrade but it takes up no space. Since it has always been there with the the strand (you just gain access to it).
Another note on paranoid: I am trying to contact him to form an allaince and share techs. but I am assuming I do not have access to talk to him as of yet. That is why I sent out the scout ships and a call for cresent. Though since I have a lot of contact with the miranu maybe I should know that they are there.
------------------ "Chaos is our ally, discipline our mortal foe" --Azdgari Commander Long live the Azdgari!
That is riduiclous, Xenocide. I talked with Solel and he said that the Miranu and the Zidagar are practically friends. So the Grivok System Rejection stays.
Gordontron, that sounds good. I think you're trying to make an ECM (electronic counter measures)) systemthere are some available in the gameto jam enemy tracking weapons? Am I right? If so, that is perfectly fine, and it need not drain fuel if you are researching it all the way to the 10th! Indeed, if you spend that much time on it, it would be extremely effective at jamming tracking weapons guidance systems, much better than any available in the game. As with any regular outfit, you could certainly still fire while it was running, since you would normally have it running at all times as a precaution.
You do have access to the upgrades listed in the game on your worlds. However, you would have to devote project slot time to upgrading ships with them. You would not need to spend much time doing so, since you already have the tech, but naturally you'd have to wait until those 3 projects of yours are finished.
I'm glad we worked this out.
PS: On the Zidagar/Miranu relations: the Zidagar and Miranu seem, in game, to have a substantial trade relationship going on. No official alliance is ever mentioned, so the Zidagar and Miranu would have to formalize it, but it is heavily implied in game that the two are friendly, seeing as Zidagar ships regularly frequent eastern Miranu ports when you jump there while playing EVO.
PS#2: REDchigh, would you mind explaining the exact armament your supercruiser is meant to have? I'm slightly curious :D.
Originally posted by Solel: **Gordontron, that sounds good. I think you're trying to make an ECM (electronic counter measures)) systemthere are some available in the gameto jam enemy tracking weapons? Am I right? If so, that is perfectly fine, and it need not drain fuel if you are researching it all the way to the 10th! Indeed, if you spend that much time on it, it would be extremely effective at jamming tracking weapons guidance systems, much better than any available in the game. As with any regular outfit, you could certainly still fire while it was running, since you would normally have it running at all times as a precaution.
right then but I just want to say that it goes far, far beyond the ecm system (which sucks by the way). Besides jaming missiles it jamms turrets. I think you understand that but I don't want to have to argue after I have spent so much time on it. If it does not need to drain fuel then i will take that requirement out.
I found a good online map: you need acrobat reader though ftp://ftp.ambrosiasw.com/pub/evo/guides/E...iticalMap04.pdf
on the Grivock system placement. Simple question. Why? If you are worried about the igadzra then blockade Vethair. The renegades would just go around and the voinians/ue are oblivious to the strand exisitance.
Eh, if it jams turrets too, make it drain fuel rather slowly, considering the time you're putting into it. Otherwise, sounds quite excellent. Good job.
Proposal for strand war treaties: Attention Varuna and Xenocide! My proposal is a number of rules that were set up by the council (on Council Station) These are open to debate: 1. No useing space mines 2. No gassing or using pathogens for war fare due to their collateral damage 3. If a person/ship/planet surrender then they should be captured not obliterated 4. No military personal may target traders that are civilian (ie miranu) 5. No allying with another strand to have a 2 versus 1 strand war (not that we would anyway) 6. Ceasefires shall be declared on holy days (each strand may only have 3, but we dont need to care about those) 7. All POWs will be exchanged on Council Station in the Gadzair system 8. No using planet destroying weapons (nukes and the likes) 9. Spies may be killed if the Council rules that there is substantial evidence that they are spies 10. To reduce casualties to civilians all military ships must be marked
What do you guys think? I am split on the idea of no assassinations. (If you are wondering why I am posting so much it is beause I am bored)
Originally posted by kauthor: **I revoked your message after discussion with Redchigh about your post.
You mean my post, or someone else's?
------------------ ESPilot Take a line from any Star Wars movie. Replace certain words with 'spank': "The ability to destroy a planet is insignificant next to the power of the Spank." "Queen Amidala is young and naive; you will find spanking her not too difficult." "And what of the Jedi?" "She should never have brought them into this. Spank them immediately."
Paranoid, not you, ESPILOT>
Ansatsu- 750 Shields 80 Armor 9 Phase Turrets 5 SAD Launchers, 60 SAD's 1 repulsor beam, 1 tractor beam. Also has 60 free tons. Fuel- 6 Jumps Mobility in all fields is equal to a UE Carrier.
------------------ "And as the Darkness descends, do you follow the light, or embrace the darkness?" ~Diane Kinsman (little known philosopher, early 21st century) Proud Member of the (url="http://"http://www.roostermac.net/cgi-bin/ikonboard/ikonboard.cgi")Webstory Developer's Commune(/url)
Oops sorry I thought they were azdigari or somthing else, and I didn't know that I coudn't be one jump away. I feel like a compleate idiot.
P.S. The miranu and I have Treaty and their troops go in my space and we can go in theirs.
Fleet Status DSN-6116: 40 Zidagar Fighters Pozdag: 40 Zidagar Fighters Valain: 40 Zidagar Fighters Vethair: 100 Zidaras Vastan - 50 Zidaras Neholl: 40 Zidagar Fighters Plogok- 50 Zidaras Marafey- 50 Zidaras DSN-682: 40 Zidagar Fighters
I just made my first post, if you guys have any writing tips I could sure use them.
Quote from the Webstory, at the end of my post: Destination: Xarnes; 12 jumps away; 3 jumps/RTD = 4 RTD's Begin trip: 03/31/2003 Reach Destination: 04/03/2003
Did I do that right?
------------------ -Everyone has a photographic memory, just not everyone has film. -Never underestimate the power of stupid people in large groups. -Great minds think alike but fools never differ.
Here is the end game of Sole and my discussion my research: ----A shield generator which is about the same as the one you can get in the game. The shield generator is rather large aned can not be mounted on old Azdara's. started the 30th of march, finished on march 6th.
---- A heavy Azdara which has the tech listed below, is slight bigger and slower, carries the new shield generator, and is outfitted with voinian armor (if I can get that to happen), and of course a few swivel phase cannons. --It looks like a mutation between a arada and a Azdara. )started the 30th of march, Date finished unknown, partly relying on whether or not paranoid is feeling like sharing tech: estimated time finished= the 8th of april
----A device that jams all systems that target ships (turrets and homings weapons) )))started the 30th of march Finished on the 8th of april
Actions:
1-Send out 2 miranu scoutships to report back when they have found a race that we do not know about=they are on their way making south and east (hint to paraniod) 2-Send messages to Cresent: "On behalf of the Azdgari govenment we invite you to Xarnes to discus a mission with the Leader of the Council of Elder, gordontron.status=done 3-Send a message to Apert and Raigar telling them to send out Azdara's outfitted with fuel scops to explore the galaxy. status=done 4-Distribute ships equally except for Azdgari wich contains twice as many ships as any other system (see bellow) 5-Xarnes to build 10 Azdgari warships this RTD 6-Production 0f 25 Azdaras and 25 Azdgari Aradas this RTD
State of the Azdgari navy (yes navy not airforce or military you should know that): start: Azdgari 100 Azdgari Warships 250 Azdaras 250 Azdgari Aradas
now: as of 3/31/03 105 Azdgari Warships 275 Azdaras 275 Azdgari Aradas
Raiger: 9 Azdgari Warships --- Azdaras:27 ---Azdgari Aradas:25 Muid: 9 Azdgari Warships --- Azdaras:30 ---Azdgari Aradas:30 Dirach: 9 Azdgari Warships --- Azdaras:22 ---Azdgari Aradas:20 Toi: 9 Azdgari Warships --- Azdaras:22 ---Azdgari Aradas:20 Molar: 9 Azdgari Warships --- Azdaras:32 ---Azdgari Aradas:25 Azdgari:20 Azdgari warships --- Azdaras:29 ---Azdgari Aradas:30 Chak: 9 Azdgari Warships --- Azdaras:30 ---Azdgari Aradas:25 Meagh: 9 Azdgari Warships --- Azdaras:22 ---Azdgari Aradas:20 Apeart: 9 Azdgari Warships --- Azdaras:29 ---Azdgari Aradas:30 Diudir: 9 Azdgari Warships --- Azdaras:27 ---Azdgari Aradas:20
Blockade at Tollb: 3 Azdgari Warships, 2 Azdaras, 10 Azdgari Aradas
Traveling Patrol: 1 Azdgari Warship, 3 Azdaras, 10 Azdgari Aradas patrol travels around these systems in this order (and then back): Molar-Tollb-Azdgari-Tinar-Chak-Elder-Diudir Note: patrol stays in each system for one day, where the patrol is at anytime is confidential but we need to work something out if one of you attacks
Some one may want to check my math.
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