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Quote

Originally posted by Major:
**Your advantage is that you have almost nothing to protect. You only have one fleet, so you can just run away if needed.

**

That sucks. I won't be a very good mercenary if I run away all the time.

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-Everyone has a photographic memory, just not everyone has film.
-Never underestimate the power of stupid people in large groups.
-Great minds think alike but fools never differ.

Redchigh will take over the NT and ST Renegades. Solel and I will start working on rules. Expect the webstory to be ready to go next Friday (Yay! No midterms on the weekend)

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I have to say that this is very fast. Less than a week, and we have everyone ready. Thank you all for signing on to this webstory, and Get Ready! Set! Start Writing!

(This message has been edited by kauthor (edited 03-23-2003).)

Quote

Originally posted by Cresent:
**That sucks. I won't be a very good mercenary if I run away all the time.

**

He who fights and runs away, lives to fight another day.

Seriously, as a mercenary, fighting battles for/with whoever hires you won't be all you do (hopefully). Webstories nowadays are mostly focused on character-based plot development, with a bit of carnage thrown in, instead of the old research-and-obliterate style.

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—ESPilot
Take a line from any Star Wars movie. Replace certain words with 'spank':
"The ability to destroy a planet is insignificant next to the power of the Spank."
"Queen Amidala is young and naive; you will find spanking her not too difficult." "And what of the Jedi?" "She should never have brought them into this. Spank them immediately."

To anyone who cares:
This is what I believe the production should be based upon. Ships per system (changes with tech level in a government) per real time day. So for example a level 5, the top level Vionian planet or station would get 2 Cruisers, 3 Frigates, 6 Heavy Fighters and 8 Interceptors per RTD. On the other hand a level 1 Vionian planet would get 3 Heavy Fighters and 5 Interceptors. Then there would also need to be a way to upgrade tech level for each system. My idea may not be the best but being obstinate as I am, I believe it is.

Varuna:
I assumed from your post that like many others (myself included) you might not have infinate time but want to have deep characters. If I came off as obnoxious self-absorbed and imbecillic it is most likely because I am, but as anyone who deals with me will vouch I attempt to be fair. However feel free to enter combat with me, I've never played as a large government and as a small one I always tried to take on a tactical challenge. If you are an exceptional strategist I can't wait to cross swords.

Vionian,
Paranoid

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"Paranoia is Life"

Quote

Originally posted by Paranoid:
**To anyone who cares:
This is what I believe the production should be based upon. Ships per system (changes with tech level in a government) per real time day. So for example a level 5, the top level Vionian planet or station would get 2 Cruisers, 3 Frigates, 6 Heavy Fighters and 8 Interceptors per RTD. On the other hand a level 1 Vionian planet would get 3 Heavy Fighters and 5 Interceptors. Then there would also need to be a way to upgrade tech level for each system. My idea may not be the best but being obstinate as I am, I believe it is.
**

Ummmm :rolleyes: except for the fact that most voinian planets CANNOT produce ships due
to their gravity. Most governments in EVO have one designated ship producing place, often
times a space station, this also adds tactics to the game play because if you capture the main ship building system the government is screwd. Here's my 2 cents: I think that each planet would produce production credits, and a certain amount of credits (resources)
= a ship at the shipyard.

What do I know though I have never played in a webstory.

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"Chaos is our ally, discipline our mortal foe" --Azdgari Commander
Long live the Azdgari!

"Rarely is the question asked: Is our children learning?"- George Shrub

(This message has been edited by Gordontron (edited 03-24-2003).)

Quote

Originally posted by Gordontron:
**
What do I know though I have never played in a webstory.
**

You and me both

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-Everyone has a photographic memory, just not everyone has film.
-Never underestimate the power of stupid people in large groups.
-Great minds think alike but fools never differ.

Quote

Originally posted by Gordontron:
Ummmm :rolleeyes: except for the fact that most voinian planets CANNOT produce ships due
to their gravity. Most governments in EVO have one designated ship producing place, often
times a space station, this also adds tactics to the game play because if you capture the main ship building system the government is screwed. Here's my 2 cents: I think that each planet would produce production credits and a certain amount of credits (resources)
= a ship at the shipyard.

What do I know though I have never played in a webstory.
(/B)

Good idea, I agree. My initial impulse was to yell and scream but looking it over I can only see one flaw. A large government making war on two sides like any strand or the Vionians. So I'd say each large government should have 2-3 shipyards. I have been in several webstories but never an EVO one so my knowledge is as limited as anyone else, so I take no offence at your correction.

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"Paranoia is Life"

Yes, every government should have a few places where there are shipyards, more for a larger government, and a few places where there are tech labs, more for a larger government. You could build so many ships at a shipyard per day (real day), and probobly only have any many techs researched as you have tech labs.

Yes, I've done my homework and read a few previous webstorys. Not every post, but enough to get the general idea.

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Well...

In the webstories I have played in we haven't really done either of these, but I think that both of you have good ideas here. I'm willing to endorse it if we can figure out some reasonable production credit figures.

The general idea that we are going with is that every government starts with a fixed amount of ships. Every RTD, they produce 10% of that original value. Thus, there is room to compromise between these two views. Say, for instance, that you spread the construction involved in making that 10% across a few select systems. For one example, one of the main Igadzra shipyards would be in Innor, for in game plot purposes. (I think Innor was the largest shipyard in EVO...)

I, however, being a very small government, have my own plan as to how to deal with shipyards. I do, however, intend to follow the 10% rule; I'll just start out with fewer ships.

Regards,
Solel

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All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.
—J. R. R. Tolkien
(url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/search.cgi?action=intro&default;=26")The Search Feature(/url)

Solel, Kauthor, and especially Varuna, and anyone else I offended, I apologize. I didn't realise you guys took me so seriously! I don't mean to be condescending, and I'll be the first to admit a few of you have more natural talent for writing than I. Now, much more.. whats the word... Ah, forget it. Varuna, Solel, Kauthor, Crescent, I'd like to talk to you four on AIM. If I don't have your AIM name, and you wish to keep it private, please IM me, My name is Duodeadlypeace or Redchigh on AIM. I also have ICQ, MSN, and Yahoo messengers, but please arange it through Email, Redchigh(at)Juno.com I can't use the '@' sign, because bots patrol this area for email addresses for spam lists... Again, the email addy in my profile is wrong, use this one. Redchigh(at)Juno.Com

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"And as the Darkness descends, do you follow the light, or embrace the darkness?"
~Diane Kinsman
(little known philosopher, early 21st century)
Proud Member of the (url="http://"http://www.roostermac.net/cgi-bin/ikonboard/ikonboard.cgi")Webstory Developer's Commune(/url)

Speech therapy is restarting today from 2-6pm. However, I'll be on AIM for a hour and a half from 12:15pm-1:45pm

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Red; that sounds good. I don't know if I'll be online at the same time as you, but if I am, I'll definitely talk to you via AIM.

We need to figure out what we're doing for moderation. 😉

Here's the player list so far:
UE: ESPilot
Human Renegades: Shadow_Dragon
Voinians: Paranoid
Emalgha: Major
Miranu: RomulanSenator
Zachit: Kauthor
North Tip Renegades: REDchigh
Zidagar: Xenocide
Igadzra: Varuna
Azdgari: Gordontron
Akrayhek Alliance: Solel
South Tip Renegades: NPC (To be controlled by REDchigh in battleposts)
Independent Captains: Cresent, and anyone else who wants to

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All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.
—J. R. R. Tolkien
(url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/search.cgi?action=intro&default;=26")The Search Feature(/url)

(This message has been edited by Solel (edited 03-24-2003).)

You know, I have an idea for another topic. And R&D; topic. You would post whever you started a project, say wether it's a tech or building project, and also the ending date. You would also post whenever you have changed your project. You would at last post when your project is complete.

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Quote

Originally posted by Major:
You know, I have an idea for another topic. And R &D; topic. You would post whever you started a project, say wether it's a tech or building project, and also the ending date. You would also post whenever you have changed your project. You would at last post when your project is complete.

Projects and research are normally given status reports every post the author makes, within the IC thread.

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All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.
—J. R. R. Tolkien
(url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/search.cgi?action=intro&default;=26")The Search Feature(/url)

To quote UE Admiral:

"Arg curse my weakness. Must...keep...thread...alive!"

Or something like that. 😉

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All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.
—J. R. R. Tolkien
(url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/search.cgi?action=intro&default;=26")The Search Feature(/url)

Well, it's going to die if we don't wrap it up and start soon.

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We will start discussing the rules this week. Expect the webstory to start by the end of the month.

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Kauthor:
“Redchigh will take over the NT and ST Renegades. Solel and I will start working on rules. Expect the webstory to be ready to go next Friday (Yay! No midterms on the weekend)”

kauthor:
“We will start discussing the rules this week. Expect the webstory to start by the end of the month.”

😕 So which is it Friday? The weekend? Or later?

I supose we could start forming alliances or something to keep this story from growing
staler. Or we could all just get the google toolbar and vote against AOL.

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"Chaos is our ally, discipline our mortal foe" --Azdgari Commander
Long live the Azdgari!

"Rarely is the question asked: Is our children learning?"- George Shrub

Solel and I will discuss the rules tomorrow

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Quote

Originally posted by Solel:
**To quote UE Admiral:

"Arg curse my weakness. Must...keep...thread...alive!"

Or something like that. 😉

**

So it is a weakness not to keep thread alive? 😛

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I am eager to try to ansver mission questions