Worst Ship and Weapon

You can't get rid of the phased beam? LOL!! Theres just another reason why I don't go with the Zidagar. They have NOTHING good to offer.

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- Captain Stud Beefpile
- UE Naval 238th Squadron
- Azdgari Squadron "Firebird" Leader

Nope, and that really stinks.

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Originally posted by Stud Beefpile:
**You can't get rid of the phased beam? LOL!! Theres just another reason why I don't go with the Zidagar. They have NOTHING good to offer.

**

You gotta be kidding me? I have never worked with the Zidager, but now I don't know if I ever want to. 🙂

~Captain Skyblade
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Well, I would definly have to say that the worst weapon would be anything that is in Cresent space that is guided (including Needle Missiles). When I use them, they go somewhere I don't want them to go. For example when attacking an Igadzra in an Arada with Pursuit Missles. They spun 'round and 'round next to my ship. SADs, SAEs and Needle Missle do the same. With 10 of those, you will hit the target 3-4 times!

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Orginally Posted by Captain Wittenburg:
The worst ship would have to be Voinian Supply Ship, at least from the Voinian point of view. Those things are sitting ducks to just about every other ship in the game. They kept me alive while I was doing some campaigning out in Voinian Space.

I would have to agree! Voinian Supply Ships helped fuel my UE Fighter when doing the Obverse Dreadnought Mission. So, the worst ship is a tie between the Krait and the Voinian Supply Ship. Yes, the Voinian Supply Ship should be able to beat a Krait, but the Krait can dodge the Neutron fire, and kill the Supply Ship.

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Originally posted by DeadMan:
Well, I would definly have to say that the worst weapon would be anything that is in Cresent space that is guided (including Needle Missiles). When I use them, they go somewhere I don't want them to go. For example when attacking an Igadzra in an Arada with Pursuit Missles. They spun 'round and 'round next to my ship. SADs, SAEs and Needle Missle do the same. With 10 of those, you will hit the target 3-4 times!

In order for Pursuit Missiles to work correctly, you have to be pointing exactly at your enemy when you fire them.

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Originally posted by DeadMan:
**I would have to agree! Voinian Supply Ships helped fuel my UE Fighter when doing the Obverse Dreadnought Mission. So, the worst ship is a tie between the Krait and the Voinian Supply Ship. Yes, the Voinian Supply Ship should be able to beat a Krait, but the Krait can dodge the Neutron fire, and kill the Supply Ship.
**

What if the Supply Ship has Phase Weaponry?

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What if the Supply Ship has Phase Weaponry?

A Krait can dodge fire from a single phase turret pretty easily. Phase turrets have a weird aiming flaw, and a Voinian Supply Ship can't turn good enough to properly utilize it anyway.

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Not really, all you have to do is be a good pilot. Besides, you can fit two Phase Turrets on a Voinian Supply ship with no problem.

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Orginally posted by Captain Carnotaur:
In order for Pursuit Missiles to work correctly, you have to be pointing exactly at your enemy when you fire them.

That makes them even worse. Geez, I don't want to point at ships like an Azdara in something that barely has 90 degrees of turn a second!

What about the other weapons? Is it the same for them, too?

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-DeadMan
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Nope, just with the Pursuit Missile. And I know what you mean about aiming.

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We did this one in a worst ships post. I forget what we decided the wrost one was, but I don't think it was the Krait. Maybe it was

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Wait a second...

What other ship could it be? Emalgha Fighter? No way! That fighter, though it may be weak and slow, has a lot of extra room with all those rockets and launchers.

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Originally posted by Captain Carnotaur:
**What other ship could it be? Emalgha Fighter? No way! That fighter, though it may be weak and slow, has a lot of extra room with all those rockets and launchers.

**

I agree. I have actually held a lot of respect for the Emalgha fighter...Especially when I work for the Voinians. Those things, usually when there are three or more, can trash you in a short matter of time with the combination of rockets and cannon fire.

~Captain Skyblade
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OK, here is what I think of these weapons based on my experience:
Needle Missiles: I used these for a while, they are kinda like Javelin Missiles from EV but they are guided, they do very little damage, and fighters can usually evade them. Their main advantage is that they work in the Nebula(the purple one at the bottom of the map).
Turrets: I personally use the Phase turrets for this reason; I have room for 3, so I compared, the Phase cannons have a slightly longer range than Blaze. I have never used the (Photon?) turrets that the Voinians use because I have one pilot so far, and he works for the UE.
Persuit Missiles: Haven't used them yet, they seem to be anti-fighter, I use my turrets to kill fighters, I run away, they collect in a group behind me and my turrets rip through them.
Dispersal Missiles: Haven't used them yet, I JUST bought a Lazira, they are sorta like area-missiles right? The explosion spreads out to damage groups of fighters. Then again, as I've said, I use turrets against fighters, come to think of it, I use turrets against everything.
Rockets and Hunter Missiles: I use Hunters because I want to be able to do damage without getting too close, these seem to be the answer.
I plan to start other pilots to experiment with the different options.

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(This message has been edited by The_virus (edited 03-03-2001).)

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Originally posted by Stud Beefpile:
**I've heard some people say the Emalgha weapons suck. How can you say that? With a combonation of say 3 or 4 Emalgha Cannons and say the plasma siphon, you can battle a voinian frigate a lot damn easier than you could with a plasma siphon and some blaze cannons...or even phase cannons. Unfortunately it has TERRIBLE accuracy, and doesn't shoot far. So I guess you could say "it takes a skilled captain" to use emalgha weapons.:)

**

damn strait you have to be one damn good pilot to use emalgha weapons, but when used with 4-6 of every other standerd weapon in the game it isn't all that hard to kill any fighter (or anything else for that matter) that strays into range

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Originally posted by Stud Beefpile:
**After some vigorous battles and raids on the Voinians, I have noticed an unbelievably CRAPPY ship, that no one, has mentioned. The Krait may be bad, but what about the Voinian Interceptor?

The thing is totally useless! NO room for expansion, NO shields, probably still worthless with all the shield generators/upgrades/etc. and the armor, is pretty crappy, even for being a voinian ship! It's also the fastest voinian ship, but a UE fighter could beat it in a race by about 3 hours anyday, and, a single hunter missile can disable it! I tried that on a Krait, it just took a big chunk out of it's shields, and blew it away! I think the Voinian Interceptor is the worst ship in the game. Period. 🙂

**

you got that right stud but i prefer to send in an armada of oh about 50 fighters and nuke any resistance

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Originally posted by uecruiserwith50escorst:
damn strait you have to be one damn good pilot to use emalgha weapons, but when used with 4-6 of every other standerd weapon in the game it isn't all that hard to kill any fighter (or anything else for that matter) that strays into range

Actually, I hate ALL Emalgha weapons. Blaze are lighter, more accurate, do more damage to armor and faster, and are simply better because of all the reasons I just mentioned IMHO.

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--------------
Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).

I hate anything non-Voinian and non-Azdgari.

This makes me hard to talk to about outfits 😉

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Me too, however, I do like to talk about other non-Azdgari and non-Voinian upgrades.

------------------
To Escape Velocity: Nova and Beyond!
--------------
Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).

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Originally posted by Captain Carnotaur:
**Actually, I hate ALL Emalgha weapons. Blaze are lighter, more accurate, do more damage to armor and faster, and are simply better because of all the reasons I just mentioned IMHO.

**

Oh my goodness...You're actually giving some credit to a UE weapon!? 😉

~Captain Skyblade

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Originally posted by Captain Carnotaur:
**Actually, I hate ALL Emalgha weapons. Blaze are lighter, more accurate, do more damage to armor and faster, and are simply better because of all the reasons I just mentioned IMHO.
**

Emalgha weapons are great... on AI ships. When I'm fighting the Voinians (yeah, I sometimes do), I like nothing better than an Emalgha warfleet at my back. Where a player has to keep an eye on his shields and stay out of the way of missiles, those cute little aliens just charge right in. They usually die, but at close range their guns can rip big holes in a Voinian Cruiser.

The kind of move that AIs use in combat (charge, shoot, flash past, turn, charge...) is well suited to the short-range Emalgha weapons with their limited traverse.

Getting back to the topic of this thread: Worst ship and weapon:
The worst ship/weapon combo would have to be my prototype Kamikaze Helian: Strip out all the weapons, convert the cargo bay into extra weapons space, and fit a mine launcher. Yeehaah!

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