Uplink 2

How about the hacker-equivalent of Grand Theft Auto?

I'm picturing a massive game, where a skilled-enough hacker can do anything - book plane tickets, crash websites, drain bank accounts, prey on individual users or take on entire governments, order executions, rig votes, code viruses, and even destroy the world (Greetings Professor Falken). A world of cybernetics and AI. How about a game where winning or losing aren't just defined by "storylines"- heck, the game wouldn't be defined by storylines, period.

Uplink is a fun game of simulated digital chaos, but it's limited - there are two mutually exclusive storylines, and you can't do that much. How about an open-ended game where the ultimate goal isn't to someday rob a bank (and then it's game over). The game would be huge, it would have endless possibilities. It would be like GTA with computers.

Just an idea.

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If you want to win anything-a race, your self, your life-you have to go a little berserk.

It's a nice idea, but don't you think it could be better on IV forum, as they made the game ?
The only problem I see is that it's a huge simulation which require a nice lot of work, for a shareware.

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I agree that it's a lot to ask out of shareware, but IV is not all about shareware. They do sell Uplink out of a box in regular stores.

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Without life, no death. Without death, no life. Do not fear death without fearing life. Both connected. Both the same.

You all might be interested in the elusive Introversion server in Uplink. You'll have to find it for yourselves, but I'll give you the hint that the IP consists of a repeating 3-digit number. ::leans back to see how long it'll take the Minions of Darkness::

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Suddenly, the little scoutship disappeared and then reappeared right behind the alien warfleet. The gravitic ship's captain hailed the armada. "You are going to be destroyed, but I will give you a choice as to how you want to spend eternity: big pieces, little pieces, or quarks?"
Dead silence.
"Quarks it is, then."

If you look in the Uplink extras there's a whole bigass section about the possibility of Uplink: Online.
Worthwhile reading.

-nemo

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"But my dreams, they aren't as empty as my conscience seems to be. I have hours, only lonely. My love is vengeance that's never free." -- Pete Townshend
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Nice idea, Slug, but that would be a HUGE programming job that would take forever (or at least a very long time).

EDIT: Removed PS to slug
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Vast__

(This message has been edited by Agent_Vast (edited 01-02-2004).)