Just curious, but is anyone developing a game that has no combat at all, but rather uses the combat values for another purpose? I am developing a game that largely rewards the player for the scope of their travels and artifacts collected, but it seems a waste to let the combat system built into CS go unused. Any thoughts would be appreciated.
As an aside, I am new to this board and wanted to know if my use of new topics rather than an addendum to another topic is bothing anyone.
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